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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change face-up or face-down". Search result Showing 91 to 120 of 146
With the effect of "change face-up or face-down".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.6 (25) | Gaap the Divine Soldier | Effect Monster | |||
- | 6 | Fiend | 2200 | 2000 | ||
All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn. | ||||||
▶︎ Deck | 5.6 (18) | Wind-Up Zenmaister |
Xyz Monster Effect Monster |
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- | 4 | Machine | 1900 | 1500 | ||
2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position. |
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▶︎ Deck | 5.5 (4) | Pharaonic Guardian Sphinx | Effect Monster | |||
- | 8 | Rock | 2300 | 3000 | ||
Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position. | ||||||
▶︎ Deck | 5.5 (13) | Book of Taiyou | Normal Spell | |||
Flip 1 face-down monster on the field into face-up Attack Position. | ||||||
▶︎ Deck | 5.4 (10) | Geargiattacker | Effect Monster | |||
- | 4 | Machine | 1900 | 100 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. | ||||||
▶︎ Deck | 5.3 (8) | Swarm of Scarabs | Effect Monster | |||
- | 3 | Insect | 500 | 1000 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.3 (3) | Scareclaw Decline | Normal Spell | |||
Target 1 "Primitive Planet Reichphobia" you control or in your GY; return it to the hand, then, if you control "Visas Starfrost", you can change 1 face-up monster your opponent controls to face-down Defense Position. If 3 or more Defense Position monsters are on the field: You can banish this card from your GY; add 1 "Scareclaw" card from your GY to your hand. You can only use this effect of "Scareclaw Decline" once per turn. | ||||||
▶︎ Deck | 5.3 (11) | Murmur of the Forest | Normal Spell | |||
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand. | ||||||
▶︎ Deck | 5.3 (7) | Black Cat-astrophe | Normal Trap | |||
During your opponent's Battle Phase, if you control 2 or more face-down Defense Position monsters: End the Battle Phase. You can banish this card from your GY, then target 2 face-up monsters on the field, including at least 1 "Prediction Princess" monster; change them to face-down Defense Position. | ||||||
▶︎ Deck | 5.1 (14) | Turnabout | Normal Trap | |||
If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position. | ||||||
▶︎ Deck | 5.1 (7) | Defenders Intersect | Normal Trap | |||
Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated. | ||||||
▶︎ Deck | 5 (14) | Number 31: Embodiment of Punishment |
Xyz Monster Effect Monster |
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- | 1 | Fiend | 500 | 500 | ||
2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects. ●This card cannot be destroyed by battle or by card effects while it has Xyz Material. ●Your opponent takes any battle damage you would have taken from attacks on this card. |
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▶︎ Deck | 5 (7) | Yang Zing Prana | Continuous Spell | |||
This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your GY have. ●2+: "Yang Zing" monsters you control gain 500 ATK. ●3+: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. ●4+: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. ●5+: You can send this card to the GY; destroy all cards on the field. |
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▶︎ Deck | 5 (5) | Gemini Counter | Counter Trap | |||
Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it. | ||||||
▶︎ Deck | 4.9 (8) | Ghostrick Yeti | Effect Monster | |||
- | 3 | Zombie | 300 | 2000 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or card effects. | ||||||
▶︎ Deck | 4.8 (13) | Sauropod Brachion | Effect Monster | |||
- | 8 | Dinosaur | 1500 | 3000 | ||
Cannot be Special Summoned from the Deck. You can Tribute Summon this card face-up by Tributing 1 Dinosaur-Type monster. Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Change all other monsters on the field to face-down Defense Position. If this card is attacked, any battle damage your opponent takes from that battle is doubled. | ||||||
▶︎ Deck | 4.7 (14) | Terrene Toothed Tsuchinoko | Effect Monster | |||
- | 3 | Reptile | 1600 | 500 | ||
When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn. | ||||||
▶︎ Deck | 4.7 (16) | Number 13: Embodiment of Crime |
Xyz Monster Effect Monster |
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- | 1 | Fiend | 500 | 500 | ||
2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects. ●This card cannot be destroyed by battle or by card effects while it has Xyz Material. ●Your opponent takes any battle damage you would have taken from attacks on this card. |
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▶︎ Deck | 4.7 (34) | Acid Trap Hole | Normal Trap | |||
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000. | ||||||
▶︎ Deck | 4.5 (17) | Worm Barses | Effect Monster | |||
- | 3 | Reptile | 1400 | 1500 | ||
When this card is Normal Summoned: Target 1 Defense Position monster; change that target to face-up Attack Position. | ||||||
▶︎ Deck | 4.3 (16) | Moai Interceptor Cannons | Effect Monster | |||
- | 4 | Rock | 1100 | 2000 | ||
Once per turn, you can flip this card into face-down Defense Position. | ||||||
▶︎ Deck | 4.3 (12) | Unleash Your Power! | Quick-Play Spell | |||
All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect. | ||||||
▶︎ Deck | 4.1 (20) | Gravity Warrior |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2100 | 1000 | ||
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able. |
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▶︎ Deck | 4.1 (8) | Amazoness Archers | Normal Trap | |||
When an opponent's monster declares an attack, while you control an "Amazoness" monster: Change all monsters your opponent currently controls to face-up Attack Position (Flip effects are not activated), they lose 500 ATK, also they must attack this turn, if able. | ||||||
▶︎ Deck | 4 (9) | Sneaky "C" | Effect Monster | |||
- | 7 | Insect | 1300 | 2500 | ||
When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of "Sneaky "C"" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field. | ||||||
▶︎ Deck | 3.8 (14) | Geargianchor | Effect Monster | |||
- | 4 | Machine | 1800 | 500 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other "Geargia" monsters you currently control. | ||||||
▶︎ Deck | 3.7 (9) | Legendary Wind-Up Key | Quick-Play Spell | |||
Change all face-up "Wind-Up" monsters you control to face-down Defense Position. | ||||||
▶︎ Deck | 3.6 (11) | Swarm of Crows | Effect Monster | |||
- | 5 | Winged Beast | 1200 | 1800 | ||
Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand. | ||||||
▶︎ Deck | 3.4 (10) | Inferno Hammer | Effect Monster | |||
- | 6 | Fiend | 2400 | 0 | ||
When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position. | ||||||
▶︎ Deck | 3.4 (7) | Reversible Beetle |
Effect Monster Flip Monster |
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- | 3 | Insect | 1100 | 1500 | ||
FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s). If this card is Normal or Special Summoned: Change this card, and any monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn. |
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