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With the effect of "reveal hand cards". Search result Showing 151 to 180 of 228
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.9 (18) | Golden Ladybug | Effect Monster | |||
- | 1 | Insect | 0 | 0 | ||
During your Standby Phase: You can reveal this card in your hand, and it will remain revealed until the end of this turn; gain 500 LP. | ||||||
▶︎ Deck | 5.8 (10) | Koa'ki Meiru Gravirose | Effect Monster | |||
- | 4 | Plant | 1900 | 1300 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Plant-Type monster in you hand. During each of your Standby Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard. | ||||||
▶︎ Deck | 5.8 (16) | Hazy Flame Sphynx | Effect Monster | |||
- | 6 | Beast-Warrior | 1900 | 1900 | ||
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn. | ||||||
▶︎ Deck | 5.8 (6) | Vanquish Soul Pluton HG | Effect Monster | |||
- | 6 | Zombie | 0 | 0 | ||
During your opponent's turn, if you control no monsters, or only "Vanquish Soul" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: This card gains 3000 DEF until the end of this turn. ●DARK & EARTH: This card gains 3000 ATK until the end of this turn. You can only use each effect of "Vanquish Soul Pluton HG" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 5.8 (12) | Artifacts Unleashed | Quick-Play Spell | |||
Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card. | ||||||
▶︎ Deck | 5.8 (4) | Pride of the Plunder Patroll | Continuous Trap | |||
If your "Plunder Patroll" monster destroys an opponent's monster by battle: Draw 1 card. If you control a "Plunder Patroll" monster: You can send this face-up card from your field to the GY, then activate 1 of these effects; ●Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY. ●Look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use each effect of "Pride of the Plunder Patroll" once per turn. |
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▶︎ Deck | 5.7 (10) | Koa'ki Meiru Beetle | Effect Monster | |||
- | 4 | Insect | 1900 | 1500 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position. | ||||||
▶︎ Deck | 5.7 (15) | Dance Princess of the Ice Barrier | Effect Monster | |||
- | 4 | Spellcaster | 1700 | 900 | ||
Once per turn, if you control another "Ice Barrier" monster: You can reveal any number of "Ice Barrier" monsters in your hand, then target an equal number of Set Spells/Traps your opponent controls; return those targets to the hand. | ||||||
▶︎ Deck | 5.7 (12) | Grand Spiritual Art - Ichirin | Field Spell | |||
Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. | ||||||
▶︎ Deck | 5.6 (25) | Gaap the Divine Soldier | Effect Monster | |||
- | 6 | Fiend | 2200 | 2000 | ||
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn. | ||||||
▶︎ Deck | 5.6 (13) | Snowdust Giant |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2200 | 800 | ||
2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters from your hand, and place that many Ice Counters on face-up monsters on the field. Non-WATER monsters on the field lose 200 ATK for each Ice Counter on the field. |
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▶︎ Deck | 5.6 (5) | A.I. Contact | Normal Spell | |||
If "Ignister A.I.Land" is in your Field Zone: Reveal 1 "Ignister A.I.Land" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 "A.I. Contact" per turn. | ||||||
▶︎ Deck | 5.6 (11) | The Forceful Checkpoint | Normal Trap | |||
When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice). | ||||||
▶︎ Deck | 5.4 (5) | Fortune Fairy Hu | Effect Monster | |||
- | 3 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of "Fortune Fairy Hu" once per turn. | ||||||
▶︎ Deck | 5.4 (13) | Ambitious Gofer | Effect Monster | |||
- | 6 | Fiend | 2400 | 100 | ||
Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters. | ||||||
▶︎ Deck | 5.4 (5) | Kashtira Preparations | Continuous Trap | |||
During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn. | ||||||
▶︎ Deck | 5.3 (11) | Dharma-Eye Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2000 | 2500 | ||
Pendulum Effect Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field). Card Text While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned. |
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▶︎ Deck | 5.2 (6) | Ariel, Priestess of the Nekroz | Effect Monster | |||
- | 4 | Psychic | 1000 | 1800 | ||
Once per turn: You can reveal any number of "Nekroz" cards in your hand; increase or reduce this card's Level by the number of revealed cards until the end of this turn. If this card is Tributed by a card effect: You can add 1 "Nekroz" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of "Ariel, Priestess of the Nekroz" once per turn. | ||||||
▶︎ Deck | 5.2 (10) | Ominous Fortunetelling | Continuous Trap | |||
During your Standby Phase, select 1 random card from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect only once per turn. | ||||||
▶︎ Deck | 5.1 (9) | Fortune Fairy Chee | Effect Monster | |||
- | 6 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of "Fortune Fairy Chee" once per turn. | ||||||
▶︎ Deck | 5.1 (14) | Amores of Prophecy | Effect Monster | |||
- | 3 | Spellcaster | 600 | 2000 | ||
Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand. | ||||||
▶︎ Deck | 5.1 (36) | Yu-Jo Friendship | Normal Spell | |||
Offer your opponent a handshake. If they accept your handshake, each player's Life Points become half the combined Life Points of both players. If you have "Unity" in your hand and show it to your opponent, they must accept the handshake. | ||||||
▶︎ Deck | 5.1 (19) | The Eye of Truth | Continuous Trap | |||
Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution. | ||||||
▶︎ Deck | 5.1 (19) | Ordeal of a Traveler | Continuous Trap | |||
When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand. | ||||||
▶︎ Deck | 5 (2) | Giant Ballgame | Continuous Spell | |||
During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 "Giant Ballgame" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 5 (4) | Libromancer Realized | Continuous Spell | |||
You can reveal 1 "Libromancer" Ritual Monster in your hand: Special Summon 1 "Fire Token" (Cyberse/FIRE/ATK 0/DEF 0) with the same Level as the revealed monster. While you control that Token, you cannot Special Summon monsters, except "Libromancer" monsters. You can only use this effect of "Libromancer Realized" once per turn. | ||||||
▶︎ Deck | 5 (4) | Gunkan Suship Daily Special | Normal Trap | |||
(When you activate this card, you can also reveal 1 "Gunkan Suship Shari" in your hand.) Reveal 3 "Gunkan" monsters from your Deck, your opponent chooses 1 of them for you to add to your hand, also shuffle the rest into your Deck. If you revealed "Gunkan Suship Shari" in your hand at activation, you can choose the card to add to your hand, instead of your opponent choosing. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 3 "Gunkan" monsters in your GY; shuffle them into the Deck, then draw 1 card. | ||||||
▶︎ Deck | 4.9 (11) | Aquamirror Meditation | Normal Trap | |||
Reveal 1 Ritual Spell Card in your hand to target 2 "Gishki" monsters in your Graveyard; return them to the hand. | ||||||
▶︎ Deck | 4.8 (12) | Dicelops | Effect Monster | |||
- | 4 | Machine | 1800 | 200 | ||
Once per turn: You can roll a six-sided die, then apply the result. ●1: Look at your opponent's hand, also discard 1 card from their hand. ●2, 3, 4, 5: Discard 1 card. ●6: Discard your entire hand. |
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▶︎ Deck | 4.8 (5) | Performapal Bit Bite Turtle |
Pendulum Monster Effect Monster |
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- | 3 | Reptile | 800 | 1200 | ||
Pendulum Effect Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field). Card Text When this card is destroyed by battle: You can destroy the monster that destroyed it. |
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