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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Dragon" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 1,084
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6 (2) | Bayerock Dragon | Effect Monster | ||||||||||
- | 6 | Dinosaur | 2300 | 1800 | |||||||||
If a monster(s) you control or in your hand is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 other Dinosaur monster and/or 1 Rock monster in your GY; Special Summon them. You can only use each effect of "Bayerock Dragon" once per turn. | |||||||||||||
▶︎ Deck | 7 (4) | Starry Dragon's Cycle | Normal Trap | ||||||||||
Target 1 Fusion, Synchro, Xyz, or Link Monster on the field; return that face-up monster to the Extra Deck, then, based on its card type, you can Special Summon 1 appropriate monster from either GY to your field. ●Fusion: Monster with the same Attribute. ●Synchro: Monster with a lower Level. ●Xyz: Monster with the same Level as its Rank. ●Link: Monster with the same Type. You can only activate 1 "Starry Dragon's Cycle" per turn. |
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▶︎ Deck | 8 (3) | Synchro Rumble | Normal Spell | ||||||||||
Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn. | |||||||||||||
▶︎ Deck | 9.9 (11) | T.G. Over Dragonar |
Synchro Monster Effect Monster |
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- | 5 | Dragon | 2100 | 1900 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon any number of "T.G." monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "T.G." monsters. You can only use this effect of "T.G. Over Dragonar" once per turn. If this card on the field is destroyed: Draw 1 card. |
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▶︎ Deck | 7.6 (14) | Dark Hole Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2000 | |||||||||
Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6.5 (2) | Mementotlan-Horned Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2850 | 2350 | |||||||||
If you have 3 or more "Memento" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon "Mementotlan-Horned Dragon" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a "Memento" card you control; destroy them. You can only use this effect of "Mementotlan-Horned Dragon" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Snake-Eyes Flamberge Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of "Snake-Eyes Flamberge Dragon" once per turn. | |||||||||||||
▶︎ Deck | 10 (10) | Crimson Gaia | Continuous Spell | ||||||||||
During your Main Phase: You can add 1 "Red Dragon Archfiend" or 1 card that mentions it from your Deck or GY to your hand, except "Crimson Gaia". When your "Red Dragon Archfiend" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 "Red Dragon Archfiend" from your GY. You can only use each effect of "Crimson Gaia" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (8) | Fiendish Golem | Normal Trap | ||||||||||
Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can Set 1 "Fiendish Chain" directly from your Deck or GY. | |||||||||||||
▶︎ Deck | 6.5 (8) | Absolute Powerforce | Quick-Play Spell | ||||||||||
Target 1 "Red Dragon Archfiend" you control; if that monster you control battles an opponent's monster this turn, apply these effects until the end of the Damage Step. ●It gains 1000 ATK. ●Your opponent cannot activate cards or effects. ●If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Any battle damage your opponent takes from that battle is doubled. |
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▶︎ Deck | 4 (3) | Transcendosaurus Exaraptor |
Link Monster Effect Monster |
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- | - | Dinosaur | 3000 | - | |||||||||
2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.
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▶︎ Deck | 8.8 (4) | Soul of the Supreme Celestial King | Normal Trap | ||||||||||
Tribute 1 Spellcaster Pendulum Monster with 2500 original ATK; Fusion Summon 1 "Supreme King Z-ARC" from your Extra Deck by banishing Fusion Materials mentioned on it from your hand, Deck, Extra Deck, field, and/or GY, but negate its effects unless at least 1 each of your "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters are currently banished. You can only activate 1 "Soul of the Supreme Celestial King" per turn. | |||||||||||||
▶︎ Deck | 6.5 (2) | Miracle of the Supreme King | Normal Trap | ||||||||||
If you control "Supreme King Z-ARC": Activate 1 of these effects (but you can only use each effect of "Miracle of the Supreme King" once per turn); ●Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions. ●Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. ●Set 1 Quick-Play Spell directly from your Deck. |
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▶︎ Deck | 9.8 (5) | Wings of Light | Quick-Play Spell | ||||||||||
During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "Wings of Light" per turn. | |||||||||||||
▶︎ Deck | 6.4 (5) | Odd-Eyes Arcray Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | |||||||||
Pendulum Effect If you have 2 cards in your Pendulum Zones: You can Special Summon this card, then you can apply this effect.●Shuffle 1 card from your Pendulum Zone into the Deck, then if it was added to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Odd-Eyes Arcray Dragon" once per turn. Card Text 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as "Supreme King Z-ARC".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 8.3 (4) | Supreme King Dragon Lightwurm |
Pendulum Monster Effect Monster Tuner Monster |
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- | 4 | Dragon | 1200 | 1800 | |||||||||
Pendulum Effect If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn. Card Text If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn. |
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▶︎ Deck | 10 (8) | Supreme King Gate Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2500 | 2000 | |||||||||
Pendulum Effect "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn. Card Text If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn. |
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▶︎ Deck | 7.2 (6) | Red Zone | Continuous Trap | ||||||||||
When your opponent activates a card or effect while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of "Red Zone" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (8) | Vision Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 400 | |||||||||
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (9) | Scarred Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn. |
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▶︎ Deck | 9.1 (9) | Bone Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (10) | Soul Resonator |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 500 | 200 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | |||||||||||||
▶︎ Deck | 7 (4) | Burning Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2500 | 2100 | |||||||||
If your opponent controls 2 or more monsters and this card is in your hand: You can Special Summon this card. If this card is Normal or Special Summoned: You can discard 1 Spell; destroy all Spells and Traps on the field. You can only use each effect of "Burning Dragon" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (3) | Scrap-Iron Sacred Statue | Normal Trap | ||||||||||
Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can only use each effect of "Scrap-Iron Sacred Statue" once per turn. | |||||||||||||
▶︎ Deck | 7.5 (2) | Synchro World | Field Spell | ||||||||||
Each time a monster is Synchro Summoned, place 2 Signal Counters on this card. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Crimson Dragon" from your Extra Deck. You can remove 4, 7, or 10 Signal Counters from your field; apply the appropriate effect. ●4: Increase or decrease the Level of 1 face-up monster you control by 1. ●7: Special Summon 1 Tuner from your GY. ●10: Special Summon 1 Synchro Monster from your GY. |
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▶︎ Deck | 6 (3) | Synchro Overtop | Normal Spell | ||||||||||
Target any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Levels become 1 and their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. When a Synchro Monster you control is destroyed by battle: You can banish this card from your GY; Special Summon 1 "Crimson Dragon" from your Extra Deck. You can only use each effect of "Synchro Overtop" once per turn. | |||||||||||||
▶︎ Deck | 9.4 (10) | Crimson Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 0 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn. |
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▶︎ Deck | 7.3 (4) | Beta Evolution Pill - Ultranscendance | Normal Spell | ||||||||||
Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 "Beta Evolution Pill - Ultranscendance" per turn. | |||||||||||||
▶︎ Deck | 4.4 (16) | Cosmic Quasar Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | |||||||||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must first be Synchro Summoned with the above materials. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card +1; negate their effects. This effect's activation and effect cannot be negated. (Quick Effect): You can banish this Synchro Summoned card; Special Summon 1 Dragon Synchro Monster from your Extra Deck that requires 2+ non-Tuner Synchro Monsters as material. (This is treated as a Synchro Summon.) |
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▶︎ Deck | 6.4 (5) | Mighty Dino King Rex | Effect Monster | ||||||||||
- | 9 | Dinosaur | 3200 | 1200 | |||||||||
If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them. | |||||||||||||
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