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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "cannot Special Summon(this card)". Search result Showing 271 to 300 of 528
With the effect of "cannot Special Summon(this card)".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.6 (27) | Dragon Knight Draco-Equiste |
Fusion Monster Effect Monster |
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- | 10 | Dragon | 3200 | 2000 | ||
1 Dragon Synchro Monster + 1 Warrior monster Must first be Fusion Summoned. Once per turn: You can target 1 Dragon Synchro Monster in the GY; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead. |
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▶︎ Deck | 6.6 (27) | Poisonous Winds | Continuous Spell | |||
WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK. | ||||||
▶︎ Deck | 6.5 (21) | Silent Swordsman LV7 | Effect Monster | |||
- | 7 | Warrior | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field. | ||||||
▶︎ Deck | 6.5 (22) | Silent Magician LV8 | Effect Monster | |||
- | 8 | Spellcaster | 3500 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects. | ||||||
▶︎ Deck | 6.5 (13) | Divine Serpent Geh | Effect Monster | |||
- | 12 | Reptile | ? | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by an opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damage Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes half its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied). | ||||||
▶︎ Deck | 6.5 (13) | Buster Gundil the Cubic Behemoth | Effect Monster | |||
- | 4 | Beast | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | ||||||
▶︎ Deck | 6.5 (24) | Spirit of Flames | Effect Monster | |||
- | 4 | Pyro | 1700 | 1000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your GY. Gains 300 ATK during your Battle Phase only. | ||||||
▶︎ Deck | 6.5 (17) | Elemental HERO Plasma Vice |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2300 | ||
"Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target. |
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▶︎ Deck | 6.5 (19) | Gem-Knight Topaz |
Fusion Monster Effect Monster |
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- | 6 | Thunder | 1800 | 1800 | ||
"Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard. |
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▶︎ Deck | 6.5 (17) | Malacoda, Netherlord of the Burning Abyss |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2700 | 2200 | ||
You can Ritual Summon this card with "Good & Evil in the Burning Abyss". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 "Burning Abyss" monster from your hand to the Graveyard, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the "Burning Abyss" monster sent to the Graveyard this way. If this card is sent from the field to the Graveyard: You can target 1 card on the field; send it to the Graveyard. | ||||||
▶︎ Deck | 6.4 (9) | Kozmo Dark Planet | Effect Monster | |||
- | 10 | Machine | 4000 | 4000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing "Kozmo" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 "Kozmo" monster from your Graveyard; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; add 1 Level 9 or lower "Kozmo" monster from your Deck to your hand. | ||||||
▶︎ Deck | 6.4 (9) | PSY-Framegear Epsilon |
Effect Monster Tuner Monster |
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- | 2 | Psychic | 1500 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect. | ||||||
▶︎ Deck | 6.4 (31) | The Wicked Dreadroot | Effect Monster | |||
- | 10 | Fiend | 4000 | 4000 | ||
Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. The ATK/DEF of all other monsters on the field are halved. | ||||||
▶︎ Deck | 6.4 (8) | Triamid Sphinx | Effect Monster | |||
- | 10 | Rock | 2500 | 2500 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Triamid" card, and cannot be Special Summoned by other ways. If a face-up "Triamid" card(s) you control, except "Triamid Sphinx", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another "Triamid" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your Graveyard, also monsters your opponent controls cannot attack, except to attack "Triamid Sphinx". | ||||||
▶︎ Deck | 6.4 (34) | T.G. Halberd Cannon |
Synchro Monster Effect Monster |
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- | 12 | Machine | 4000 | 4000 | ||
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target. |
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▶︎ Deck | 6.3 (26) | Ocean Dragon Lord - Neo-Daedalus | Effect Monster | |||
- | 8 | Sea Serpent | 2900 | 1600 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Levia-Dragon - Daedalus". You can send "Umi" you control to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card. | ||||||
▶︎ Deck | 6.3 (17) | Garuda the Wind Spirit | Effect Monster | |||
- | 4 | Winged Beast | 1600 | 1200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 WIND monster from your GY. Once per turn, during your opponent's End Phase: You can target 1 face-up monster your opponent controls; change that target's battle position. | ||||||
▶︎ Deck | 6.3 (17) | Hieratic Dragon of Sutekh | Effect Monster | |||
- | 8 | Dragon | 2800 | 2000 | ||
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 3 Dragon-Type Normal Monsters from your Graveyard. Once per turn: You can banish 1 Dragon-Type monster from your Graveyard to target 1 card on the field; destroy that target. | ||||||
▶︎ Deck | 6.3 (7) | Legendary Knight Critias | Effect Monster | |||
- | 8 | Warrior | 2800 | 1800 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart". When this card is Special Summoned: You can target 1 face-up Spell/Trap on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap in your GY; Set that target. It can be activated this turn. | ||||||
▶︎ Deck | 6.3 (22) | Fenrir | Effect Monster | |||
- | 4 | Beast | 1400 | 1200 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WATER monsters in your Graveyard from play. When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase. | ||||||
▶︎ Deck | 6.3 (21) | Dark Eradicator Warlock | Effect Monster | |||
- | 7 | Spellcaster | 2500 | 2100 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dark Magician", and cannot be Special Summoned by other ways. Each time a Normal Spell Card is activated, inflict 1000 damage to your opponent immediately after it resolves. | ||||||
▶︎ Deck | 6.3 (25) | Machina Cannon | Effect Monster | |||
- | 8 | Machine | 0 | 2200 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 or more other Machine monsters from your hand to the GY. Gains 800 ATK for each monster sent to the GY for this Special Summon. | ||||||
▶︎ Deck | 6.3 (18) | Evil HERO Malicious Fiend |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 3500 | 2100 | ||
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able. |
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▶︎ Deck | 6.3 (38) | Elemental HERO Flame Wingman |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1200 | ||
"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY. |
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▶︎ Deck | 6.3 (10) | Tyrant Burst Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2900 | 2500 | ||
Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing". This card can attack all your opponent's monsters, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK/DEF, also it can make 3 attacks during each Battle Phase. | ||||||
▶︎ Deck | 6.3 (27) | Number C88: Gimmick Puppet Disaster Leo |
Xyz Monster Effect Monster |
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- | 9 | Machine | 3500 | 2500 | ||
4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell targeting "Number 88: Gimmick Puppet of Leo". Neither player can target this card on the field with card effects. Once per turn: You can detach 1 material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's LP are 2000 or less, and this card has no materials, you win the Duel. |
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▶︎ Deck | 6.2 (26) | Gimmick Puppet Nightmare | Effect Monster | |||
- | 8 | Machine | 1000 | 2000 | ||
You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters. | ||||||
▶︎ Deck | 6.2 (5) | Konohanasakuya |
Effect Monster Spirit Monster |
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- | 3 | Fairy | 1300 | 1300 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a Spirit Monster. You can only Special Summon "Konohanasakuya" once per turn this way. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. Once per turn, during the End Phase: You can banish this card from your GY, then target 1 Spirit Monster you control; neither player can activate that face-up monster's effects on the field for the rest of this turn. | ||||||
▶︎ Deck | 6.2 (10) | Super Crashbug | Effect Monster | |||
- | 4 | Fiend | 0 | 3000 | ||
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field. | ||||||
▶︎ Deck | 6.2 (10) | Geira Guile the Cubic King | Effect Monster | |||
- | 2 | Fairy | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Vulcan Dragni the Cubic King" from your Deck to your hand. | ||||||
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