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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain DEF". Search result Showing 31 to 60 of 340
With the effect of "gain DEF".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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9.2 (20) | Arkbrave Dragon | Effect Monster | ||||||||||
- | 7 | Dragon | 2400 | 2000 | |||||||||
If this card is Special Summoned from the GY: You can banish as many face-up Spells/Traps your opponent controls as possible, and if you do, this card gains 200 ATK/DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the GY because it was sent there last turn: You can target 1 Level 7 or 8 Dragon monster in your GY, except "Arkbrave Dragon"; Special Summon it. | |||||||||||||
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9.2 (15) | Scrap Factory | Field Spell | ||||||||||
All "Scrap" monsters gain 200 ATK and DEF. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. You can only use this effect of "Scrap Factory" once per turn. | |||||||||||||
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9.2 (33) | Madolche Chateau | Field Spell | ||||||||||
When this card is activated: Shuffle all "Madolche" monsters in your GY into the Deck. All "Madolche" monsters on the field gain 500 ATK/DEF. If a monster(s) in your GY would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. | |||||||||||||
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9.1 (43) | Number S0: Utopic ZEXAL Forbidden |
Xyz Monster Effect Monster |
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- | - | Warrior | ? | ? | |||||||||
3 "Number" Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Normal Spell Card, then using a "Utopia" monster you control as the Xyz Material. (Transfer its Xyz Materials to this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. Gains 1000 ATK and DEF for each Xyz Material attached to it. Once per opponent's turn (Quick Effect): You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn. |
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9.1 (7) | Mermail Abyssalacia |
Link Monster Effect Monster |
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- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
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9.1 (23) | Missus Radiant |
Link Monster Effect Monster |
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- | - | Beast | 1400 | - | |||||||||
2 EARTH monsters All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
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9.1 (14) | Boot Sector Launch | Field Spell | ||||||||||
All "Rokket" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; ●Special Summon up to 2 "Rokket" monsters with different names from your hand in Defense Position. ●If your opponent controls more monsters than you do: Special Summon "Rokket" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of "Boot Sector Launch" once per turn. |
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9 (22) | Deskbot 003 | Effect Monster | ||||||||||
- | 3 | Machine | 500 | 500 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn. | |||||||||||||
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9 (7) | Aiwass, the Magistus Spell Spirit |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2800 | |||||||||
1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn. |
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9 (83) | Number 86: Heroic Champion - Rhongomyniad Forbidden |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1500 | |||||||||
2 or more (max. 5) Level 4 Warrior monsters Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it. ●1+: Cannot be destroyed by battle. ●2+: Gains 1500 ATK/DEF. ●3+: Unaffected by other cards' effects. ●4+: Your opponent cannot Normal or Special Summon monsters. ●5: Once per turn: You can destroy all cards your opponent controls. |
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9 (14) | Hip Hoshiningen |
Link Monster Effect Monster |
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- | - | Fairy | 1400 | - | |||||||||
2 LIGHT monsters All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of "Hip Hoshiningen" once per turn.
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9 (6) | Karakuri Gama Oil | Equip Spell | ||||||||||
Activate this card by targeting 1 "Karakuri" monster in your GY; Special Summon it and equip it with this card. Once per turn, if the battle position of a face-up "Karakuri" monster(s) you control is changed: The equipped monster gains 500 ATK/DEF (even if this card is no longer equipped). You can only activate 1 "Karakuri Gama Oil" per turn. | |||||||||||||
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9 (5) | Rescue-ACE HQ | Field Spell | ||||||||||
While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. | |||||||||||||
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8.9 (20) | Fortune Lady Water | Effect Monster | ||||||||||
- | 4 | Spellcaster | ? | ? | |||||||||
This card's ATK/DEF become its Level x 300. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). If this card is Special Summoned while you control a "Fortune Lady" monster except "Fortune Lady Water": Draw 2 cards. | |||||||||||||
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8.9 (15) | Fullmetalfoes Alkahest |
Fusion Monster Effect Monster |
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- | 1 | Psychic | 0 | 0 | |||||||||
1 "Metalfoes" monster + 1 Normal Monster Must be Fusion Summoned. Once per turn, during your opponent's turn (Quick Effect): You can target 1 Effect Monster on the field; equip that target to this card. This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as material for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as materials. |
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8.8 (12) | Guardian Slime | Effect Monster | ||||||||||
- | 10 | Aqua | 0 | 0 | |||||||||
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn. | |||||||||||||
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8.8 (9) | Empowerment | Field Spell | ||||||||||
All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK and DEF. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand. | |||||||||||||
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8.7 (27) | Witchcrafter Madame Verre | Effect Monster | ||||||||||
- | 8 | Spellcaster | 1000 | 2800 | |||||||||
During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of "Witchcrafter Madame Verre" once per turn. | |||||||||||||
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8.7 (11) | Superheavy Samurai Soulbuster Gauntlet | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 400 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position "Superheavy Samurai" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard; your battling monster's DEF becomes double its original DEF until the end of this turn. | |||||||||||||
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8.7 (15) | The Phantom Knights of Ancient Cloak | Effect Monster | ||||||||||
- | 3 | Warrior | 800 | 1000 | |||||||||
If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK/DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 "The Phantom Knights" card from your Deck to your hand, except "The Phantom Knights of Ancient Cloak". You can only use each effect of "The Phantom Knights of Ancient Cloak" once per turn. | |||||||||||||
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8.7 (11) | Vampire Fraulein | Effect Monster | ||||||||||
- | 5 | Zombie | 600 | 2000 | |||||||||
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |||||||||||||
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8.7 (42) | Evil HERO Dark Gaia |
Fusion Monster Effect Monster |
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- | 8 | Fiend | ? | 0 | |||||||||
1 Fiend monster + 1 Rock monster Must be Special Summoned with "Dark Fusion". The original ATK of this card becomes the combined original ATK of the materials used for its Fusion Summon. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip effects are not activated at this time.) |
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8.7 (7) | Gravekeeper's Supernaturalist |
Fusion Monster Effect Monster |
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- | 7 | Spellcaster | 2000 | 2000 | |||||||||
2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn. |
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8.7 (11) | Ravenous Crocodragon Archethys |
Synchro Monster Effect Monster |
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- | 9 | Fish | 1000 | 1000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ●If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ●(Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it. |
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8.7 (14) | Number 35: Ravenous Tarantula |
Xyz Monster Effect Monster |
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- | 10 | Insect | 0 | 0 | |||||||||
2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's. |
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8.7 (10) | Clockwork Night | Continuous Spell | ||||||||||
All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn. | |||||||||||||
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8.7 (38) | Necrovalley | Field Spell | ||||||||||
All "Gravekeeper's" monsters gain 500 ATK/DEF. Cards in the GY cannot be banished. Negate any card effect that would move a card in the GY to a different place. Negate any card effect that changes Types or Attributes in the GY. | |||||||||||||
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8.7 (18) | Lemuria, the Forgotten City | Field Spell | ||||||||||
(This card is always treated as "Umi".) All WATER monsters gain 200 ATK/DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the end of this turn. |
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8.6 (25) | Divine Dragon Lord Felgrand | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 2800 | |||||||||
If this card is Special Summoned from the Graveyard: You can target 1 monster your opponent controls or in their Graveyard; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the Graveyard, except "Divine Dragon Lord Felgrand"; Special Summon it to your field. | |||||||||||||
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8.6 (36) | Tragoedia | Effect Monster | ||||||||||
- | 10 | Fiend | ? | ? | |||||||||
When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn. | |||||||||||||
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