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HOME > Yu-Gi-Oh! Card Search > Search result
Include "RT" in "Card Name" or "Card Text". Search result Showing 211 to 240 of 926
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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8.3 (18) | Angel Trumpeter |
Normal Monster Tuner Monster |
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- | 4 | Plant | 1900 | 1600 | |||||||||
This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell. | |||||||||||||
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8.3 (6) | Karakuri Bonze mdl 9763 "Kunamzan" | Effect Monster | ||||||||||
- | 5 | Machine | 2000 | 1500 | |||||||||
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn. | |||||||||||||
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8.3 (15) | Upstart Golden Ninja | Effect Monster | ||||||||||
- | 4 | Warrior | 500 | 1800 | |||||||||
Once per turn: You can send 1 Trap from your hand to the GY; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position. | |||||||||||||
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8.3 (14) | True King Lithosagym, the Disaster | Effect Monster | ||||||||||
- | 9 | Wyrm | 2500 | 2300 | |||||||||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn. | |||||||||||||
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8.3 (17) | Fortune Lady Dark | Effect Monster | ||||||||||
- | 5 | Spellcaster | ? | ? | |||||||||
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard. | |||||||||||||
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8.3 (7) | Infinitrack Trencher | Effect Monster | ||||||||||
- | 5 | Machine | 500 | 2400 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | |||||||||||||
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8.3 (3) | Magikey Mechmortar - Garesglasser |
Ritual Monster Effect Monster |
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- | 8 | Machine | 2000 | 2800 | |||||||||
You can Ritual Summon this card with "Magikey Maftea". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of "Magikey Mechmortar - Garesglasser" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at least 2 Attributes of monsters were used for this card's Ritual Summon (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Ritual Summoned card is sent to the GY: You can add 1 "Magikey" monster from your Deck to your hand. | |||||||||||||
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8.3 (4) | Ashura King |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2100 | 0 | |||||||||
3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn. |
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8.3 (7) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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8.3 (8) | Performapal Odd-Eyes Dissolver |
Pendulum Monster Effect Monster |
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- | 8 | Spellcaster | 2000 | 2600 | |||||||||
Pendulum Effect Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Card Text At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card. |
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8.3 (9) | Abyss Actor - Curtain Raiser |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1100 | 1000 | |||||||||
Pendulum Effect If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel. Card Text Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand. |
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8.3 (8) | Imduk the World Chalice Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 800 | - | |||||||||
1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
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8.3 (7) | S-Force Justify |
Link Monster Effect Monster |
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- | - | Cyberse | 2600 | - | |||||||||
3 Effect Monsters, including an "S-Force" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of "S-Force Justify" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to.
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8.3 (4) | World Legacy's Heart | Normal Spell | ||||||||||
Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn. | |||||||||||||
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8.3 (10) | Piri Reis Map | Normal Spell | ||||||||||
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name. | |||||||||||||
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8.3 (4) | Fortune Lady Calling | Normal Spell | ||||||||||
If you control a "Fortune Lady" monster: Special Summon 1 "Fortune Lady" monster from your Deck with a different name from the cards you control, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 "Fortune Lady Calling" per turn. | |||||||||||||
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8.3 (3) | Vanquish Soul Snow Devil | Normal Trap | ||||||||||
Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed. ●1+: Inflict 400 damage to your opponent, then you can Special Summon 1 "Vanquish Soul" monster from your hand. ●2+: Inflict 600 damage to your opponent, also this turn, "Vanquish Soul" monsters you control cannot be destroyed by card effects. ●3: Inflict 800 damage to your opponent, then you can destroy all monsters on the field. You can only activate 1 "Vanquish Soul Snow Devil" per turn. |
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8.3 (42) | Powerful Rebirth | Continuous Trap | ||||||||||
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card. | |||||||||||||
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8.2 (21) | Artifact Caduceus | Effect Monster | ||||||||||
- | 5 | Fairy | 1600 | 2400 | |||||||||
You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus". | |||||||||||||
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8.2 (5) | Shadow Ghoul of the Labyrinth | Effect Monster | ||||||||||
- | 5 | Zombie | 1600 | 1300 | |||||||||
You can discard this card; add 1 "Labyrinth Wall" card from your Deck to your hand. At the start of the Damage Step, if your opponent's monster battles, while you control a "Labyrinth Wall" card: You can banish this card from your GY; destroy that opponent's monster. You can only use each effect of "Shadow Ghoul of the Labyrinth" once per turn. | |||||||||||||
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8.2 (6) | Patissciel Couverture |
Fusion Monster Pendulum Monster Effect Monster |
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- | 5 | Fairy | 1700 | 700 | |||||||||
Pendulum Effect If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "Patissciel Couverture" once per turn. Card Text 2 Pendulum Monsters If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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8.2 (9) | Paladin of Storm Dragon |
Ritual Monster Effect Monster |
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- | 4 | Cyberse | 1900 | 900 | |||||||||
You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of "Paladin of Storm Dragon" once per turn. | |||||||||||||
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8.2 (6) | Devotee of Nephthys |
Ritual Monster Effect Monster |
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- | 2 | Spellcaster | 1200 | 1200 | |||||||||
You can Ritual Summon this card with "Rebirth of Nephthys". You can only use each of the following effects of "Devotee of Nephthys" once per turn. ●If this card is Ritual Summoned: You can activate this effect; Special Summon 1 "Nephthys" monster from your Deck, also during the End Phase of this turn, destroy this card. ●If this card is in the GY: You can destroy 1 "Nephthys" card in your hand, and if you do, Special Summon this card. |
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8.2 (25) | Naturia Barkion |
Synchro Monster Effect Monster |
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- | 6 | Dragon | 2500 | 1800 | |||||||||
1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Trap Card is activated (Quick Effect): You can banish 2 cards from your GY; negate the activation, and if you do, destroy that card. This card must be face-up on the field to activate and to resolve this effect. |
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8.2 (10) | Zoodiac Tigermortar |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material. |
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8.2 (5) | Virtual World Phoenix - Fanfan |
Xyz Monster Effect Monster |
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- | 6 | Wyrm | 2600 | 2000 | |||||||||
2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 "Virtual World" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of "Virtual World Phoenix - Fanfan" once per turn. |
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8.2 (10) | D/D Orthros |
Pendulum Monster Tuner Monster Effect Monster |
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- | 4 | Fiend | 600 | 1800 | |||||||||
Pendulum Effect Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them. Card Text When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. |
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8.2 (14) | Qliphort Genius |
Link Monster Effect Monster |
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- | - | Machine | 1800 | - | |||||||||
2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.
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8.2 (5) | G Golem Crystal Heart |
Link Monster Effect Monster |
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- | - | Cyberse | 0 | - | |||||||||
2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 GG Counter on this card. You can only use this effect of "G Golem Crystal Heart" once per turn. EARTH monsters co-linked to this card gain 600 ATK for each GG Counter on this card, can make a second attack during each Battle Phase, also if they attack a Defense Position monster, inflict piercing battle damage to your opponent.
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8.2 (18) | Five-Headed Link Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 5000 | - | |||||||||
5 monsters Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.
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