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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "negate Spell". Search result Showing 151 to 180 of 380
With the effect of "negate Spell".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 6.5 (28) | Totem Bird |
Xyz Monster Effect Monster |
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- | 3 | Winged Beast | 1900 | 1400 | ||
2 Level 3 WIND monsters When a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no materials. |
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▶︎ Deck | 4.8 (10) | White Wing Magician |
Pendulum Monster Tuner Monster Effect Monster |
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- | 4 | Spellcaster | 1600 | 1400 | ||
Pendulum Effect Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card. Card Text (This card is always treated as a "Synchro Dragon" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it. |
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▶︎ Deck | 2.1 (11) | Maha Vailo, Light of the Heavens | Effect Monster | |||
- | 8 | Spellcaster | 1550 | 1400 | ||
This card gains the following effect(s), based on the number of Equip Cards equipped to it. ●1+: Gains 1000 ATK for each Equip Card equipped to it. ●2+: Your opponent cannot activate monster effects during the Battle Phase. ●3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect. ●4+: Your opponent cannot activate cards or effects during the Battle Phase. ●5+: Any battle damage this card inflicts to your opponent is doubled. |
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▶︎ Deck | 2.1 (8) | Darkbishop Archfiend | Effect Monster | |||
- | 3 | Fiend | 300 | 1400 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | ||||||
▶︎ Deck | 1.5 (11) | Gora Turtle of Illusion | Effect Monster | |||
- | 4 | Aqua | 1200 | 1400 | ||
Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field. | ||||||
▶︎ Deck | 6 (22) | Geargiagear Gigant XG |
Xyz Monster Effect Monster |
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- | 3 | Machine | 2500 | 1300 | ||
3 Level 3 monsters During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand. |
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▶︎ Deck | 8.9 (12) | Koa'ki Meiru Wall | Effect Monster | |||
- | 4 | Rock | 1900 | 1200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 7.8 (9) | Bujingi Turtle | Effect Monster | |||
- | 4 | Beast | 1700 | 1200 | ||
During either player's turn, when a card or effect is activated that targets a "Bujin" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect. | ||||||
▶︎ Deck | 6.8 (5) | Tuning Gum |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 400 | 1200 | ||
You can target 1 face-up monster you control; that face-up monster is treated as a Tuner this turn. You can only use this effect of "Tuning Gum" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your Graveyard; negate the activation. | ||||||
▶︎ Deck | 5.5 (17) | Dark Balter the Terrible |
Fusion Monster Effect Monster |
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- | 5 | Fiend | 2000 | 1200 | ||
"Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated. |
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▶︎ Deck | 5.1 (9) | Skull Archfiend of Lightning | Effect Monster | |||
- | 6 | Fiend | 2500 | 1200 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | ||||||
▶︎ Deck | 4.8 (16) | Ryu Senshi |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 1200 | ||
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it. |
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▶︎ Deck | 6 (2) | Meowseclick | Effect Monster | |||
- | 4 | Cyberse | 1400 | 1100 | ||
If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if face-up cards are in both Field Zones, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of "Meowseclick" once per turn. During your turn, the effects of the face-up card in your opponent's Field Zone are negated. During your opponent's turn, the effects of the face-up card in your Field Zone are negated. | ||||||
▶︎ Deck | 9.6 (34) | Performage Damage Juggler | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1000 | ||
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn. | ||||||
▶︎ Deck | 9 (46) | Herald of the Arc Light |
Synchro Monster Effect Monster |
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- | 4 | Fairy | 600 | 1000 | ||
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand. |
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▶︎ Deck | 8.9 (15) | Superheavy Samurai Flutist | Effect Monster | |||
- | 3 | Machine | 500 | 1000 | ||
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a card or effect is activated that targets a "Superheavy Samurai" monster you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card. You can only use each effect of "Superheavy Samurai Flutist" once per turn. | ||||||
▶︎ Deck | 8.8 (28) | Silent Magician | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions. | ||||||
▶︎ Deck | 8.3 (23) | The Fabled Unicore |
Synchro Monster Effect Monster |
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- | 4 | Beast | 2300 | 1000 | ||
1 "Fabled" Tuner + 1+ non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards. |
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▶︎ Deck | 7 (17) | Silent Swordsman | Effect Monster | |||
- | 4 | Warrior | 1000 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions. | ||||||
▶︎ Deck | 6.8 (4) | Tenma the Sky Star | Effect Monster | |||
- | 5 | Warrior | 2100 | 1000 | ||
If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of "Tenma the Sky Star" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card. | ||||||
▶︎ Deck | 6.5 (21) | Silent Swordsman LV7 | Effect Monster | |||
- | 7 | Warrior | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field. | ||||||
▶︎ Deck | 6 (9) | Superheavy Samurai Soulbang Cannon | Effect Monster | |||
- | 3 | Machine | 1000 | 1000 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min.1), and if you do, both players take 1000 damage. | ||||||
▶︎ Deck | 4.7 (17) | Gemini Imps | Effect Monster | |||
- | 4 | Fiend | 1000 | 1000 | ||
During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card. | ||||||
▶︎ Deck | 4.6 (14) | Gravekeeper's Watcher | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 4.1 (16) | Silent Swordsman LV3 | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up. | ||||||
▶︎ Deck | 3.1 (14) | Super-Electromagnetic Voltech Dragon | Effect Monster | |||
- | 5 | Thunder | 2400 | 1000 | ||
If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: ●Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. ●Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. ●Batteryman AA: This card gains 1000 ATK. |
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▶︎ Deck | 5.6 (15) | Maryokutai | Effect Monster | |||
- | 3 | Aqua | 900 | 900 | ||
During your opponent's turn, when your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 7.8 (6) | Dinomist Brachion |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2000 | 800 | ||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand). |
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▶︎ Deck | 6.7 (11) | Zoodiac Bunnyblast | Effect Monster | |||
- | 4 | Beast-Warrior | 800 | 800 | ||
If this card is destroyed by battle or card effect: You can target 1 "Zoodiac" card in your Graveyard, except "Zoodiac Bunnyblast"; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. ●During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation. |
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▶︎ Deck | 5.3 (12) | Cyber Blader |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2100 | 800 | ||
"Etoile Cyber" + "Blade Skater" A Fusion Summon of this card can only be done with the above Fusion Materials. This card gains the following effect, based on the number of monsters your opponent controls. ●1: Cannot be destroyed by battle. ●2: This card's ATK is doubled. ●3: Your opponent's activated card effects are negated. |
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