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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "reveal hand cards". Search result Showing 91 to 120 of 228
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.8 (6) | Impcantation Penciplume | Effect Monster | |||
- | 3 | Psychic | 0 | 0 | ||
You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Penciplume". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 "Impcantation Penciplume" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck. | ||||||
▶︎ Deck | 7.8 (5) | Vendread Striges | Effect Monster | |||
- | 2 | Zombie | 500 | 2000 | ||
If this card is sent to the GY: You can reveal 1 "Vendread" card in your hand; Special Summon this card, but banish it when it leaves the field. A "Vendread" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of "Vendread Striges" once per turn. ●After damage calculation, if this card battled an opponent's monster: You can draw 1 card, then discard 1 card. |
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▶︎ Deck | 7.8 (9) | Vennu, Bright Bird of Divinity |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2800 | 2000 | ||
You can Ritual Summon this card with "Primal Cry". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your Graveyard; add it to your hand. | ||||||
▶︎ Deck | 7.8 (25) | Spiritual Water Art - Aoi | Normal Trap | |||
Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the GY. | ||||||
▶︎ Deck | 7.7 (16) | D.D. Designator | Normal Spell | |||
Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove from play that 1 card. If they do not have the declared card in their hand, remove from play 1 random card in your hand. | ||||||
▶︎ Deck | 7.7 (3) | Melffy Staring Contest | Continuous Spell | |||
You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to your hand and place that revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during this Battle Phase only. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of the monsters revealed by this effect. | ||||||
▶︎ Deck | 7.7 (14) | Predaplast | Quick-Play Spell | |||
Reveal any number of "Predap" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If your "Predaplant" monster would be destroyed by battle, you can banish this card from your GY instead. | ||||||
▶︎ Deck | 7.6 (9) | Koa'ki Meiru Powerhand | Effect Monster | |||
- | 4 | Machine | 2100 | 1600 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, any of that monster's effects that activate or apply on the field are negated during that Battle Phase, while this card remains on the field. | ||||||
▶︎ Deck | 7.6 (12) | Rasetsu |
Effect Monster Spirit Monster |
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- | 4 | Fairy | 1500 | 1900 | ||
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit Monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect. | ||||||
▶︎ Deck | 7.6 (7) | Fairy Tail Tales | Continuous Spell | |||
You can reveal 1 Spellcaster monster in your hand with 1850 ATK and a different name than the monsters you control; immediately after this effect resolves, Normal Summon/Set it. You can only use this effect of "Fairy Tail Tales" once per turn. The first time each turn you would take battle or effect damage while you control a Spellcaster monster(s) with 1850 original ATK, you take no damage. | ||||||
▶︎ Deck | 7.6 (13) | Spellbook of Life | Equip Spell | |||
Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn. | ||||||
▶︎ Deck | 7.6 (53) | Crush Card Virus | Normal Trap | |||
Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck. | ||||||
▶︎ Deck | 7.5 (8) | Golden-Eyes Idol | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes "Thousand-Eyes Idol" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 "Eyes Restrict" or "Relinquished" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of "Golden-Eyes Idol" once per turn. | ||||||
▶︎ Deck | 7.5 (15) | The Legendary Exodia Incarnate | Effect Monster | |||
- | 10 | Spellcaster | ? | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each. | ||||||
▶︎ Deck | 7.4 (9) | Amazoness Spy | Effect Monster | |||
- | 3 | Warrior | 800 | 1200 | ||
You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck. | ||||||
▶︎ Deck | 7.4 (8) | Flower Cardian Zebra Grass | Effect Monster | |||
- | 8 | Warrior | 100 | 100 | ||
While you control a Level 7 or lower "Flower Cardian" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except "Flower Cardian" monsters. If this card is Normal or Special Summoned: You can reveal any number of "Flower Cardian" monsters in your hand, shuffle them into the Deck, then draw the same number of cards. | ||||||
▶︎ Deck | 7.4 (11) | Koa'ki Meiru Ice | Effect Monster | |||
- | 4 | Aqua | 1900 | 1200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field. | ||||||
▶︎ Deck | 7.2 (13) | Nebula Dragon | Effect Monster | |||
- | 8 | Dragon | 2000 | 0 | ||
You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Nebula Dragon" once per turn. | ||||||
▶︎ Deck | 7.2 (10) | Doom Virus Dragon |
Fusion Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1500 | ||
Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK. | ||||||
▶︎ Deck | 7.2 (28) | Ally of Justice Decisive Armor |
Synchro Monster Effect Monster |
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- | 10 | Machine | 3300 | 3300 | ||
1 Tuner + 2+ non-Tuner monsters Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects. ●Target 1 Set card your opponent controls; destroy that target. ●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls. ●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY. |
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▶︎ Deck | 7.2 (6) | Twilight Ninja Jogen |
Pendulum Monster Effect Monster |
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- | 7 | Warrior | 2000 | 1000 | ||
Pendulum Effect If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Card Text You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage. |
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▶︎ Deck | 7.2 (5) | Starry Knight Ceremony | Continuous Spell | |||
During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 "Starry Knight Ceremony" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.2 (9) | Iron Core Luster | Counter Trap | |||
Reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it. | ||||||
▶︎ Deck | 7.1 (7) | Ghostrick Vanish | Normal Trap | |||
Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects. | ||||||
▶︎ Deck | 7 (5) | Gouki Moonsault | Effect Monster | |||
- | 6 | Warrior | 1900 | 0 | ||
You can reveal this card in your hand, then target 1 "Gouki" monster you control, except "Gouki Moonsault"; Special Summon this card from your hand, and if you do, return that monster to the hand. You can target 1 "Gouki" Link Monster in your GY; return it to the Extra Deck, then you can add 1 "Gouki" monster from your GY to your hand. You can only use each effect of "Gouki Moonsault" once per turn. | ||||||
▶︎ Deck | 7 (11) | Salamangreat Wolvie | Effect Monster | |||
- | 4 | Cyberse | 1700 | 1000 | ||
A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of that turn. You can only use 1 of the following effects of "Salamangreat Wolvie" per turn, and only once that turn. ●If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand. ●If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand. |
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▶︎ Deck | 7 (2) | Cursed Bride Doll |
Effect Monster Tuner Monster |
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- | 3 | Spellcaster | 0 | 2100 | ||
When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Place this card on top of the Deck. | ||||||
▶︎ Deck | 7 (2) | Mannadium Imaginings | Normal Spell | |||
Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn. | ||||||
▶︎ Deck | 7 (2) | Vision with Eyes of Blue | Continuous Spell | |||
When you activate this card: You can reveal 1 "Blue-Eyes White Dragon" in your hand; Special Summon 1 monster from your hand. Once per turn: You can target 1 face-up monster you control; return that face-up monster to the hand, then you can apply the following effect, based on the original name of the card returned to the hand. ●"Blue-Eyes White Dragon": Special Summon 1 monster from your hand. ●Other: Special Summon 1 "Blue-Eyes" monster from your hand. You can only activate 1 "Vision with Eyes of Blue" per turn. |
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▶︎ Deck | 7 (4) | Stars Align across the Milky Way | Normal Trap | |||
Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of "Stars Align across the Milky Way" once per turn. | ||||||
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