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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Monster". Type is "Fiend". Search result  Showing 661 to 690 of 753

Card-Type is "Monster".
Type is "Fiend".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
クルーエル ▶︎ Deck 2.7 11 Kryuel Effect Monster
- 4 Fiend 1000 1700
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.
バフォメット ▶︎ Deck 2.7 18 Berfomet Effect Monster
- 5 Fiend 1400 1800
When this card is Normal or Flip Summoned: You can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
秒殺の暗殺者 ▶︎ Deck 2.7 23 Flash Assailant Effect Monster
- 4 Fiend 2000 2000
Decrease the ATK and DEF of this card by 400 points for each card in your hand.
魔轟神ミーズトージ ▶︎ Deck 2.7 10 Fabled Miztoji Effect Monster
Tuner Monster
- 2 Fiend 400 200
You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field.
デストーイ・シザー・ベアー ▶︎ Deck 2.7 40 Frightfur Bear Fusion Monster
Effect Monster
- 6 Fiend 2200 1800
"Edge Imp Sabres" + "Fluffal Bear"
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect.
●The equipped monster gains 1000 ATK.
インフェルニティ・アーチャー ▶︎ Deck 2.6 19 Infernity Archer Effect Monster
- 6 Fiend 2000 1000
If you have no cards in your hand, this card can attack your opponent directly.
怨念のキラードール ▶︎ Deck 2.6 19 Malice Doll of Demise Effect Monster
- 4 Fiend 1600 1700
During your next Standby Phase after this card was sent from the field to the Graveyard by the effect of a Continuous Spell Card: Special Summon this card from the Graveyard.
ダメージ・イーター ▶︎ Deck 2.6 17 Damage Eater Effect Monster
- 2 Fiend 100 800
During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
フュージョニストキラー ▶︎ Deck 2.6 17 Fusion Devourer Effect Monster
- 4 Fiend 1400 1200
When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.
魔轟神トピー ▶︎ Deck 2.6 10 Fabled Topi Effect Monster
- 1 Fiend 500 200
If your opponent has 2 or more cards in their hand than you do: You can reveal 1 "Fabled" monster in your hand and Tribute this face-up card, then target 2 Spell/Trap Cards your opponent controls; destroy those targets.
ギル・ガース ▶︎ Deck 2.5 10 Gil Garth Normal Monster
- 4 Fiend 1800 1200
This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.
夢魔の亡霊 ▶︎ Deck 2.5 10 The Gross Ghost of Fled Dreams Normal Monster
- 4 Fiend 1300 1800
This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.
暴鬼 ▶︎ Deck 2.5 12 Abaki Effect Monster
- 4 Fiend 1700 1100
When this card is destroyed and sent to the Graveyard by battle, both players take 500 damage.
レッサー・デーモン ▶︎ Deck 2.5 13 Lesser Fiend Effect Monster
- 5 Fiend 2100 1000
(This card is always treated as an "Archfiend" card.)
Banish any monster destroyed by battle with this card.
デビル・ボックス ▶︎ Deck 2.5 16 Bickuribox Fusion Monster
Normal Monster
- 7 Fiend 2300 2000
"Crass Clown" + "Dream Clown"
鬼ゴブリン ▶︎ Deck 2.4 10 Coach Goblin Effect Monster
- 4 Fiend 1200 1500
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.
ドテドテング ▶︎ Deck 2.4 21 Dotedotengu Effect Monster
- 3 Fiend 0 800
If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.
フレア・リゾネーター ▶︎ Deck 2.4 13 Flare Resonator Effect Monster
Tuner Monster
- 3 Fiend 300 1300
A Synchro Monster that used this card as a Synchro Material gains 300 ATK.
闇晦ましの城 ▶︎ Deck 2.4 16 Castle of Dark Illusions Effect Monster
Flip Monster
- 4 Fiend 920 1930
FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.
死霊伯爵 ▶︎ Deck 2.3 14 The Earl of Demise Normal Monster
- 5 Fiend 2000 700
This gentlemanly creature is extremely wicked, feared by man and fiend alike.
インヴェルズ・グレズ ▶︎ Deck 2.3 22 Steelswarm Hercules Effect Monster
- 10 Fiend 3200 0
Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.
エレメント・デビル ▶︎ Deck 2.3 10 Element Doom Effect Monster
- 4 Fiend 1500 1200
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
地縛大神官 ▶︎ Deck 2.3 19 Earthbound Linewalker Effect Monster
- 4 Fiend 1200 1900
"Earthbound Immortal" monsters cannot be destroyed by their own effects.
デビルズ・ミラー ▶︎ Deck 2.3 20 Fiend's Mirror Ritual Monster
Normal Monster
- 6 Fiend 2100 1800
You can Ritual Summon this card with "Beastly Mirror Ritual".
死神ブーメラン ▶︎ Deck 2.2 13 Dokuroyaiba Normal Monster
- 3 Fiend 1000 400
A boomerang with brains that will pursue a target to the ends of the earth.
D・ナポレオン ▶︎ Deck 2.2 17 Meda Bat Normal Monster
- 2 Fiend 800 400
An eyeball fiend created by a servant of the wicked, it uses "Dark Blasts" to blow away its enemies.
ランプの魔人 ▶︎ Deck 2.2 12 Lord of the Lamp Normal Monster
- 4 Fiend 1400 1200
This spirit emerges from the mystic lamp and obeys the wishes of its summoner.
暗黒界の闘神 ラチナ ▶︎ Deck 2.2 28 Latinum, Exarch of Dark World Effect Monster
- 6 Fiend 1500 2400
If this card is discarded to the GY by card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend monster on the field; Special Summon this card, then that target (if any) gains 500 ATK.
エレメント・ソルジャー ▶︎ Deck 2.2 11 Element Soldier Effect Monster
- 4 Fiend 1500 1200
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●WATER: Control of this card cannot switch.
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.
絶望神アンチホープ ▶︎ Deck 2.2 73 Dystopia the Despondent Effect Monster
- 12 Fiend 5000 5000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by sending 4 face-up Level 1 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your Graveyard; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle.
Other sorts : Card Registration Date, scale blue, scale red

(23/26 pages) 661 - 690

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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