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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 2.1 (14) | Yami | Field Spell | ||||||||||
All Fiend and Spellcaster monsters on the field gain 200 ATK/DEF, also all Fairy monsters on the field lose 200 ATK/DEF. | |||||||||||||
▶︎ Deck | 5.6 (8) | World Legacy Guardragon Mardark | Effect Monster | ||||||||||
- | 9 | Dragon | 2600 | 3000 | |||||||||
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn. ●You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ●If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. |
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▶︎ Deck | 7.8 (12) | World Legacy Clash | Quick-Play Spell | ||||||||||
Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster. | |||||||||||||
▶︎ Deck | 9.4 (16) | Wightprincess | Effect Monster | ||||||||||
- | 3 | Zombie | 1600 | 0 | |||||||||
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn. | |||||||||||||
▶︎ Deck | 9.5 (22) | Wee Witch's Apprentice |
Link Monster Effect Monster |
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- | - | Spellcaster | 1400 | - | |||||||||
2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of "Wee Witch's Apprentice" once per turn.
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▶︎ Deck | 6.5 (2) | Vendread Chimera |
Ritual Monster Effect Monster |
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- | 5 | Zombie | 2300 | 0 | |||||||||
You can Ritual Summon this card with any "Vendread" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: All monsters your opponent controls lose 500 ATK/DEF. You can only use each effect of "Vendread Chimera" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (7) | Vanquish Soul Dr. Mad Love | Effect Monster | ||||||||||
- | 4 | Fiend | 1200 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Vanquish Soul" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF. ●DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied). You can only use each effect of "Vanquish Soul Dr. Mad Love" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 4.3 (3) | Valkyrie Brunhilde | Effect Monster | ||||||||||
- | 7 | Fairy | 1800 | 2000 | |||||||||
Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your "Valkyrie" monsters cannot be destroyed by battle this turn. | |||||||||||||
▶︎ Deck | 5.1 (15) | Umiiruka | Field Spell | ||||||||||
Increase the ATK of all WATER monsters by 500 points and decrease their DEF by 400 points. | |||||||||||||
▶︎ Deck | 4 (15) | Umi | Field Spell | ||||||||||
All Fish, Sea Serpent, Thunder, and Aqua monsters on the field gain 200 ATK/DEF, also all Machine and Pyro monsters on the field lose 200 ATK/DEF. | |||||||||||||
▶︎ Deck | 6.6 (14) | Ultimate Insect LV7 | Effect Monster | ||||||||||
- | 7 | Insect | 2600 | 1200 | |||||||||
If this card was Special Summoned by the effect of "Ultimate Insect LV5", while it remains on the field all of your opponent's monsters lose 700 ATK and DEF. | |||||||||||||
▶︎ Deck | 2.7 (10) | Trust Guardian |
Effect Monster Tuner Monster |
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- | 3 | Fairy | 0 | 800 | |||||||||
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 7.2 (21) | Trifortressops | Effect Monster | ||||||||||
- | 6 | Machine | 1600 | 2800 | |||||||||
During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If Summoned this way, it is unaffected by other cards' effects, but loses 500 DEF during each player's Standby Phase. | |||||||||||||
▶︎ Deck | 4.6 (8) | Thorn of Malice | Equip Spell | ||||||||||
Equip only to "Black Rose Dragon" or a Plant monster. It gains 600 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster attacks a monster, after damage calculation: The attacked monster loses 600 ATK/DEF. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle. | |||||||||||||
▶︎ Deck | 9.5 (18) | Swordsoul Supreme Sovereign - Chengying |
Synchro Monster Effect Monster |
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- | 10 | Wyrm | 3000 | 3000 | |||||||||
1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn. |
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▶︎ Deck | 1.8 (16) | Sword of Dark Destruction | Equip Spell | ||||||||||
Equip only to a DARK monster. It gains 400 ATK and loses 200 DEF. | |||||||||||||
▶︎ Deck | 8 (12) | Superheavy Samurai Soulfire Suit | Effect Monster | ||||||||||
- | 2 | Machine | 800 | 800 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | |||||||||||||
▶︎ Deck | 7.4 (18) | Superheavy Samurai Soulbreaker Armor Forbidden | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 500 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between its current and original DEF. | |||||||||||||
▶︎ Deck | 1.9 (18) | Steel Shell | Equip Spell | ||||||||||
A WATER monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. | |||||||||||||
▶︎ Deck | 6.1 (7) | Steel Cavalry of Dinon |
Pendulum Monster Effect Monster |
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- | 4 | Dinosaur | 1600 | 2600 | |||||||||
Pendulum Effect Card Text At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step. |
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▶︎ Deck | 6.5 (2) | Starving Venemy Dragon |
Fusion Monster Pendulum Monster Effect Monster |
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- | 7 | Dragon | 2500 | 2000 | |||||||||
Pendulum Effect Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. Card Text 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 3.5 (14) | Stardust Phantom | Effect Monster | ||||||||||
- | 1 | Spellcaster | 0 | 0 | |||||||||
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 7.4 (25) | Splendid Venus | Effect Monster | ||||||||||
- | 8 | Fairy | 2800 | 2400 | |||||||||
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated. | |||||||||||||
▶︎ Deck | 5 (7) | Space Insulator |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.
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▶︎ Deck | 6.8 (26) | Slate Warrior |
Effect Monster Flip Monster |
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- | 4 | Fiend | 1900 | 400 | |||||||||
FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. |
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▶︎ Deck | 8.2 (16) | Sky Striker Ace - Shizuku |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.
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▶︎ Deck | 1.2 (17) | Skull Dice | Normal Trap | ||||||||||
Roll a six-sided die. All monsters your opponent currently controls lose ATK/DEF equal to the result x 100, until the end of this turn. | |||||||||||||
▶︎ Deck | 7.6 (17) | Shootingcode Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.
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▶︎ Deck | 2.5 (13) | Saber Vault | Field Spell | ||||||||||
Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. | |||||||||||||
▶︎ Deck | 4.4 (10) | Roaring Earth | Continuous Trap | ||||||||||
If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.) | |||||||||||||
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