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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Cannot attack". Search result  Showing 271 to 300 of 340

With the effect of "Cannot attack".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
絶対服従魔人 ▶︎ Deck 3.6 17 Ultimate Obedient Fiend Effect Monster
- 10 Fiend 3500 3000
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.
D-HERO デビルガイ ▶︎ Deck 3.6 21 Destiny HERO - Doom Lord Effect Monster
- 3 Warrior 600 800
Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation.
3.6 12 Altergeist Kidolga Link Monster
Effect Monster
- - Spellcaster 1000 -
2 "Altergeist" monsters
When another "Altergeist" monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 "Altergeist" card in your GY; add it to your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
機皇神マシニクル∞ ▶︎ Deck 3.3 32 Meklord Astro Mekanikle Effect Monster
- 12 Machine 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.
トゥーン・デーモン ▶︎ Deck 3.3 16 Toon Summoned Skull Effect Monster
Toon Monster
- 6 Fiend 2500 1200
(This card is always treated as an "Archfiend" card.)
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks.
方界輪廻 ▶︎ Deck 3.3 9 Cubic Rebirth Normal Trap
When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions.
ゴラ・タートル ▶︎ Deck 3.2 9 Gora Turtle Effect Monster
- 3 Aqua 1100 1100
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack.
通行税 ▶︎ Deck 3.2 19 Toll Continuous Spell
Each player must pay 500 Life Points to declare an attack.
ウィキッド・リボーン ▶︎ Deck 3.2 10 Wicked Rebirth Continuous Trap
Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
3.1 11 Link Bumper Link Monster
Effect Monster
- - Cyberse 1400 -
2 Cyberse monsters
Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
限定解除 ▶︎ Deck 3.1 18 Ritual Foregone Normal Spell
Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn.
苦痛の回廊 ▶︎ Deck 3.1 8 Corridor of Agony Continuous Spell
Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field.
攻通規制 ▶︎ Deck 3.1 11 Attraffic Control Continuous Spell
If your opponent controls 3 or more monsters, they cannot declare an attack.
エレメンタル・アブソーバー ▶︎ Deck 3.1 10 Elemental Absorber Continuous Trap
Remove from play 1 Monster Card in your hand to activate this card. Your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.
ウォークライ・スキーラ ▶︎ Deck 3 13 War Rock Skyler Effect Monster
- 6 Warrior 2200 2200
Gains 100 ATK for each monster your opponent controls. During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can target 1 Level 5 or lower Warrior monster in your GY; Special Summon it, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also for the rest of this turn, you cannot attack directly with Level 5 or lower monsters. You can only use this effect of "War Rock Skyler" once per turn.
トゥーン・ゴブリン突撃部隊 ▶︎ Deck 3 14 Toon Goblin Attack Force Effect Monster
Toon Monster
- 4 Warrior 2300 0
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.
ラヴァルロード・ジャッジメント ▶︎ Deck 3 13 Laval Judgment Lord Effect Monster
- 7 Warrior 2700 1800
Once per turn: You can banish 1 "Laval" monster from your Graveyard; inflict 1000 damage to your opponent. "Laval Judgment Lord" cannot declare an attack the turn this effect is activated.
DDイービル ▶︎ Deck 3 6 D/D Evil Pendulum Monster
Effect Monster
- 4 Fiend 2000 0
Pendulum Effect
Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated.
Card Text
Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn.
一惜二跳 ▶︎ Deck 3 8 Two Toads with One Sting Equip Spell
Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your opponent's field, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster cannot attack or be targeted for an attack. If this card is sent to the GY because the equipped monster was used as material for a Fusion, Synchro, Xyz, or Link Summon: You can take control of that Summoned monster. You can only activate 1 "Two Toads with One Sting" per turn.
蝕みの鱗粉 ▶︎ Deck 3 9 Corrosive Scales Normal Trap
Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect, place 1 Scale Counter on each face-up monster they control. Each monster your opponent controls loses 100 ATK/DEF for each Scale Counter it has.
E・HERO グロー・ネオス ▶︎ Deck 2.9 14 Elemental HERO Glow Neos Fusion Monster
Effect Monster
- 7 Warrior 2500 2000
"Elemental HERO Neos" + "Neo-Spacian Glow Moss"
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type.
●Monster: This card cannot attack this turn.
●Spell: This card can attack your opponent directly this turn.
●Trap: Change this card to Defense Position.
ナチュル・スパイダーファング ▶︎ Deck 2.8 12 Naturia Spiderfang Effect Monster
- 4 Insect 2100 400
Cannot declare an attack unless your opponent activated a card or effect this turn.
ラピッド・ウォリアー ▶︎ Deck 2.8 16 Rapid Warrior Effect Monster
- 4 Warrior 1200 200
During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect.
疫病ウィルス ブラックダスト ▶︎ Deck 2.8 20 Ekibyo Drakmord Equip Spell
The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand.
闇帝ディルグ ▶︎ Deck 2.7 40 Delg the Dark Monarch Effect Monster
- 6 Spellcaster 2400 1000
When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned.
ワーム・ルクイエ ▶︎ Deck 2.7 13 Worm Rakuyeh Effect Monster
- 4 Reptile 2100 1200
This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.
ブレイズ・キャノン-トライデント ▶︎ Deck 2.7 20 Tri-Blaze Accelerator Continuous Spell
Activate this card by sending 1 face-up "Blaze Accelerator" you control to the GY. During your Main Phase: You can target 1 monster your opponent controls; send 1 Pyro monster from your hand to the GY, and if you do, destroy that target, and if you do that, inflict 500 damage to your opponent. Your monsters cannot attack the turn you activate this effect.
プランクスケール ▶︎ Deck 2.7 10 Planckton Normal Trap
Apply these effects until the end of this turn.
●Rank 3 or lower Xyz Monsters gain 500 ATK and DEF.
●Rank 4 or higher Xyz Monsters cannot attack.
漆黒の豹戦士パンサーウォリアー ▶︎ Deck 2.6 24 Panther Warrior Effect Monster
- 4 Beast-Warrior 2000 1600
This card cannot declare an attack unless you Tribute 1 monster.
ビッグホーン・マンモス ▶︎ Deck 2.6 11 Big-Tusked Mammoth Effect Monster
- 5 Beast 2000 1000
Monsters your opponent controls cannot attack the turn they are Summoned.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
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ATK
DEF
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