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HOME > Yu-Gi-Oh! Card Search > Search result
Include "King" in "Card Name" or "Card Text". Search result Showing 91 to 120 of 496
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 8.5 (20) | Gunkan Suship Shari | Normal Monster | |||
- | 4 | Aqua | 2000 | 0 | ||
Finally got to visit that harbor specializing in Gunkan Suships that I've been curious about for a while! The premium "Shari" here is limited to 2000 Suships a year, and uses specially developed smooth aged rice, giving it extra boldness not found anywhere else. The classy atmosphere made my heart sing, too. The Gunkan Suship served had a perfect balance of vinegar, nigiri, shine, and shape, demonstrating exquisite artisanship. The owner told me, "We are introducing rich yet mellow scented EDO-FRONT red vinegar in the near future," which I'm really looking forward to. However, I was disappointed the surrounding seas were a little noisy... so, giving it 4 stars with hope for improvements in the future. | ||||||
▶︎ Deck | 8.5 (10) | Psychic Bounder | Effect Monster | |||
- | 4 | Machine | 1700 | 1000 | ||
If this card is Normal or Special Summoned: You can add 1 "Jinzo" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of "Psychic Bounder" once per turn. | ||||||
▶︎ Deck | 8.5 (29) | Ultimate Axon Kicker |
Fusion Monster Effect Monster |
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- | 10 | Psychic | 2900 | 1700 | ||
1 Psychic-Type Synchro Monster + 1 Psychic-Type monster This monster can only be Special Summoned by Fusion Summon from the Extra Deck. This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK. |
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▶︎ Deck | 8.5 (6) | Oneiros, the Dream Mirror Tormentor |
Fusion Monster Effect Monster |
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- | 10 | Fiend | 3000 | 3000 | ||
2 "Dream Mirror" monsters with different Attributes While face-up on the field, this card is also LIGHT-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Tormentor" once per turn. ●When a monster effect is activated while "Dream Mirror of Terror" is in a Field Zone (Quick Effect): You can negate that effect. ●If "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Oneiros, the Dream Mirror Erlking" from your Extra Deck in Defense Position. |
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▶︎ Deck | 8.5 (15) | Number 3: Cicada King |
Xyz Monster Effect Monster |
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- | 3 | Insect | 1200 | 2500 | ||
2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn. |
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▶︎ Deck | 8.5 (13) | Performapal Odd-Eyes Unicorn |
Pendulum Monster Effect Monster |
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- | 1 | Beast | 100 | 600 | ||
Pendulum Effect Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK. |
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▶︎ Deck | 8.5 (2) | Brightest, Blazing, Branded King | Normal Trap | |||
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 8.4 (16) | Dark Summoning Beast | Effect Monster | |||
- | 5 | Fiend | 0 | 0 | ||
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your GY; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your Deck to your hand. | ||||||
▶︎ Deck | 8.4 (15) | True King Agnimazud, the Vanisher | Effect Monster | |||
- | 9 | Wyrm | 2900 | 1900 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | ||||||
▶︎ Deck | 8.4 (21) | Thunder King, the Lightningstrike Kaiju | Effect Monster | |||
- | 9 | Thunder | 3300 | 2100 | ||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent cannot activate cards or effects for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn. | ||||||
▶︎ Deck | 8.4 (17) | Wightmare | Effect Monster | |||
- | 1 | Zombie | 300 | 200 | ||
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ●Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ●Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it. |
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▶︎ Deck | 8.4 (7) | Oneiros, the Dream Mirror Erlking |
Fusion Monster Effect Monster |
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- | 10 | Fairy | 3000 | 3000 | ||
2 "Dream Mirror" monsters with different Attributes While face-up on the field, this card is also DARK-Attribute. You can only use each of the following effects of "Oneiros, the Dream Mirror Erlking" once per turn. ●If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it. ●If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Dream Mirror" monster from your GY, except "Oneiros, the Dream Mirror Erlking". |
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▶︎ Deck | 8.4 (10) | Black Luster Soldier - Legendary Swordsman |
Ritual Monster Effect Monster |
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- | 8 | Warrior | 3000 | 2500 | ||
You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck. | ||||||
▶︎ Deck | 8.4 (21) | Galaxy-Eyes Cipher Blade Dragon |
Xyz Monster Effect Monster |
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- | 9 | Dragon | 3200 | 2800 | ||
3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 "Galaxy-Eyes" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 "Galaxy-Eyes Cipher Dragon" in your GY; Special Summon it. |
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▶︎ Deck | 8.4 (5) | The Twin Kings, Founders of the Empire |
Pendulum Monster Effect Monster |
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- | 8 | Beast | 3000 | 2200 | ||
Pendulum Effect Once per turn: You can banish 3 Beast-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match. Card Text Cannot be Special Summoned, except by Pendulum Summon. Requires 3 Beast-Type Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, while you control no other monsters, you win the Match. |
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▶︎ Deck | 8.4 (5) | Supreme King Dragon Lightwurm |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Dragon | 1200 | 1800 | ||
Pendulum Effect If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn. |
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▶︎ Deck | 8.3 (13) | True King Lithosagym, the Disaster | Effect Monster | |||
- | 9 | Wyrm | 2500 | 2300 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn. | ||||||
▶︎ Deck | 8.3 (6) | Double-Headed Dino King Rex | Effect Monster | |||
- | 6 | Dinosaur | 1600 | 1200 | ||
If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn. | ||||||
▶︎ Deck | 8.3 (12) | Wandering King Wildwind | Effect Monster | |||
- | 4 | Fiend | 1700 | 1300 | ||
If you control a Fiend Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend Tuner with 1500 or less ATK from your Deck to your hand. | ||||||
▶︎ Deck | 8.3 (3) | Duamutef, Blessing of Horus | Effect Monster | |||
- | 8 | Beast | 0 | 0 | ||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn. | ||||||
▶︎ Deck | 8.3 (14) | D/D/D Dragonbane King Beowulf |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 3000 | 2500 | ||
1 "D/D/D" monster + 1 "D/D" monster If a "D/D" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones. |
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▶︎ Deck | 8.3 (15) | D/D/D Oracle King d'Arc |
Fusion Monster Effect Monster |
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- | 7 | Fiend | 2800 | 2000 | ||
2 "D/D" monsters Any effect that would inflict damage to you makes you gain that much LP, instead. |
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▶︎ Deck | 8.3 (18) | Nirvana High Paladin |
Synchro Monster Pendulum Monster Effect Monster |
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- | 10 | Spellcaster | 3300 | 2500 | ||
Pendulum Effect If a Pendulum Monster you control attacks, for that battle, it cannot be destroyed by battle, also you take no battle damage. At the end of the Damage Step, if a Pendulum Monster you control attacked: All monsters your opponent currently controls lose ATK equal to that attacking monster's ATK, until the end of this turn. Card Text 1 Tuner + 1+ non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 8.3 (27) | Dewloren, Tiger King of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 6 | Beast | 2000 | 1400 | ||
1 Tuner + 1+ non-Tuner WATER monsters You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn. |
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▶︎ Deck | 8.3 (4) | Ashura King |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2100 | 0 | ||
3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of "Ashura King" once per turn. |
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▶︎ Deck | 8.3 (18) | Brotherhood of the Fire Fist - Tiger King |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2200 | 1800 | ||
2 Level 4 Beast-Warrior Monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior Monsters with the same ATK from your Deck, in face-up Defense Position. |
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▶︎ Deck | 8.3 (30) | D/D/D Rebel King Leonidas |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2600 | 1200 | ||
Pendulum Effect When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead. Card Text When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage. |
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▶︎ Deck | 8.3 (12) | Hallohallo |
Pendulum Monster Tuner Monster Normal Monster |
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- | 3 | Fiend | 800 | 600 | ||
Pendulum Effect Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn. Card Text Hallo Hallo, brain of tallow, Guts are gone, noggin's hollow. Seeking sweets and marshing mallows, Watch your back, and your candy sack. |
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▶︎ Deck | 8.3 (3) | Pendulum Evolution | Continuous Spell | |||
You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name, from your Deck to your hand. During your Main Phase, if you Special Summoned a Pendulum Monster from the face-down Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; this turn, it can attack all monsters your opponent controls, once each. You can only use each effect of "Pendulum Evolution" once per turn. | ||||||
▶︎ Deck | 8.3 (28) | Fire King Island | Field Spell | |||
If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ●During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ●If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand. |
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