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HOME > Yu-Gi-Oh! Card Search > Search result
Include "HERO" in "Card Name" or "Card Text". Card-Type is "Monster". Search result Showing 1 to 30 of 178
Include "HERO" in "Card Name" or "Card Text".
Card-Type is "Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.1 (10) | Spherous Lady | Normal Monster | |||
- | 3 | Rock | 400 | 1400 | ||
Many have been deceived by the beauty of this vampire. | ||||||
▶︎ Deck | 1.1 (18) | Hero of the East | Normal Monster | |||
- | 3 | Warrior | 1100 | 1000 | ||
Feel da strength ah dis sword-swingin' samurai from da Far East. | ||||||
▶︎ Deck | 1.4 (27) | Elemental HERO Neo Bubbleman | Effect Monster | |||
- | 4 | Warrior | 800 | 1200 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step. | ||||||
▶︎ Deck | 1.4 (16) | Elemental HERO Poison Rose | Effect Monster | |||
- | 6 | Plant | 1900 | 2000 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks. | ||||||
▶︎ Deck | 1.5 (33) | Elemental HERO Chaos Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times. ●3 Heads: Destroy all monsters your opponent controls. ●2 Heads: For the rest of this turn, the effects of all face-up monsters your opponent controls are negated. ●1 Head: Return all monsters you control to the hand. |
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▶︎ Deck | 1.5 (42) | Elemental HERO Mudballman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 1900 | 3000 | ||
"Elemental HERO Bubbleman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. |
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▶︎ Deck | 1.6 (25) | Elemental HERO Rampart Blaster |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 2500 | ||
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. This card can attack directly while in Defense Position. If it does, apply its ATK for damage calculation, and its ATK is halved during damage calculation only. |
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▶︎ Deck | 1.9 (15) | Oscillo Hero | Normal Monster | |||
- | 3 | Warrior | 1250 | 700 | ||
A strange warrior from another dimension. | ||||||
▶︎ Deck | 1.9 (14) | Destiny HERO - Departed | Effect Monster | |||
- | 2 | Warrior | 1000 | 0 | ||
During your Standby Phase, if this card is in your Graveyard: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, banish it instead. | ||||||
▶︎ Deck | 2.1 (20) | Elemental HERO Inferno |
Fusion Monster Effect Monster |
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- | 8 | Pyro | 2300 | 1600 | ||
"Elemental HERO Heat" + "Elemental HERO Lady Heat" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only. |
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▶︎ Deck | 2.2 (21) | Elemental HERO Shining Phoenix Enforcer |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2100 | ||
"Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle. |
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▶︎ Deck | 2.3 (15) | Destiny HERO - Captain Tenacious | Effect Monster | |||
- | 3 | Warrior | 800 | 800 | ||
Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. | ||||||
▶︎ Deck | 2.6 (14) | Elemental HERO Lady Heat | Effect Monster | |||
- | 4 | Pyro | 1300 | 1000 | ||
During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control. | ||||||
▶︎ Deck | 2.6 (15) | Elemental HERO Tempest |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2800 | ||
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle. |
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▶︎ Deck | 2.6 (18) | Elemental HERO Phoenix Enforcer |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. |
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▶︎ Deck | 2.8 (21) | Wattkid (Updated from: Oscillo Hero #2) | Normal Monster | |||
- | 3 | Thunder | 1000 | 500 | ||
A creature that electrocutes opponents with bolts of lightning. | ||||||
▶︎ Deck | 2.8 (4) | Vision HERO Multiply Guy | Effect Monster | |||
- | 3 | Warrior | 800 | 700 | ||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of "Vision HERO Multiply Guy" once per turn. | ||||||
▶︎ Deck | 2.9 (14) | Elemental HERO Glow Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | ||
"Elemental HERO Neos" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type. ●Monster: This card cannot attack this turn. ●Spell: This card can attack your opponent directly this turn. ●Trap: Change this card to Defense Position. |
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▶︎ Deck | 3.1 (11) | Elemental HERO Ice Edge | Effect Monster | |||
- | 3 | Warrior | 800 | 900 | ||
When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn. | ||||||
▶︎ Deck | 3.1 (12) | Destiny HERO - Dunker | Effect Monster | |||
- | 4 | Warrior | 1200 | 1700 | ||
You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 3.1 (18) | Wroughtweiler | Effect Monster | |||
- | 3 | Machine | 800 | 1200 | ||
If this card is destroyed by battle and sent to the GY: Target 1 "Elemental HERO" card and 1 "Polymerization" in your GY; add them to your hand. | ||||||
▶︎ Deck | 3.1 (37) | Destiny HERO - Dusktopia |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | ||
1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn). |
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▶︎ Deck | 3.2 (13) | Elemental HERO Knospe | Effect Monster | |||
- | 3 | Plant | 600 | 1000 | ||
Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly. | ||||||
▶︎ Deck | 3.2 (20) | Heroic Challenger - Spartan | Effect Monster | |||
- | 4 | Warrior | 1600 | 1000 | ||
Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase. | ||||||
▶︎ Deck | 3.2 (13) | Evil HERO Infernal Sniper |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2000 | 2500 | ||
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect. |
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▶︎ Deck | 3.3 (23) | Elemental HERO Thunder Giant |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2400 | 1500 | ||
"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. Once per turn: You can discard 1 card, then target 1 monster on the field with original ATK less than the ATK of this card; destroy that target. |
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▶︎ Deck | 3.3 (31) | Elemental HERO Terra Firma |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2500 | 2000 | ||
"Elemental HERO Ocean" + "Elemental HERO Woodsman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. |
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▶︎ Deck | 3.5 (15) | Phantom Magician | Effect Monster | |||
- | 3 | Spellcaster | 600 | 700 | ||
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "HERO" monster with 1000 or less ATK from your Deck in face-up Defense Position. | ||||||
▶︎ Deck | 3.5 (18) | Destiny HERO - Double Dude | Effect Monster | |||
- | 6 | Warrior | 1000 | 1000 | ||
Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. | ||||||
▶︎ Deck | 3.5 (19) | Destiny HERO - Doom Lord | Effect Monster | |||
- | 3 | Warrior | 600 | 800 | ||
Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation. | ||||||
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