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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot attack". Search result Showing 271 to 300 of 340
With the effect of "Cannot attack".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 3.6 (17) | Ultimate Obedient Fiend | Effect Monster | ||||||||||
- | 10 | Fiend | 3500 | 3000 | |||||||||
This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated. | |||||||||||||
▶︎ Deck | 3.6 (21) | Destiny HERO - Doom Lord | Effect Monster | ||||||||||
- | 3 | Warrior | 600 | 800 | |||||||||
Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation. | |||||||||||||
▶︎ Deck | 3.6 (12) | Altergeist Kidolga |
Link Monster Effect Monster |
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- | - | Spellcaster | 1000 | - | |||||||||
2 "Altergeist" monsters When another "Altergeist" monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 "Altergeist" card in your GY; add it to your hand.
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▶︎ Deck | 3.3 (32) | Meklord Astro Mekanikle | Effect Monster | ||||||||||
- | 12 | Machine | 4000 | 4000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect. | |||||||||||||
▶︎ Deck | 3.3 (16) | Toon Summoned Skull |
Effect Monster Toon Monster |
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- | 6 | Fiend | 2500 | 1200 | |||||||||
(This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
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▶︎ Deck | 3.3 (9) | Cubic Rebirth | Normal Trap | ||||||||||
When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions. | |||||||||||||
▶︎ Deck | 3.2 (9) | Gora Turtle | Effect Monster | ||||||||||
- | 3 | Aqua | 1100 | 1100 | |||||||||
As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack. | |||||||||||||
▶︎ Deck | 3.2 (19) | Toll | Continuous Spell | ||||||||||
Each player must pay 500 Life Points to declare an attack. | |||||||||||||
▶︎ Deck | 3.2 (10) | Wicked Rebirth | Continuous Trap | ||||||||||
Activate this card by paying 800 LP, then target 1 Synchro Monster in your Graveyard; Special Summon it in Attack Position. Its effects are negated, also it cannot declare an attack this turn. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card. | |||||||||||||
▶︎ Deck | 3.1 (11) | Link Bumper |
Link Monster Effect Monster |
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- | - | Cyberse | 1400 | - | |||||||||
2 Cyberse monsters Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.
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▶︎ Deck | 3.1 (18) | Ritual Foregone | Normal Spell | ||||||||||
Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 "Ritual Foregone" can be activated per turn. | |||||||||||||
▶︎ Deck | 3.1 (8) | Corridor of Agony | Continuous Spell | ||||||||||
Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field. | |||||||||||||
▶︎ Deck | 3.1 (11) | Attraffic Control | Continuous Spell | ||||||||||
If your opponent controls 3 or more monsters, they cannot declare an attack. | |||||||||||||
▶︎ Deck | 3.1 (10) | Elemental Absorber | Continuous Trap | ||||||||||
Remove from play 1 Monster Card in your hand to activate this card. Your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack. | |||||||||||||
▶︎ Deck | 3 (13) | War Rock Skyler | Effect Monster | ||||||||||
- | 6 | Warrior | 2200 | 2200 | |||||||||
Gains 100 ATK for each monster your opponent controls. During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can target 1 Level 5 or lower Warrior monster in your GY; Special Summon it, also all "War Rock" monsters you currently control gain 200 ATK until the end of your opponent's turn, also for the rest of this turn, you cannot attack directly with Level 5 or lower monsters. You can only use this effect of "War Rock Skyler" once per turn. | |||||||||||||
▶︎ Deck | 3 (14) | Toon Goblin Attack Force |
Effect Monster Toon Monster |
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- | 4 | Warrior | 2300 | 0 | |||||||||
Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | |||||||||||||
▶︎ Deck | 3 (13) | Laval Judgment Lord | Effect Monster | ||||||||||
- | 7 | Warrior | 2700 | 1800 | |||||||||
Once per turn: You can banish 1 "Laval" monster from your Graveyard; inflict 1000 damage to your opponent. "Laval Judgment Lord" cannot declare an attack the turn this effect is activated. | |||||||||||||
▶︎ Deck | 3 (6) | D/D Evil |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 2000 | 0 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated. Card Text Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn. |
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▶︎ Deck | 3 (8) | Two Toads with One Sting | Equip Spell | ||||||||||
Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your opponent's field, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster cannot attack or be targeted for an attack. If this card is sent to the GY because the equipped monster was used as material for a Fusion, Synchro, Xyz, or Link Summon: You can take control of that Summoned monster. You can only activate 1 "Two Toads with One Sting" per turn. | |||||||||||||
▶︎ Deck | 3 (9) | Corrosive Scales | Normal Trap | ||||||||||
Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect, place 1 Scale Counter on each face-up monster they control. Each monster your opponent controls loses 100 ATK/DEF for each Scale Counter it has. | |||||||||||||
▶︎ Deck | 2.9 (14) | Elemental HERO Glow Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type. ●Monster: This card cannot attack this turn. ●Spell: This card can attack your opponent directly this turn. ●Trap: Change this card to Defense Position. |
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▶︎ Deck | 2.8 (12) | Naturia Spiderfang | Effect Monster | ||||||||||
- | 4 | Insect | 2100 | 400 | |||||||||
Cannot declare an attack unless your opponent activated a card or effect this turn. | |||||||||||||
▶︎ Deck | 2.8 (16) | Rapid Warrior | Effect Monster | ||||||||||
- | 4 | Warrior | 1200 | 200 | |||||||||
During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn you activate this effect. | |||||||||||||
▶︎ Deck | 2.8 (20) | Ekibyo Drakmord | Equip Spell | ||||||||||
The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand. | |||||||||||||
▶︎ Deck | 2.7 (40) | Delg the Dark Monarch | Effect Monster | ||||||||||
- | 6 | Spellcaster | 2400 | 1000 | |||||||||
When this card is Normal or Special Summoned: You can target up to 2 cards in your opponent's Graveyard; banish that target(s), then send the same number of cards from the top of their Deck to the Graveyard. This card cannot attack during the turn it is Normal or Special Summoned. | |||||||||||||
▶︎ Deck | 2.7 (13) | Worm Rakuyeh | Effect Monster | ||||||||||
- | 4 | Reptile | 2100 | 1200 | |||||||||
This card can only declare an attack the turn this card is flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase. | |||||||||||||
▶︎ Deck | 2.7 (20) | Tri-Blaze Accelerator | Continuous Spell | ||||||||||
Activate this card by sending 1 face-up "Blaze Accelerator" you control to the GY. During your Main Phase: You can target 1 monster your opponent controls; send 1 Pyro monster from your hand to the GY, and if you do, destroy that target, and if you do that, inflict 500 damage to your opponent. Your monsters cannot attack the turn you activate this effect. | |||||||||||||
▶︎ Deck | 2.7 (10) | Planckton | Normal Trap | ||||||||||
Apply these effects until the end of this turn. ●Rank 3 or lower Xyz Monsters gain 500 ATK and DEF. ●Rank 4 or higher Xyz Monsters cannot attack. |
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▶︎ Deck | 2.6 (24) | Panther Warrior | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 2000 | 1600 | |||||||||
This card cannot declare an attack unless you Tribute 1 monster. | |||||||||||||
▶︎ Deck | 2.6 (11) | Big-Tusked Mammoth | Effect Monster | ||||||||||
- | 5 | Beast | 2000 | 1000 | |||||||||
Monsters your opponent controls cannot attack the turn they are Summoned. | |||||||||||||
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