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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "negate Spell". Search result Showing 181 to 210 of 380
With the effect of "negate Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.4 (56) | Naturia Beast |
Synchro Monster Effect Monster |
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- | 5 | Beast | 2200 | 1700 | |||||||||
1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. |
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▶︎ Deck | 9.4 (13) | F.A. Dawn Dragster |
Synchro Monster Effect Monster |
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- | 7 | Machine | 0 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card. |
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▶︎ Deck | 9.4 (9) | Emperor Charles the Great |
Link Monster Effect Monster |
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- | - | Warrior | 3000 | - | |||||||||
1 Level 9 "Infernoble Knight Emperor Charles" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 "Infernoble Knight Emperor Charles" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.
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▶︎ Deck | 9.3 (12) | Dragonmaid Sheou |
Fusion Monster Effect Monster |
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- | 10 | Dragon | 3500 | 2000 | |||||||||
1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn. |
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▶︎ Deck | 9.3 (28) | Hot Red Dragon Archfiend Abyss |
Synchro Monster Effect Monster |
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- | 9 | Dragon | 3200 | 2500 | |||||||||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn. |
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▶︎ Deck | 9.3 (34) | Number 38: Hope Harbinger Dragon Titanic Galaxy |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK. |
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▶︎ Deck | 9.3 (4) | Marincess Aqua Argonaut |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" monster Cards equipped to this card, and if you do, negate that activated effect.
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▶︎ Deck | 9.2 (18) | Overtex Qoatlus | Effect Monster | ||||||||||
- | 7 | Dinosaur | 2700 | 2100 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate the activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 "Evolution Pill" Spell from your Deck to your hand. You can only use this effect of "Overtex Qoatlus" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (47) | Gameciel, the Sea Turtle Kaiju | Effect Monster | ||||||||||
- | 8 | Aqua | 2200 | 3000 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card. | |||||||||||||
▶︎ Deck | 9.2 (32) | Jizukiru, the Star Destroying Kaiju | Effect Monster | ||||||||||
- | 10 | Machine | 3300 | 2600 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field. | |||||||||||||
▶︎ Deck | 9.2 (10) | Electric Jellyfish | Effect Monster | ||||||||||
- | 4 | Aqua | 1400 | 1700 | |||||||||
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (14) | Harr, Generaider Boss of Storms | Effect Monster | ||||||||||
- | 9 | Spellcaster | 3000 | 3000 | |||||||||
You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Myutant Beast | Effect Monster | ||||||||||
- | 8 | Beast | 2400 | 2400 | |||||||||
Cannot be Special Summoned, except with the effect of a "Myutant" card. Your opponent cannot target this card with monster effects. You can only use each of the following effects of "Myutant Beast" once per turn. When your opponent activates a Spell Card or effect (Quick Effect): You can banish 1 card from your hand or field; negate the activation, and if you do, banish that card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished "Myutant" Traps; add it to your hand. | |||||||||||||
▶︎ Deck | 9.2 (25) | Invoked Mechaba |
Fusion Monster Effect Monster |
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- | 9 | Machine | 2500 | 2100 | |||||||||
"Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card. |
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▶︎ Deck | 9.2 (12) | Cyber Angel Vrash |
Ritual Monster Effect Monster |
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- | 10 | Fairy | 3000 | 2000 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 9.2 (37) | Cosmic Blazar Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | |||||||||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase. |
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▶︎ Deck | 9.2 (52) | Evolzar Laggia |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 2400 | 2000 | |||||||||
2 Level 4 Dinosaur monsters When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it. |
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▶︎ Deck | 9.1 (30) | D/D/D Duo-Dawn King Kali Yuga |
Xyz Monster Effect Monster |
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- | 8 | Fiend | 3500 | 3000 | |||||||||
2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target. |
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▶︎ Deck | 9.1 (11) | D/D Savant Copernicus |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 0 | 0 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card. Card Text If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the GY, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn. |
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▶︎ Deck | 9 (37) | Ghost Belle & Haunted Mansion |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 0 | 1800 | |||||||||
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ●Special Summon a Monster Card(s) from the GY. ●Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn. |
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▶︎ Deck | 9 (8) | Elemental HERO Nebula Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down. |
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▶︎ Deck | 9 (24) | Gladiator Beast Heraklinos |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 3000 | 2800 | |||||||||
"Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect. |
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▶︎ Deck | 9 (32) | Sauravis, the Ancient and Ascended |
Ritual Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2800 | |||||||||
You can Ritual Summon this card with "Sprite's Blessing". When your opponent activates a card or effect that targets a monster you control (Quick Effect): You can discard this card; negate the activation. When your opponent would Special Summon a monster(s) (Quick Effect): You can return this card to the hand; negate the Special Summon, and if you do, banish that monster(s). | |||||||||||||
▶︎ Deck | 9 (7) | Baelgrill de Nouvelles |
Ritual Monster Effect Monster |
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- | 6 | Warrior | 2400 | 1850 | |||||||||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a "Nouvelles" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 "Hungry Burger" from your hand or Deck. You can only use each effect of "Baelgrill de Nouvelles" once per turn. | |||||||||||||
▶︎ Deck | 9 (46) | Herald of the Arc Light |
Synchro Monster Effect Monster |
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- | 4 | Fairy | 600 | 1000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand. |
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▶︎ Deck | 9 (17) | Flower Cardian Lightflare |
Synchro Monster Effect Monster |
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- | 10 | Warrior | 5000 | 0 | |||||||||
1 Tuner + 4 non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy that card. If a "Flower Cardian" monster you control battles an opponent's monster, that opponent's monster has its effects negated during the Battle Phase only. If this face-up Synchro Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Flower Cardian" Synchro Monster from your Extra Deck, except "Flower Cardian Lightflare". |
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▶︎ Deck | 9 (44) | Legendary Six Samurai - Shi En |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2500 | 1400 | |||||||||
1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead. |
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▶︎ Deck | 9 (10) | Crusadia Equimax |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2+ Effect Monsters, including a Link Monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 "Crusadia" or "World Legacy" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.
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▶︎ Deck | 8.9 (12) | Koa'ki Meiru Wall | Effect Monster | ||||||||||
- | 4 | Rock | 1900 | 1200 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 8.9 (15) | Superheavy Samurai Flutist | Effect Monster | ||||||||||
- | 3 | Machine | 500 | 1000 | |||||||||
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | |||||||||||||
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- 06/26 00:35 DECK The Six Samurai (2023.07.01)