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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Battlin" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 70
Include "Battlin" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 3.3 (4) | Overexaggeration | Quick-Play Spell | ||||||||||
At the start of the Damage Step, if 2 monsters battle: Activate 1 of these effects; ●Change the attacking monster to Defense Position. ●Return the attack target monster to the hand. ●Destroy both battling monsters. You can only activate 1 "Overexaggeration" per turn. |
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▶︎ Deck | 7.5 (6) | Battlin' Boxing Cross Counter | Counter Trap | ||||||||||
When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ●Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn. |
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▶︎ Deck | 10 (7) | Battlin' Boxer King Dempsey |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2300 | 1800 | |||||||||
2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ●Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn. |
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▶︎ Deck | 7.6 (8) | Number C79: Battlin' Boxer General Kaiser |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2600 | 2000 | |||||||||
3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ●Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material. |
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▶︎ Deck | 10 (8) | Battlin' Boxer Promoter | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 800 | |||||||||
If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters. | |||||||||||||
▶︎ Deck | 8.8 (11) | Battlin' Boxer Chief Second | Effect Monster | ||||||||||
- | 4 | Warrior | 500 | 2000 | |||||||||
During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (8) | Battlin' Boxer Uppercutter | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 200 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ●Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ●Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn. |
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▶︎ Deck | 8 (1) | Dual Avatar - Manifested A-Un |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 0 | 0 | |||||||||
2 "Dual Avatar" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ●"Dual Avatar - Empowered Kon-Gyo": The ATK of your battling "Dual Avatar" monsters become 3000 during damage calculation only. ●"Dual Avatar - Empowered Mitsu-Jaku": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 "Dual Avatar Fists - Yuhi" and 1 "Dual Avatar Feet - Kokoku" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn. |
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▶︎ Deck | 9.5 (11) | Abyss Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1200 | 700 | |||||||||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn. | |||||||||||||
▶︎ Deck | 5 (2) | Branded Disciple | Continuous Spell | ||||||||||
When a monster effect activated by your opponent resolves, if that opponent's monster has 0 ATK or DEF, and you control a Level 8 or higher Fiend Fusion Monster, you can negate that activated effect. At the end of the Damage Step, if monsters with 0 ATK battled each other: You can destroy your opponent's battling monster. You can only use each effect of "Branded Disciple" once per turn. | |||||||||||||
▶︎ Deck | 5.4 (15) | War Rock Wento | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher "War Rock" monster from your hand or Deck. You can only use each effect of "War Rock Wento" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (4) | Cipher Interference | Continuous Spell | ||||||||||
During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn. | |||||||||||||
▶︎ Deck | 5.5 (2) | Pennant of Revolution | Continuous Trap | ||||||||||
If another card(s) you control is destroyed by battle or card effect: You can add 1 "Liberty at Last!" from your Deck or GY to your hand. At the start of the Damage Step, if a Synchro Monster battles a monster: You can destroy your opponent's battling monster. If this card in the Spell & Trap Zone would be destroyed by a card effect, you can destroy 1 monster you control instead. You can only use each effect of "Pennant of Revolution" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (6) | Appliancer Celtopus |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
2 "Appliancer" monsters This linked card cannot be targeted by your opponent's card effects, or their monsters' attacks. During damage calculation, if an "Appliancer" Link Monster you control co-linked to this card battles an opponent's monster: Your battling monster gains ATK equal to the number of monsters co-linked to this card x 1000, during that damage calculation only. Once per turn, if an "Appliancer" Link Monster(s) you control that is not co-linked to this card is destroyed by battle or card effect: You can draw 1 card.
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▶︎ Deck | 6.6 (10) | TA.I. Strike | Quick-Play Spell | ||||||||||
During damage calculation, if your monster battles an opponent's monster: Your battling monster's ATK becomes that opponent's monster's ATK, during that damage calculation only, also, the controller of any monster destroyed by that battle takes damage equal to its original ATK, at the end of the Damage Step. If your "@Ignister" monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "TA.I. Strike" per turn. | |||||||||||||
▶︎ Deck | 4.4 (5) | Dinowrestler Martial Ankylo | Effect Monster | ||||||||||
- | 2 | Dinosaur | 1000 | 0 | |||||||||
During damage calculation, if another "Dinowrestler" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn. | |||||||||||||
▶︎ Deck | 6 (6) | Cross Debug | Effect Monster | ||||||||||
- | 2 | Cyberse | 900 | 600 | |||||||||
If you control 2 or more Link Monsters: You can Special Summon this card from your hand. During damage calculation, if your Link Monster battles an opponent's Link Monster (Quick Effect): You can banish this card from your GY, then target 1 Link Monster in your GY; your battling monster cannot be destroyed by that battle, also, until the end of this turn, it gains ATK equal to the target's ATK. You can only use each effect of "Cross Debug" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (26) | Witchcrafter Madame Verre | Effect Monster | ||||||||||
- | 8 | Spellcaster | 1000 | 2800 | |||||||||
During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn. | |||||||||||||
▶︎ Deck | 6.6 (5) | Dinowrestler Martial Anga | Effect Monster | ||||||||||
- | 5 | Dinosaur | 1600 | 0 | |||||||||
During damage calculation, when your "Dinowrestler" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card. | |||||||||||||
▶︎ Deck | 4.4 (8) | Bye Bye Damage | Normal Trap | ||||||||||
During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of "Bye Bye Damage" once per turn. | |||||||||||||
▶︎ Deck | 5 (1) | F.A. Dead Heat | Continuous Trap | ||||||||||
When an opponent's monster declares a direct attack: You can Special Summon 1 "F.A." monster from your Deck. You can only use this effect of "F.A. Dead Heat" once per turn. Once per battle, if your "F.A." monster battles an opponent's monster, before damage calculation: You can have both players roll a six-sided die. If your result is higher, increase the Level of your battling monster by 4, until the end of this turn (even if this card leaves the field). If your result is lower, destroy your battling monster. If it's a tie, both players roll again. | |||||||||||||
▶︎ Deck | 7.4 (8) | Shura the Combat Star |
Fusion Monster Effect Monster |
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- | 12 | Warrior | 0 | 0 | |||||||||
"Idaten the Conqueror Star" + 1 Level 5 or higher Warrior monster Once per turn, during the Battle Phase (Quick Effect): You can make the ATK of all face-up monsters your opponent currently controls 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level x 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Idaten the Conqueror Star" from your Extra Deck. (This is treated as a Fusion Summon.) |
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▶︎ Deck | 8.7 (11) | Vampire Fraulein | Effect Monster | ||||||||||
- | 5 | Zombie | 600 | 2000 | |||||||||
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |||||||||||||
▶︎ Deck | 9.2 (14) | World Legacy - "World Lance" | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 0 | |||||||||
Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn. ●During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ●If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. |
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▶︎ Deck | 7.5 (8) | Megaroid City | Field Spell | ||||||||||
You can target 1 other card you control; destroy it, and if you do, add 1 "roid" card from your Deck to your hand. During damage calculation, if your "roid" monster battles: You can send 1 "roid" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of "Megaroid City" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). | |||||||||||||
▶︎ Deck | 6.3 (4) | Superheavy Samurai Helper | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 "Superheavy Samurai" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 "Superheavy Samurai" monster in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 4.8 (18) | Transmission Gear | Normal Trap | ||||||||||
During damage calculation, if your monster battles an opponent's monster: Play rock-paper-scissors with your opponent. Make the losing player banish the battling monster they control, face-down. | |||||||||||||
▶︎ Deck | 8.5 (11) | Clashing Souls | Quick-Play Spell | ||||||||||
During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the Graveyard instead. | |||||||||||||
▶︎ Deck | 8.6 (8) | Flower Cardian Cherry Blossom with Curtain | Effect Monster | ||||||||||
- | 3 | Warrior | 2000 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a "Flower Cardian" monster. Otherwise, send it and this card to the Graveyard. During either player's Damage Step, when your "Flower Cardian" monster battles an opponent's monster: You can discard this card; your battling monster gains 1000 ATK until the end of this turn. | |||||||||||||
▶︎ Deck | 4.4 (23) | Zushin the Sleeping Giant | Effect Monster | ||||||||||
- | 10 | Warrior | 0 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK/DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only. | |||||||||||||
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