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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change face-up or face-down". Search result Showing 61 to 90 of 146
With the effect of "change face-up or face-down".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.3 (18) | Resh Shaddoll Incarnation | Normal Trap | |||
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects; ●Change 1 face-down monster you control to face-up Defense Position. ●Change 1 face-up monster you control to face-down Defense Position. You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn. |
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▶︎ Deck | 7.2 (29) | Tsukuyomi |
Effect Monster Spirit Monster |
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- | 4 | Spellcaster | 1100 | 1400 | ||
Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. | ||||||
▶︎ Deck | 7.1 (12) | Ghostrick Skeleton | Effect Monster | |||
- | 3 | Zombie | 1200 | 1100 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn. | ||||||
▶︎ Deck | 7 (7) | Sol and Luna | Quick-Play Spell | |||
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ●Face-up: Change it to face-down Defense Position. ●Face-down: Change it to face-up Defense Position. You can only activate 1 "Sol and Luna" per turn. |
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▶︎ Deck | 7 (4) | Junk Sleep | Continuous Trap | |||
If your opponent Normal or Special Summons a monster(s): You can change all face-down Defense Position monsters you control to face-up Attack Position. During the End Phase: You can change all monsters you control to face-down Defense Position. You can only use each effect of "Junk Sleep" once per turn. | ||||||
▶︎ Deck | 6.9 (18) | Mecha Phantom Beast Blackfalcon | Effect Monster | |||
- | 4 | Machine | 1200 | 1700 | ||
When this card declares an attack: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position. | ||||||
▶︎ Deck | 6.9 (11) | Ghostrick Lantern | Effect Monster | |||
- | 1 | Fiend | 800 | 0 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position. | ||||||
▶︎ Deck | 6.8 (10) | Flip Flop Frog | Effect Monster | |||
- | 2 | Aqua | 500 | 200 | ||
Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up "Frog" monsters you control, except "Frog the Jam". | ||||||
▶︎ Deck | 6.8 (20) | Stealth Bird | Effect Monster | |||
- | 3 | Winged Beast | 700 | 1700 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 6.8 (4) | Yamorimori | Effect Monster | |||
- | 2 | Reptile | 0 | 0 | ||
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ●Change those monsters to face-down Defense Position. ●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of "Yamorimori" once per turn. |
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▶︎ Deck | 6.8 (4) | The Executor of the Underworld - Pluto |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Fairy | 2300 | 0 | ||
1 Tuner + 1+ non-Tuner monsters (This card is always treated as a "The Agent" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if "The Sanctuary in the Sky" is on the field or in either GY. You can banish this card from your GY; add 1 "The Sanctuary in the Sky" from your Deck or GY to your hand. You can only use this effect of "The Executor of the Underworld - Pluto" once per turn. |
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▶︎ Deck | 6.7 (9) | Desert Sunlight | Normal Trap | |||
All monsters on your side of the field are changed to face-up Defense Position. | ||||||
▶︎ Deck | 6.6 (11) | Ghostrick Nekomusume | Effect Monster | |||
- | 2 | Spellcaster | 400 | 900 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect. | ||||||
▶︎ Deck | 6.6 (16) | Ghostrick Yuki-onna | Effect Monster | |||
- | 2 | Spellcaster | 1000 | 800 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position. | ||||||
▶︎ Deck | 6.4 (16) | Black Brachios | Effect Monster | |||
- | 4 | Dinosaur | 1800 | 1100 | ||
When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. | ||||||
▶︎ Deck | 6.3 (10) | Ghostrick Stein | Effect Monster | |||
- | 3 | Zombie | 1600 | 0 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn. | ||||||
▶︎ Deck | 6.3 (10) | Ghostrick Specter | Effect Monster | |||
- | 1 | Fiend | 600 | 0 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card. | ||||||
▶︎ Deck | 6.3 (18) | Evil HERO Malicious Fiend |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 3500 | 2100 | ||
"Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able. |
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▶︎ Deck | 6.2 (24) | Constellar Hyades |
Xyz Monster Effect Monster |
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- | 3 | Beast-Warrior | 1900 | 1100 | ||
2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position. |
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▶︎ Deck | 6.2 (12) | Book of Lunar Eclipse | Quick-Play Spell | |||
Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position. | ||||||
▶︎ Deck | 6.1 (16) | Des Lacooda | Effect Monster | |||
- | 3 | Zombie | 500 | 600 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Draw 1 card. | ||||||
▶︎ Deck | 6 (9) | Ghostrick Ghoul | Effect Monster | |||
- | 3 | Zombie | 1100 | 1200 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 "Ghostrick" monster you control; its ATK becomes equal to the combined original ATK of all "Ghostrick" monsters currently on the field, until the end of your opponent's next turn, but if it does, only that monster can attack this turn. | ||||||
▶︎ Deck | 6 (13) | Golem Sentry | Effect Monster | |||
- | 4 | Rock | 800 | 1800 | ||
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Target 1 monster your opponent controls; return that target to the hand. | ||||||
▶︎ Deck | 6 (3) | Reverse Jar |
Effect Monster Flip Monster |
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- | 3 | Rock | 800 | 900 | ||
FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of "Reverse Jar" once per turn. | ||||||
▶︎ Deck | 6 (6) | Ghostrick Museum | Field Spell | |||
Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. | ||||||
▶︎ Deck | 6 (4) | Ghostrick or Treat | Normal Trap | |||
If you control a "Ghostrick" Field Spell or a "Ghostrick" Link Monster: You can target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this card's effect "Set this card instead of sending it to the GY after activation", otherwise, for the rest of this turn, that face-up monster cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase. You can only activate 1 "Ghostrick or Treat" per turn. | ||||||
▶︎ Deck | 5.8 (13) | Chronomaly Colossal Head | Effect Monster | |||
- | 4 | Rock | 800 | 1600 | ||
You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn. | ||||||
▶︎ Deck | 5.8 (12) | Ghostrick Witch | Effect Monster | |||
- | 2 | Spellcaster | 1200 | 200 | ||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. | ||||||
▶︎ Deck | 5.8 (5) | Eda the Sun Magician | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1500 | ||
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn. | ||||||
▶︎ Deck | 5.6 (8) | Swarm of Locusts | Effect Monster | |||
- | 3 | Insect | 1000 | 500 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
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