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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Cyber" in "Card Name" or "Card Text". Card-Type is "Monster". Search result Showing 1 to 30 of 200
Include "Cyber" in "Card Name" or "Card Text".
Card-Type is "Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.3 (16) | Clock Wyvern | Effect Monster | ||||||||||
- | 4 | Cyberse | 1800 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 "Clock Token" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of "Clock Wyvern" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (6) | Code Exporter | Effect Monster | ||||||||||
- | 5 | Cyberse | 500 | 2300 | |||||||||
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn. | |||||||||||||
▶︎ Deck | 9 (8) | Cyber Slash Harpie Lady |
Synchro Monster Effect Monster |
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- | 8 | Winged Beast | 2600 | 1400 | |||||||||
1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn. |
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▶︎ Deck | 7.8 (13) | Garbage Collector | Effect Monster | ||||||||||
- | 2 | Cyberse | 100 | 1900 | |||||||||
You can target 1 other Cyberse monster you control that began the Duel in the Main Deck; return it to the hand, and if you do, Special Summon from your Deck 1 Cyberse monster with the same Level, but with a different name. You can only use this effect of "Garbage Collector" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (7) | Bururu @Ignister |
Effect Monster Tuner Monster |
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- | 3 | Cyberse | 600 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (6) | Elphase |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.
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▶︎ Deck | 7.1 (14) | Update Jammer |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
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▶︎ Deck | 7 (3) | Full Active Duplex | Effect Monster | ||||||||||
- | 9 | Cyberse | 2800 | 1000 | |||||||||
Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of "Full Active Duplex" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK. | |||||||||||||
▶︎ Deck | 6.4 (29) | Excode Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of "Excode Talker" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.
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▶︎ Deck | 6.3 (22) | Cyber Harpie Lady | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1800 | 1300 | |||||||||
(This card's name is always treated as "Harpie Lady".) | |||||||||||||
▶︎ Deck | 5.7 (9) | Defcon Bird | Effect Monster | ||||||||||
- | 3 | Cyberse | 100 | 1700 | |||||||||
You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step. | |||||||||||||
▶︎ Deck | 4.6 (19) | Cyber-Tech Alligator | Normal Monster | ||||||||||
- | 5 | Machine | 2500 | 1600 | |||||||||
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (This card is not treated as a "Cyber" card.) |
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▶︎ Deck | 3.9 (8) | Rebuildeer | Effect Monster | ||||||||||
- | 4 | Cyberse | 1800 | 800 | |||||||||
When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 3.5 (15) | Armored Cybern |
Effect Monster Union Monster |
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- | 4 | Machine | 0 | 2000 | |||||||||
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 2.7 (11) | Cyber Falcon | Normal Monster | ||||||||||
- | 4 | Machine | 1400 | 1200 | |||||||||
A jet-powered hawk that travels at the speed of sound. (This card is not treated as a "Cyber" card.) |
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▶︎ Deck | 9.8 (18) | Salamangreat Balelynx |
Link Monster Effect Monster |
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- | - | Cyberse | 500 | - | |||||||||
1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.
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▶︎ Deck | 9.4 (11) | Achichi @Ignister | Effect Monster | ||||||||||
- | 2 | Cyberse | 800 | 800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "@Ignister" monster from your Deck to your hand, except "Achichi @Ignister". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Achichi @Ignister" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (20) | Decode Talker Heatsoul |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can apply this effect. ●Banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except "Decode Talker Heatsoul". You can only use this effect of "Decode Talker Heatsoul" once per turn.
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▶︎ Deck | 8.9 (10) | Mathmech Subtraction | Effect Monster | ||||||||||
- | 4 | Cyberse | 1000 | 1000 | |||||||||
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Subtraction" once per turn. | |||||||||||||
▶︎ Deck | 8.5 (10) | Mathmech Addition | Effect Monster | ||||||||||
- | 4 | Cyberse | 1000 | 1000 | |||||||||
You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of "Mathmech Addition" once per turn. | |||||||||||||
▶︎ Deck | 8.5 (10) | Fire Phoenix @Ignister |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of "Fire Phoenix @Ignister" once per turn.
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▶︎ Deck | 8.4 (15) | Flame Bufferlo | Effect Monster | ||||||||||
- | 3 | Cyberse | 1400 | 200 | |||||||||
If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of "Flame Bufferlo" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (7) | Salamangreat of Fire | Effect Monster | ||||||||||
- | 2 | Cyberse | 800 | 800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower "Salamangreat" monster from your Deck to your hand, except "Salamangreat of Fire", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of "Salamangreat of Fire" once per turn. | |||||||||||||
▶︎ Deck | 8 (13) | Degrade Buster | Effect Monster | ||||||||||
- | 7 | Cyberse | 2500 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (13) | Flame Administrator |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 "Flame Administrator".
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▶︎ Deck | 6.8 (8) | Salamangreat Fennec | Effect Monster | ||||||||||
- | 3 | Cyberse | 1600 | 200 | |||||||||
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (15) | Cyber Phoenix | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1600 | |||||||||
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card. | |||||||||||||
▶︎ Deck | 2.3 (16) | Cyber Esper | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1800 | |||||||||
While this card is in face-up Attack Position, you can look at every card your opponent draws. | |||||||||||||
▶︎ Deck | 1.1 (13) | Bravedrive | Effect Monster | ||||||||||
- | 4 | Cyberse | 1500 | 1000 | |||||||||
Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn. | |||||||||||||
▶︎ Deck | 9.8 (18) | Splash Mage |
Link Monster Effect Monster |
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- | - | Cyberse | 1100 | - | |||||||||
2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.
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