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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot be destroyed by effects". Search result Showing 481 to 510 of 535
With the effect of "Cannot be destroyed by effects".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4 (1) | Escapegoat | Continuous Trap | ||||||||||
When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 "Escapegoat Token" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead. | |||||||||||||
▶︎ Deck | 3.9 (8) | Metal Shooter | Effect Monster | ||||||||||
- | 5 | Machine | 800 | 800 | |||||||||
When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead. | |||||||||||||
▶︎ Deck | 3.9 (21) | Field Barrier | Continuous Spell | ||||||||||
Field Spells on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier". | |||||||||||||
▶︎ Deck | 3.8 (14) | Mira the Star-Bearer |
Xyz Monster Effect Monster |
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- | 1 | Warrior | 1100 | 1000 | |||||||||
3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects. |
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▶︎ Deck | 3.8 (13) | Phantom Knights' Spear | Continuous Spell | ||||||||||
Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. | |||||||||||||
▶︎ Deck | 3.7 (9) | Pumpkin Carriage | Effect Monster | ||||||||||
- | 3 | Plant | 0 | 300 | |||||||||
"Prinzessin" you control can attack directly. Your opponent cannot target "Golden Castle of Stromberg" you control with card effects, also it cannot be destroyed by card effects. | |||||||||||||
▶︎ Deck | 3.7 (6) | Pendulum Encore | Normal Trap | ||||||||||
During your opponent's Main Phase: You can discard 1 card; immediately after this effect resolves, Pendulum Summon a Pendulum Monster(s), also for the rest of this turn after this card resolves, cards in your Pendulum Zones cannot activate their effects and cannot be destroyed by your card effects, also, shuffle them into the Deck during the End Phase. You can only activate 1 "Pendulum Encore" per turn. | |||||||||||||
▶︎ Deck | 3.6 (5) | P.M. Captor |
Pendulum Monster Effect Monster |
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- | 4 | Zombie | 1800 | 0 | |||||||||
Pendulum Effect When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn. Card Text If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand. |
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▶︎ Deck | 3.6 (11) | Inzektor Gauntlet | Normal Trap | ||||||||||
Target 1 face-up "Inzektor" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects. | |||||||||||||
▶︎ Deck | 3.5 (15) | Armored Cybern |
Effect Monster Union Monster |
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- | 4 | Machine | 0 | 2000 | |||||||||
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 3.5 (11) | Mecha Phantom Beast Turtletracer | Effect Monster | ||||||||||
- | 3 | Machine | 500 | 2000 | |||||||||
This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed. | |||||||||||||
▶︎ Deck | 3.5 (4) | F.A. Winners | Continuous Spell | ||||||||||
If you control a "F.A." monster, this card cannot be destroyed by your opponent's card effects. When your "F.A." monster whose Level is at least 5 higher than its original Level battles an opponent's monster and inflicts battle damage to them: You can banish 1 card from your hand, field, or GY. You can only activate this effect of "F.A. Winners" once per turn. If 3 of your "F.A." Field Spells with different names are currently banished, and were all banished by the effect of "F.A. Winners", you win the Duel. | |||||||||||||
▶︎ Deck | 3.5 (13) | Rising Sun Slash | Equip Spell | ||||||||||
Equip only to a "Utopia" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counter on this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control would detach its material to activate its effect, you can treat this card as 1 of the materials. | |||||||||||||
▶︎ Deck | 3.5 (6) | Borrel Cooling | Normal Trap | ||||||||||
Tribute 1 "Rokket" monster, then target 1 "Borrel" Link Monster you control; equip it with this card. If this card is equipped to a monster by this effect, the equipped monster gains this effect. ●Once per turn (Quick Effect): You can target 1 monster you control; it cannot be destroyed by battle or card effect this turn. |
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▶︎ Deck | 3.5 (11) | Chosen of Zefra | Continuous Trap | ||||||||||
This card gains these effects depending on the number of face-up "Zefra" monsters with different names in your Extra Deck. ●3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. ●5 or more: Monsters you control cannot be destroyed by an opponent's card effects. ●8 or more: Monsters you control cannot be targeted by an opponent's card effects. ●10: You can send this card to the Graveyard; shuffle all cards from your opponent's hand, field, and Graveyard into the Deck. |
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▶︎ Deck | 3.4 (16) | Meteor Dragon Red-Eyes Impact |
Effect Monster Gemini Monster |
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- | 6 | Dragon | 1800 | 2000 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects. |
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▶︎ Deck | 3.4 (22) | Number 53: Heart-eartH |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 100 | 100 | |||||||||
3 Level 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.) |
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▶︎ Deck | 3.4 (21) | Dragon Shield | Equip Spell | ||||||||||
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it. | |||||||||||||
▶︎ Deck | 3.4 (5) | Hidden Springs of the Far East | Field Spell | ||||||||||
Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. ●The Normal and Special Summons of their monsters cannot be negated. ●If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. ●Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can only activate 1 "Hidden Springs of the Far East" per turn. |
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▶︎ Deck | 3.3 (12) | Hazy Flame Mantikor | Effect Monster | ||||||||||
- | 6 | Winged Beast | 2200 | 300 | |||||||||
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn. | |||||||||||||
▶︎ Deck | 3.3 (12) | Utopian Aura | Normal Trap | ||||||||||
Detach 1 material from a monster you control; face-up Xyz Monsters you currently control cannot be destroyed by card effects until the end of this turn. | |||||||||||||
▶︎ Deck | 3.2 (13) | Bujingi Warg | Effect Monster | ||||||||||
- | 4 | Beast | 1200 | 1900 | |||||||||
While this card is in face-up Defense Position, other "Bujin" monsters you control cannot be destroyed by card effects. | |||||||||||||
▶︎ Deck | 3.1 (14) | Orichalcos Shunoros | Effect Monster | ||||||||||
- | 10 | Machine | ? | 0 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. At the end of the Damage Step, if your Normal Monster is destroyed by battle: You can Special Summon this card from your hand. Gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects. | |||||||||||||
▶︎ Deck | 3.1 (37) | Destiny HERO - Dusktopia |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | |||||||||
1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn). |
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▶︎ Deck | 3 (3) | Subterror Nemesis Defender | Effect Monster | ||||||||||
- | 2 | Beast-Warrior | 100 | 2000 | |||||||||
During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects. | |||||||||||||
▶︎ Deck | 3 (15) | Evil HERO Infernal Sniper |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2000 | 2500 | |||||||||
"Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion". Cannot be destroyed by Spell effects. Once per turn, during your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect. |
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▶︎ Deck | 3 (4) | Gouki The Solid Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2400 | - | |||||||||
2+ "Gouki" monsters Cannot be destroyed by battle or card effects while it points to a "Gouki" monster. Once per turn (Quick Effect): You can target 1 "Gouki" monster in your Main Monster Zone, except "Gouki The Solid Ogre"; move that monster you control to your Main Monster Zone this card points to.
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▶︎ Deck | 2.9 (16) | Lady of D. | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1000 | |||||||||
Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the Graveyard instead. | |||||||||||||
▶︎ Deck | 2.9 (9) | Guardragon Shield | Field Spell | ||||||||||
You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. | |||||||||||||
▶︎ Deck | 2.8 (14) | Tyrant Dino Fusion | Quick-Play Spell | ||||||||||
Fusion Summon 1 "Dinowrestler" monster from your Extra Deck, using monsters you control as Fusion Material. If you do, the first time that face-up monster on the field would be destroyed by battle or card effect, it is not destroyed. | |||||||||||||
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