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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "change face-up or face-down". Search result  Showing 61 to 90 of 146

With the effect of "change face-up or face-down".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
影光の聖選士 ▶︎ Deck 7.3 18 Resh Shaddoll Incarnation Normal Trap
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position.
You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects;
●Change 1 face-down monster you control to face-up Defense Position.
●Change 1 face-up monster you control to face-down Defense Position.
You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn.
月読命 ▶︎ Deck 7.2 29 Tsukuyomi Effect Monster
Spirit Monster
- 4 Spellcaster 1100 1400
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
ゴーストリック・スケルトン ▶︎ Deck 7.1 12 Ghostrick Skeleton Effect Monster
- 3 Zombie 1200 1100
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.
サン・アンド・ムーン ▶︎ Deck 7 7 Sol and Luna Quick-Play Spell
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position.
●Face-up: Change it to face-down Defense Position.
●Face-down: Change it to face-up Defense Position.
You can only activate 1 "Sol and Luna" per turn.
ジャンクスリープ ▶︎ Deck 7 4 Junk Sleep Continuous Trap
If your opponent Normal or Special Summons a monster(s): You can change all face-down Defense Position monsters you control to face-up Attack Position. During the End Phase: You can change all monsters you control to face-down Defense Position. You can only use each effect of "Junk Sleep" once per turn.
幻獣機ブラックファルコン ▶︎ Deck 6.9 18 Mecha Phantom Beast Blackfalcon Effect Monster
- 4 Machine 1200 1700
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.
ゴーストリック・ランタン ▶︎ Deck 6.9 11 Ghostrick Lantern Effect Monster
- 1 Fiend 800 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
裏ガエル ▶︎ Deck 6.8 10 Flip Flop Frog Effect Monster
- 2 Aqua 500 200
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam".
ステルスバード ▶︎ Deck 6.8 20 Stealth Bird Effect Monster
- 3 Winged Beast 700 1700
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.
ヤモイモリ ▶︎ Deck 6.8 4 Yamorimori Effect Monster
- 2 Reptile 0 0
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects;
●Change those monsters to face-down Defense Position.
●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn.
You can only use this effect of "Yamorimori" once per turn.
冥府の執行者 プルート ▶︎ Deck 6.8 4 The Executor of the Underworld - Pluto Synchro Monster
Tuner Monster
Effect Monster
- 5 Fairy 2300 0
1 Tuner + 1+ non-Tuner monsters
(This card is always treated as a "The Agent" card.)
Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn.
砂漠の光 ▶︎ Deck 6.7 9 Desert Sunlight Normal Trap
All monsters on your side of the field are changed to face-up Defense Position.
ゴーストリックの猫娘 ▶︎ Deck 6.6 11 Ghostrick Nekomusume Effect Monster
- 2 Spellcaster 400 900
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect.
ゴーストリックの雪女 ▶︎ Deck 6.6 16 Ghostrick Yuki-onna Effect Monster
- 2 Spellcaster 1000 800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
暗黒ブラキ ▶︎ Deck 6.4 16 Black Brachios Effect Monster
- 4 Dinosaur 1800 1100
When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.
ゴーストリック・シュタイン ▶︎ Deck 6.3 10 Ghostrick Stein Effect Monster
- 3 Zombie 1600 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
ゴーストリック・スペクター ▶︎ Deck 6.3 10 Ghostrick Specter Effect Monster
- 1 Fiend 600 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
E-HERO マリシャス・デビル ▶︎ Deck 6.3 18 Evil HERO Malicious Fiend Fusion Monster
Effect Monster
- 8 Fiend 3500 2100
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster
Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.
セイクリッド・ヒアデス ▶︎ Deck 6.2 24 Constellar Hyades Xyz Monster
Effect Monster
- 3 Beast-Warrior 1900 1100
2 Level 3 LIGHT monsters
Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.
皆既月蝕の書 ▶︎ Deck 6.2 12 Book of Lunar Eclipse Quick-Play Spell
Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position.
デス・ラクーダ ▶︎ Deck 6.1 16 Des Lacooda Effect Monster
- 3 Zombie 500 600
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card.
ゴーストリック・グール ▶︎ Deck 6 9 Ghostrick Ghoul Effect Monster
- 3 Zombie 1100 1200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn.
番兵ゴーレム ▶︎ Deck 6 13 Golem Sentry Effect Monster
- 4 Rock 800 1800
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand.
リバースポッド ▶︎ Deck 6 3 Reverse Jar Effect Monster
Flip Monster
- 3 Rock 800 900
FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn.
ゴーストリック・ミュージアム ▶︎ Deck 6 6 Ghostrick Museum Field Spell
Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.
ゴーストリック・オア・トリート ▶︎ Deck 6 4 Ghostrick or Treat Normal Trap
If you control a "Ghostrick" Field Spell or a "Ghostrick" Link Monster: You can target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this card's effect "Set this card instead of sending it to the GY after activation", otherwise, for the rest of this turn, that face-up monster cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase. You can only activate 1 "Ghostrick or Treat" per turn.
先史遺産コロッサル・ヘッド ▶︎ Deck 5.8 13 Chronomaly Colossal Head Effect Monster
- 4 Rock 800 1600
You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn.
ゴーストリックの魔女 ▶︎ Deck 5.8 12 Ghostrick Witch Effect Monster
- 2 Spellcaster 1200 200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
太陽の魔術師エダ ▶︎ Deck 5.8 5 Eda the Sun Magician Effect Monster
- 4 Spellcaster 1500 1500
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.
イナゴの軍勢 ▶︎ Deck 5.6 8 Swarm of Locusts Effect Monster
- 3 Insect 1000 500
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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