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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Monster". Search result  Showing 211 to 240 of 624

Card-Type is "Normal Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ネオアクア・マドール ▶︎ Deck 4.3 13 Neo Aqua Madoor Normal Monster
- 6 Spellcaster 1200 3000
The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice.
ハイ・プリーステス ▶︎ Deck 4.3 19 Lady of Faith Normal Monster
- 3 Spellcaster 1100 800
Soothes the souls of others by chanting a mysterious spell.
プリズマン ▶︎ Deck 4.3 18 Prisman Normal Monster
- 3 Rock 800 1000
This crystalline monster focuses light to create a lethal laser.
ランプの魔精・ラ・ジーン ▶︎ Deck 4.3 15 La Jinn the Mystical Genie of the Lamp Normal Monster
- 4 Fiend 1800 1000
A genie of the lamp that is at the beck and call of its master.
朱雀 ▶︎ Deck 4.3 11 Vermillion Sparrow Fusion Monster
Normal Monster
- 5 Pyro 1900 1500
"Rhaimundos of the Red Sword" + "Fireyarou"
フラワー・ウルフ ▶︎ Deck 4.3 18 Flower Wolf Fusion Monster
Normal Monster
- 5 Beast 1800 1400
"Silver Fang" + "Darkworld Thorns"
霞の谷の見張り番 ▶︎ Deck 4.2 10 Mist Valley Watcher Normal Monster
- 4 Spellcaster 1500 1900
Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.
暗黒界の騎士 ズール ▶︎ Deck 4.1 24 Zure, Knight of Dark World Normal Monster
- 4 Fiend 1800 1500
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.
異次元トレーナー ▶︎ Deck 4.1 12 D.D. Trainer Normal Monster
- 1 Fiend 100 2000
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.
キーメイス ▶︎ Deck 4.1 13 Key Mace Normal Monster
- 1 Fairy 400 300
Enemies' hearts will melt at the sight of this small fairy's cuteness.
幻獣王ガゼル ▶︎ Deck 4.1 23 Gazelle the King of Mythical Beasts Normal Monster
- 4 Beast 1500 1200
This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)
サプレス・コライダー ▶︎ Deck 4.1 14 Suppression Collider Normal Monster
- 8 Cyberse 2800 2600
All data crushed by this network warrior's hammer is irretrievably compressed.
骨犬マロン ▶︎ Deck 4.1 11 Skull Dog Marron Normal Monster
- 4 Beast 1350 2000
A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.
E・HERO クレイマン ▶︎ Deck 4 25 Elemental HERO Clayman Normal Monster
- 4 Warrior 800 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
ジャックス・ナイト ▶︎ Deck 4 24 Jack's Knight Normal Monster
- 5 Warrior 1900 1000
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.
タルワール・デーモン ▶︎ Deck 4 19 Beast of Talwar Normal Monster
- 6 Fiend 2400 2150
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.

(This card is always treated as an "Archfiend" card.)
魔法剣士ネオ ▶︎ Deck 4 9 Neo the Magic Swordsman Normal Monster
- 4 Spellcaster 1700 1000
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.
達人キョンシー ▶︎ Deck 3.9 21 Master Kyonshee Normal Monster
- 4 Zombie 1750 1000
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.
ネオバグ ▶︎ Deck 3.9 10 Neo Bug Normal Monster
- 4 Insect 1800 1700
A huge bug-like monster said to come from another planet. It gathers in swarms.
フレイム・ゴースト ▶︎ Deck 3.9 11 Flame Ghost Fusion Monster
Normal Monster
- 3 Zombie 1000 800
"Skull Servant" + "Dissolverock"
プラグティカル ▶︎ Deck 3.9 14 Pragtical Fusion Monster
Normal Monster
- 5 Dinosaur 1900 1500
"Trakodon" + "Flame Viper"
スパイラルドラゴン ▶︎ Deck 3.8 16 Spiral Serpent Normal Monster
- 8 Sea Serpent 2900 2900
When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
バードマン ▶︎ Deck 3.8 14 Sky Scout Normal Monster
- 4 Winged Beast 1800 600
With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.
ヒューマノイド・スライム ▶︎ Deck 3.8 12 Humanoid Slime Normal Monster
- 4 Aqua 800 2000
This slime apparently has some human genes in its genetic makeup.
フライングマンティス ▶︎ Deck 3.8 12 Flying Kamakiri #2 Normal Monster
- 4 Insect 1500 800
A flying mantis that feeds primarily on insects.
ボルト・ペンギン ▶︎ Deck 3.8 15 Bolt Penguin Normal Monster
- 3 Thunder 1100 800
With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.
ローガーディアン ▶︎ Deck 3.8 24 Skull Guardian Ritual Monster
Normal Monster
- 7 Warrior 2050 2500
This monster can only be Ritual Summoned with the Ritual Spell Card, "Novox's Prayer". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.
A・O・J クラウソラス ▶︎ Deck 3.7 22 Ally of Justice Clausolas Normal Monster
- 6 Machine 2300 1200
A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.
女剣士カナン ▶︎ Deck 3.7 15 Kanan the Swordmistress Normal Monster
- 4 Warrior 1400 1400
A lady warrior armed with sword and shield, she floats lightly and stings sharply.
海賊船スカルブラッド号 ▶︎ Deck 3.7 13 Skull Mariner Normal Monster
- 4 Warrior 1600 900
A pirate ship that appears out of the mist and sinks any seagoing vessels.
Other sorts : Card Registration Date, scale blue, scale red

(8/21 pages) 211 - 240

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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