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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Archfiend" in "Card Name" or "Card Text". Card-Type is "Monster". Search result Showing 1 to 30 of 70
Include "Archfiend" in "Card Name" or "Card Text".
Card-Type is "Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.5 (8) | Vision Resonator |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 400 | |||||||||
If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Vision Resonator" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions "Red Dragon Archfiend" from your Deck to your hand. You can only use this effect of "Vision Resonator" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (9) | Scarred Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes "Red Dragon Archfiend" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 "Red Dragon Archfiend" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of "Scarred Dragon Archfiend" once per turn. |
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▶︎ Deck | 9.1 (9) | Bone Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 1800 | 0 | |||||||||
If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of "Bone Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (10) | Soul Resonator |
Effect Monster Tuner Monster |
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- | 3 | Fiend | 500 | 200 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except "Soul Resonator", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control "Red Dragon Archfiend" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of "Soul Resonator" once per turn. | |||||||||||||
▶︎ Deck | 6.6 (5) | Chaos Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Fiend | 2500 | 1800 | |||||||||
1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Chaos" Synchro Monster from your Extra Deck, except "Chaos Archfiend". You can only use this effect of "Chaos Archfiend" once per turn. |
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▶︎ Deck | 7.2 (11) | Labrynth Archfiend | Effect Monster | ||||||||||
- | 7 | Fiend | 2000 | 2800 | |||||||||
Gains 400 ATK for each Normal Trap with a different name in your GY. Your opponent's monsters cannot target Fiend monsters for attacks, except "Labrynth Archfiend". You can only use each of the following effects of "Labrynth Archfiend" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap from your Deck that can only be activated when an attack is declared. | |||||||||||||
▶︎ Deck | 6.5 (2) | Annihilator Archfiend | Effect Monster | ||||||||||
- | 9 | Fiend | 2000 | 3000 | |||||||||
You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (8) | Infernity Doom Archfiend |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2200 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase. |
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▶︎ Deck | 6.9 (10) | Awakening of the Possessed - Nefariouser Archfiend | Effect Monster | ||||||||||
- | 5 | Beast | 2000 | 200 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 5.3 (10) | Linkmail Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2800 | - | |||||||||
2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.
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▶︎ Deck | 5.3 (6) | Archfiend's Ascent |
Xyz Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
2 Level 6 monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. If "Summoned Skull(s)" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 5.3 (6) | Archfiend's Call |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 6.6 (8) | Archfiend's Manifestation |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
"Summoned Skull" + 1 DARK monster This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. All "Summoned Skull" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 6.9 (10) | Archfiend's Awakening |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
You can Ritual Summon this card with "Contract with the Abyss". This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. | |||||||||||||
▶︎ Deck | 7.5 (13) | Masterking Archfiend |
Link Monster Effect Monster |
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- | - | Fiend | 2000 | - | |||||||||
2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result. ●1: Add it to your hand. ●2, 3, 4, 5: Shuffle into the Deck. ●6: Special Summon it.
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▶︎ Deck | 4.6 (7) | Vector Scare Archfiend |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster).
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▶︎ Deck | 5.8 (26) | Tyrant Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ●During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ●During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK. |
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▶︎ Deck | 4.7 (7) | Red Gardna | Effect Monster | ||||||||||
- | 4 | Fiend | 0 | 2000 | |||||||||
During either player's turn, when your opponent activates a card or effect while you control a "Red Dragon Archfiend" monster: You can send this card from your hand to the Graveyard; this turn, monsters you control cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 7.9 (12) | Hot Red Dragon Archfiend Bane |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn. |
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▶︎ Deck | 9.3 (28) | Hot Red Dragon Archfiend Abyss |
Synchro Monster Effect Monster |
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- | 9 | Dragon | 3200 | 2500 | |||||||||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn. |
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▶︎ Deck | 9.2 (33) | Hot Red Dragon Archfiend King Calamity Forbidden |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 3500 | |||||||||
2 Tuners + 1 non-Tuner DARK Dragon Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 8 or lower DARK Dragon Synchro Monster in your GY; Special Summon it. |
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▶︎ Deck | 8.9 (46) | Scarlight Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Red Dragon Archfiend" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed. |
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▶︎ Deck | 5.1 (14) | Skilled Red Magician | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1600 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | |||||||||||||
▶︎ Deck | 7 (22) | Red-Eyes Archfiend of Lightning |
Effect Monster Gemini Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK. |
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▶︎ Deck | 9.1 (32) | Archfiend Eccentrick |
Pendulum Monster Effect Monster |
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- | 3 | Fiend | 800 | 1000 | |||||||||
Pendulum Effect You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. Card Text You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn. |
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▶︎ Deck | 8.4 (25) | Archfiend Black Skull Dragon |
Fusion Monster Effect Monster |
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- | 9 | Dragon | 3200 | 2500 | |||||||||
1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster You can only Special Summon "Archfiend Black Skull Dragon(s)" once per turn. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to its ATK in the Graveyard, then shuffle it into the Deck. |
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▶︎ Deck | 6 (9) | Archfiend Giant | Effect Monster | ||||||||||
- | 6 | Fiend | 2400 | 1600 | |||||||||
If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand. | |||||||||||||
▶︎ Deck | 7.7 (23) | Nefarious Archfiend Eater of Nefariousness | Effect Monster | ||||||||||
- | 4 | Beast | 1500 | 200 | |||||||||
You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card. | |||||||||||||
▶︎ Deck | 6.3 (24) | Number C102: Archfiend Seraph |
Xyz Monster Effect Monster |
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- | 5 | Fairy | 2900 | 2400 | |||||||||
4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. If the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. ●Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects. |
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▶︎ Deck | 9.2 (71) | Hot Red Dragon Archfiend |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Other monsters cannot attack the turn you activate this effect. |
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