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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "negate Spell". Search result Showing 31 to 60 of 380
With the effect of "negate Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.2 (52) | Evolzar Laggia |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 2400 | 2000 | |||||||||
2 Level 4 Dinosaur monsters When a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated (Quick Effect): You can detach 2 materials from this card; negate the Summon or activation, and if you do, destroy it. |
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▶︎ Deck | 9 (24) | Gladiator Beast Heraklinos |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 3000 | 2800 | |||||||||
"Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect. |
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▶︎ Deck | 8.6 (5) | Tenyi Spirit - Mapura | Effect Monster | ||||||||||
- | 4 | Wyrm | 600 | 1500 | |||||||||
If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of "Tenyi Spirit - Mapura" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (21) | Infernoid Onuncu | Effect Monster | ||||||||||
- | 10 | Fiend | 3000 | 3000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card. | |||||||||||||
▶︎ Deck | 7.7 (25) | Horus the Black Flame Dragon LV8 | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 1800 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.5 (11) | Ruddy Rose Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3200 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY. |
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▶︎ Deck | 5.3 (15) | Cyber Phoenix | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1600 | |||||||||
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card. | |||||||||||||
▶︎ Deck | 5.3 (23) | Phoenix Gearfried |
Effect Monster Gemini Monster |
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- | 8 | Warrior | 2800 | 2200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If your opponent activates a Spell Card: You can target 1 Gemini Monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 4.3 (11) | Laval Stennon |
Synchro Monster Effect Monster |
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- | 7 | Pyro | 2700 | 1800 | |||||||||
1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. During either player's turn, when this card is targeted by a card effect: You can banish 1 "Laval" monster from your Graveyard; negate the activation, and if you do, destroy the targeting card. |
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▶︎ Deck | 2.7 (9) | Infernalqueen Archfiend | Effect Monster | ||||||||||
- | 4 | Fiend | 900 | 1500 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die, and negate that effect if you roll a 2 or 5, and if you do, destroy that card. Once per turn, during the Standby Phase: Target 1 "Archfiend" monster on the field; it gains 1000 ATK until the end of this turn. | |||||||||||||
▶︎ Deck | 9.9 (14) | Tearlaments Rulkallos |
Fusion Monster Effect Monster |
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- | 8 | Aqua | 3000 | 2500 | |||||||||
"Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card. |
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▶︎ Deck | 9.8 (93) | Toadally Awesome Forbidden |
Xyz Monster Effect Monster |
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- | 2 | Aqua | 2200 | 0 | |||||||||
2 Level 2 Aqua monsters Once per turn, during the Standby Phase: You can detach 1 material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, when your opponent activates a Spell/Trap Card, or monster effect (Quick Effect): You can send 1 Aqua monster from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand. |
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▶︎ Deck | 9.6 (41) | Superancient Deepsea King Coelacanth | Effect Monster | ||||||||||
- | 7 | Fish | 2800 | 2200 | |||||||||
Once per turn: You can discard 1 card; Special Summon as many Level 4 or lower Fish monsters as possible from your Deck, but they cannot declare an attack and their effects are negated. When a card or effect is activated that targets this card on the field (Quick Effect): You can Tribute 1 other Fish monster; negate that effect, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 9.5 (26) | Adamancipator Risen - Dragite |
Synchro Monster Effect Monster |
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- | 8 | Rock | 3000 | 2200 | |||||||||
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn. |
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▶︎ Deck | 9.3 (4) | Marincess Aqua Argonaut |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" monster Cards equipped to this card, and if you do, negate that activated effect.
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▶︎ Deck | 9.2 (47) | Gameciel, the Sea Turtle Kaiju | Effect Monster | ||||||||||
- | 8 | Aqua | 2200 | 3000 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card. | |||||||||||||
▶︎ Deck | 9.2 (10) | Electric Jellyfish | Effect Monster | ||||||||||
- | 4 | Aqua | 1400 | 1700 | |||||||||
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (34) | Ice Beast Zerofyne |
Xyz Monster Effect Monster |
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- | 4 | Winged Beast | 2000 | 2200 | |||||||||
2 Level 4 Winged Beast-Type Monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase). |
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▶︎ Deck | 8 (7) | Ursarctic Grand Chariot |
Synchro Monster Effect Monster |
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- | 7 | Beast-Warrior | 2700 | 700 | |||||||||
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation. | |||||||||||||
▶︎ Deck | 7.8 (6) | Dinomist Brachion |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2000 | 800 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand). |
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▶︎ Deck | 7.6 (7) | Dinomist Plesios |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1700 | 1400 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control. |
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▶︎ Deck | 7.5 (11) | Dinomist Rex |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2400 | 2200 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK. |
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▶︎ Deck | 7.2 (9) | Citadel Whale | Effect Monster | ||||||||||
- | 7 | Fish | 2350 | 2150 | |||||||||
If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of "Citadel Whale" once per turn. If this card is Special Summoned: You can Set 1 "Sea Stealth Attack" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 7.2 (26) | White Night Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When another face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the Graveyard; change the attack target to this card. | |||||||||||||
▶︎ Deck | 7 (11) | Wiz, Sage Fur Hire | Effect Monster | ||||||||||
- | 7 | Spellcaster | 1600 | 2800 | |||||||||
If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn. | |||||||||||||
▶︎ Deck | 6.5 (2) | Dinomist Ankylos |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1500 | 2000 | |||||||||
Pendulum Effect Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card. Card Text Banish any monster destroyed by battle with a "Dinomist" monster you control. |
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▶︎ Deck | 5.6 (15) | Maryokutai | Effect Monster | ||||||||||
- | 3 | Aqua | 900 | 900 | |||||||||
During your opponent's turn, when your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 4 (8) | Glacial Beast Iceberg Narwhal |
Synchro Monster Effect Monster |
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- | 7 | Aqua | 2700 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner WATER monsters Each time another monster(s) you control is destroyed by your opponent's attack or card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Glacial Beast Iceberg Narwhal" once per turn. |
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▶︎ Deck | 2.7 (13) | Carrierroid | Effect Monster | ||||||||||
- | 4 | Machine | 1000 | 800 | |||||||||
When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card. | |||||||||||||
▶︎ Deck | 2.1 (8) | Darkbishop Archfiend | Effect Monster | ||||||||||
- | 3 | Fiend | 300 | 1400 | |||||||||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets an "Archfiend" monster you control, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | |||||||||||||
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