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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 5,401 to 5,430 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.1 (10) | Superheavy Samurai Steam Train King |
Synchro Monster Effect Monster |
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- | 12 | Machine | 2000 | 4800 | |||||||||
1 "Superheavy Samurai" Tuner + 2+ non-Tuner "Superheavy Samurai" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished. |
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▶︎ Deck | 5.1 (7) | Archfiend's Call |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 5.1 (26) | Number 73: Abyss Splash |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1400 | |||||||||
2 Level 5 WATER monsters Once per turn (Quick Effect): You can detach 1 material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved. |
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▶︎ Deck | 5.1 (43) | Number 7: Lucky Straight |
Xyz Monster Effect Monster |
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- | 7 | Fairy | 700 | 700 | |||||||||
3 Level 7 monsters You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700 until your opponent's next End Phase, then if the total roll was exactly 7, apply 1 of these effects. ●Send all other cards on the field to the Graveyard. ●Special Summon 1 monster from your hand or from either Graveyard. ●Draw 3 cards, then discard 2 cards. |
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▶︎ Deck | 5.1 (13) | Number 28: Titanic Moth |
Xyz Monster Effect Monster |
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- | 7 | Insect | 2400 | 2200 | |||||||||
2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand. |
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▶︎ Deck | 5.1 (53) | Raidraptor - Rise Falcon |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 100 | 2000 | |||||||||
3 Level 4 Winged Beast-Type Monsters This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK. |
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▶︎ Deck | 5.1 (10) | Performapal Swincobra |
Pendulum Monster Effect Monster |
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- | 4 | Reptile | 300 | 1800 | |||||||||
Pendulum Effect Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard. Card Text This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. |
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▶︎ Deck | 5.1 (7) | Metrognome |
Pendulum Monster Effect Monster |
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- | 4 | Fairy | 1800 | 1600 | |||||||||
Pendulum Effect Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn. Card Text While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones. |
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▶︎ Deck | 5.1 (10) | Binary Sorceress |
Link Monster Effect Monster |
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- | - | Cyberse | 1600 | - | |||||||||
2 monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ●1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP. ●2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.
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▶︎ Deck | 5.1 (11) | Linkmail Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
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▶︎ Deck | 5 (1) | Bunny Ear Enthusiast | Effect Monster | ||||||||||
- | 1 | Beast-Warrior | 200 | 100 | |||||||||
Once per Chain, when a monster on the field, except "Bunny Ear Enthusiast", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn. | |||||||||||||
▶︎ Deck | 5 (20) | Scrounging Goblin | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 2000 | |||||||||
If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan". | |||||||||||||
▶︎ Deck | 5 (11) | Ocean's Keeper | Effect Monster | ||||||||||
- | 3 | Fish | 1500 | 1200 | |||||||||
During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 "Thousand-Eyes Jellyfish" or 1 "Cranium Fish" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 5 (13) | Kaiser Glider | Effect Monster | ||||||||||
- | 6 | Dragon | 2400 | 2200 | |||||||||
Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand. | |||||||||||||
▶︎ Deck | 5 (7) | Chemicritter Hydron Hawk |
Effect Monster Gemini Monster |
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- | 2 | Winged Beast | 1400 | 700 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●You can discard 1 card, then target 1 Gemini Monster in your Graveyard; Special Summon it in Defense Position. You can only use this effect of "Chemicritter Hydron Hawk" once per turn. |
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▶︎ Deck | 5 (12) | Jar Turtle | Effect Monster | ||||||||||
- | 4 | Reptile | 200 | 2100 | |||||||||
Each time "Jar of Greed" is activated, draw 1 card. | |||||||||||||
▶︎ Deck | 5 (10) | Gusto Thunbolt | Effect Monster | ||||||||||
- | 4 | Thunder | 1500 | 1200 | |||||||||
At the end of the Battle Phase, if this card is in the Graveyard because it was destroyed by battle and sent to the Graveyard this turn: You can banish 1 "Gusto" monster from your Graveyard; Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck. | |||||||||||||
▶︎ Deck | 5 (10) | Hedge Guard | Effect Monster | ||||||||||
- | 3 | Plant | 0 | 2100 | |||||||||
During damage calculation, in either player's turn, when a monster you control attacks or is attacked: You can send this card from your hand to the Graveyard; halve the ATK of that monster you control until the end of this turn, but that monster cannot be destroyed by this battle. | |||||||||||||
▶︎ Deck | 5 (23) | Fox Fire | Effect Monster | ||||||||||
- | 2 | Pyro | 300 | 200 | |||||||||
During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon. | |||||||||||||
▶︎ Deck | 5 (6) | Boot-Up Admiral - Destroyer Dynamo | Effect Monster | ||||||||||
- | 8 | Machine | 2500 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 "Gadget" monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a "Gadget" monster or a "Gadget" monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it. | |||||||||||||
▶︎ Deck | 5 (14) | Heavy Mech Support Platform |
Effect Monster Union Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 5 (4) | Kuribah | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY. |
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▶︎ Deck | 5 (13) | Gladiator Beast Lanista | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1800 | 1200 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" monster in your Graveyard; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Lanista". | |||||||||||||
▶︎ Deck | 5 (6) | Sea Koala | Effect Monster | ||||||||||
- | 2 | Beast | 100 | 1600 | |||||||||
Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 5 (8) | Obsidian Dragon | Effect Monster | ||||||||||
- | 4 | Rock | 800 | 2100 | |||||||||
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them. | |||||||||||||
▶︎ Deck | 5 (5) | Kozmo Landwalker | Effect Monster | ||||||||||
- | 6 | Machine | 2400 | 1200 | |||||||||
If a "Kozmo" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other "Kozmo" card you control instead. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 5 or lower "Kozmo" monster from your Deck. | |||||||||||||
▶︎ Deck | 5 (12) | Goblin of Greed | Effect Monster | ||||||||||
- | 4 | Fiend | 1000 | 1800 | |||||||||
As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand. | |||||||||||||
▶︎ Deck | 5 (12) | Goblin Black Ops | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1300 | 0 | |||||||||
This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |||||||||||||
▶︎ Deck | 5 (3) | Shell of Chaos | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Shell of Chaos" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished "Core of Chaos"; Special Summon it. | |||||||||||||
▶︎ Deck | 5 (3) | Doombearer Psychopompos |
Effect Monster Tuner Monster |
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- | 2 | Zombie | 0 | 0 | |||||||||
If this card is Special Summoned: Apply this effect, based on whether your opponent has more monsters in their GY, or more Spells & Traps. (If they have more monsters, banish this card, and if you do, your opponent banishes 1 monster from their GY. If they have more Spells & Traps, send this card to the GY, and if you do, your opponent sends 1 monster they control to the GY.) During the End Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Doombearer Psychopompos" once per turn. | |||||||||||||
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