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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change battle position". Search result Showing 241 to 270 of 418
With the effect of "change battle position".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.6 (8) | Swarm of Locusts | Effect Monster | ||||||||||
- | 3 | Insect | 1000 | 500 | |||||||||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 Spell/Trap your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 5.6 (7) | Karakuri Ninja mdl 7749 "Nanashick" | Effect Monster | ||||||||||
- | 5 | Machine | 2200 | 1800 | |||||||||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control. | |||||||||||||
▶︎ Deck | 5.6 (25) | Gaap the Divine Soldier | Effect Monster | ||||||||||
- | 6 | Fiend | 2200 | 2000 | |||||||||
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn. | |||||||||||||
▶︎ Deck | 5.6 (10) | Defcon Bird | Effect Monster | ||||||||||
- | 3 | Cyberse | 100 | 1700 | |||||||||
You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of "Defcon Bird" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step. | |||||||||||||
▶︎ Deck | 5.6 (18) | Wind-Up Zenmaister |
Xyz Monster Effect Monster |
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- | 4 | Machine | 1900 | 1500 | |||||||||
2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position. |
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▶︎ Deck | 5.6 (5) | Metamorphortress | Continuous Trap | ||||||||||
Activate this card by targeting 1 Level 4 or higher monster you control; Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1000), then equip that face-up monster to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK and DEF equal to the ATK of the monster equipped to it by this effect, also if it attacks, change it to Defense Position at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 5.5 (4) | Pharaonic Guardian Sphinx | Effect Monster | ||||||||||
- | 8 | Rock | 2300 | 3000 | |||||||||
Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position. | |||||||||||||
▶︎ Deck | 5.5 (20) | Blackwing - Fane the Steel Chain | Effect Monster | ||||||||||
- | 2 | Winged Beast | 500 | 800 | |||||||||
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Target 1 Attack Position monster your opponent controls; change that target to Defense Position. | |||||||||||||
▶︎ Deck | 5.5 (13) | Book of Taiyou | Normal Spell | ||||||||||
Flip 1 face-down monster on the field into face-up Attack Position. | |||||||||||||
▶︎ Deck | 5.4 (10) | Geargiattacker | Effect Monster | ||||||||||
- | 4 | Machine | 1900 | 100 | |||||||||
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. | |||||||||||||
▶︎ Deck | 5.3 (8) | Swarm of Scarabs | Effect Monster | ||||||||||
- | 3 | Insect | 500 | 1000 | |||||||||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 5.3 (10) | Wind-Up Bat | Effect Monster | ||||||||||
- | 1 | Machine | 300 | 350 | |||||||||
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. | |||||||||||||
▶︎ Deck | 5.3 (13) | Dai-sojo of the Ice Barrier | Effect Monster | ||||||||||
- | 6 | Spellcaster | 1600 | 2200 | |||||||||
If this card is Normal or Flip Summoned: Change it to Defense Position. "Ice Barrier" monsters you control cannot be destroyed by Spell/Trap effects. | |||||||||||||
▶︎ Deck | 5.3 (24) | Photon Crusher | Effect Monster | ||||||||||
- | 4 | Warrior | 2000 | 0 | |||||||||
If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 5.3 (22) | Blackwing - Elphin the Raven | Effect Monster | ||||||||||
- | 6 | Winged Beast | 2200 | 1200 | |||||||||
If you control a "Blackwing" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can target 1 monster your opponent controls; change that target's battle position. | |||||||||||||
▶︎ Deck | 5.3 (6) | Crusadia Spatha |
Link Monster Effect Monster |
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- | - | Warrior | 500 | - | |||||||||
2 Effect Monsters, including a "Crusadia" monster Gains ATK equal to the original ATK of any monster this card points to. A monster this card points to cannot attack. Once per turn, if an Effect Monster is Special Summoned to a zone this card points to (except during the Damage Step): You can target 1 monster in either player's Main Monster Zone, except this card; move it to another Main Monster Zone on its controller's field.
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▶︎ Deck | 5.3 (3) | Scareclaw Decline | Normal Spell | ||||||||||
Target 1 "Primitive Planet Reichphobia" you control or in your GY; return it to the hand, then, if you control "Visas Starfrost", you can change 1 face-up monster your opponent controls to face-down Defense Position. If 3 or more Defense Position monsters are on the field: You can banish this card from your GY; add 1 "Scareclaw" card from your GY to your hand. You can only use this effect of "Scareclaw Decline" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (11) | Murmur of the Forest | Normal Spell | ||||||||||
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand. | |||||||||||||
▶︎ Deck | 5.3 (7) | Black Cat-astrophe | Normal Trap | ||||||||||
During your opponent's Battle Phase, if you control 2 or more face-down Defense Position monsters: End the Battle Phase. You can banish this card from your GY, then target 2 face-up monsters on the field, including at least 1 "Prediction Princess" monster; change them to face-down Defense Position. | |||||||||||||
▶︎ Deck | 5.3 (3) | Subterror Behemoth Burrowing | Normal Trap | ||||||||||
You can banish 1 "Subterror" monster from your Graveyard; for the rest of this turn, face-down monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects. If this card on the field is destroyed by a card effect: You can add 1 "Subterror" monster from your Deck to your hand. You can banish this card from your Graveyard, then target 1 "Subterror" monster you control; change it to face-down Defense Position. | |||||||||||||
▶︎ Deck | 5.1 (9) | Morphtronic Staplen | Effect Monster | ||||||||||
- | 4 | Machine | 1400 | 1000 | |||||||||
●While in Attack Position: Your opponent cannot select another monster as an attack target. If this card is destroyed by battle, the monster that destroyed this card loses 300 ATK. ●While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, after damage calculation, select 1 face-up Attack Position monster your opponent controls. Change it to Defense Position and this card to Attack Position. |
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▶︎ Deck | 5.1 (10) | Performapal Swincobra |
Pendulum Monster Effect Monster |
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- | 4 | Reptile | 300 | 1800 | |||||||||
Pendulum Effect Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard. Card Text This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. |
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▶︎ Deck | 5.1 (9) | Spirit Burner | Equip Spell | ||||||||||
Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting a normal draw during your Draw Phase. | |||||||||||||
▶︎ Deck | 5.1 (9) | Butterspy Protection | Normal Trap | ||||||||||
Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved. | |||||||||||||
▶︎ Deck | 5.1 (14) | Turnabout | Normal Trap | ||||||||||
If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position. | |||||||||||||
▶︎ Deck | 5.1 (7) | Defenders Intersect | Normal Trap | ||||||||||
Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated. | |||||||||||||
▶︎ Deck | 5 (12) | Goblin Black Ops | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1300 | 0 | |||||||||
This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | |||||||||||||
▶︎ Deck | 5 (8) | Mahjong Munia Maidens |
Effect Monster Flip Monster |
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- | 2 | Winged Beast | 200 | 2000 | |||||||||
FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 5 (22) | Phantom Dragonray Bronto |
Effect Monster Gemini Monster |
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- | 4 | Fish | 1500 | 1000 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ●The original ATK of this card becomes 2300. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. |
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▶︎ Deck | 5 (14) | Number 31: Embodiment of Punishment |
Xyz Monster Effect Monster |
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- | 1 | Fiend | 500 | 500 | |||||||||
2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects. ●This card cannot be destroyed by battle or by card effects while it has Xyz Material. ●Your opponent takes any battle damage you would have taken from attacks on this card. |
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