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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change ATK". Search result Showing 421 to 450 of 468
With the effect of "change ATK".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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3.3 (12) | Giant Starfall | Normal Trap | |||
Neither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up monster without a Level on the field; for the rest of this turn, any battle damage from battles involving that target is halved, it cannot activate its effects or be destroyed by battle, also its ATK becomes 0. | ||||||
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3.3 (9) | Cubic Rebirth | Normal Trap | |||
When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions. | ||||||
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3.2 (12) | Arcana Force I - The Magician | Effect Monster | |||
- | 4 | Fairy | 1100 | 1100 | ||
When this card is Summoned, toss a coin: ●Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ●Tails: When a Spell Card is activated, your opponent gains 500 Life Points. |
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3.2 (5) | Otoshidamashi |
Effect Monster Tuner Monster |
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- | 1 | Beast | 1000 | 1000 | ||
While you control a monster that is not a Tuner, your opponent's monsters cannot target this card for attacks. If a monster(s) is sent from the field to your opponent's GY: Place 1 Otoshidamashi Counter on this card, then Special Summon "Otoshidamashi Tokens" (Beast/EARTH/Level 1/ATK ?/DEF ?) up to the number of Otoshidamashi Counters on this card. Each Token's Level is increased when Summoned by the number of Otoshidamashi Counters on this card, also each Token's ATK/DEF are its Level when Summoned x 500. You can only use this effect of "Otoshidamashi" once per turn. | ||||||
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3.2 (13) | 8-Claws Scorpion | Effect Monster | |||
- | 2 | Insect | 300 | 200 | ||
Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only. | ||||||
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3.2 (14) | Reptilianne Poison | Normal Spell | |||
Activate only if you control a face-up "Reptilianne" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0. | ||||||
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3.1 (10) | Dino-Sewing | Effect Monster | |||
- | 4 | Fiend | 0 | 0 | ||
Cannot be destroyed by battle. If this card is targeted for an attack: This card gains 1000 ATK and DEF. If this card attacked, after damage calculation: The ATK and DEF gained from this effect returns to 0. | ||||||
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3.1 (63) | Number C32: Shark Drake Veiss |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2800 | 2100 | ||
4 Level 4 WATER monsters You can also Xyz Summon this card by using a "Number 32: Shark Drake" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your Graveyard to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase. |
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3.1 (8) | Heroic Advance | Normal Trap | |||
When a face-up "Heroic" monster you control is targeted for an attack: Target another face-up Level 4 or lower "Heroic" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle. | ||||||
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3 (26) | The Wicked Eraser | Effect Monster | |||
- | 10 | Fiend | ? | ? | ||
Cannot be Special Summoned. Must be Normal Summoned/Set by Tributing 3 monsters. This card's ATK/DEF are equal to the number of cards your opponent controls x 1000. During your Main Phase: You can destroy this card. If this card is destroyed and sent to the GY: Destroy all cards on the field. | ||||||
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3 (3) | ZS - Ouroboros Sage | Effect Monster | |||
- | 3 | Warrior | 600 | 0 | ||
When this card is Normal Summoned: You can Special Summon 1 non-LIGHT "Number" monster from your GY, but negate its effects, and if you do, equip both this card and 1 "Utopia" monster you control to it, each as an Equip Spell that gives it 1700 ATK, also you can only declare one attack for the rest of this turn. When the monster equipped with this card by this card's effect declares an attack on your opponent's monster: You can double the attacking monster's ATK, but destroy it during the End Phase. | ||||||
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3 (23) | Max Warrior | Effect Monster | |||
- | 4 | Warrior | 1800 | 800 | ||
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card destroys an opponent's monster by battle, until your next Standby Phase: this card becomes Level 2 and its original ATK and DEF are halved. | ||||||
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3 (9) | Trickstar Band Sweet Guitar |
Fusion Monster Effect Monster |
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- | 7 | Fairy | 2200 | 1200 | ||
1 "Trickstar" Link Monster + 1 "Trickstar" monster Effect damage inflicted to your opponent by your "Trickstar" Link Monster linked to this card is doubled. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained from this effect returns to 0, then you can add 1 "Trickstar" monster from your GY to your hand. |
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3 (3) | Pig Iron vs. Pen Peg | Quick-Play Spell | |||
Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of "Pig Iron vs. Pen Peg" once per turn. | ||||||
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3 (11) | Double Dragon Descent | Normal Trap | |||
When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's, also its effects are negated. You can only activate 1 "Double Dragon Descent" per turn. | ||||||
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2.9 (11) | Light Wing Shield | Quick-Play Spell | |||
When a monster's attack is negated: Activate 1 of these effects; ●It becomes the End Phase of this turn. ●Target 1 "Utopia" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn. If a "Utopia" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your Graveyard instead. |
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2.8 (19) | Cocoon of Evolution | Effect Monster | |||
- | 3 | Insect | 0 | 2000 | ||
You can target 1 "Petit Moth" you control; equip this card from your hand to that target. While equipped by this effect, the original ATK/DEF of that "Petit Moth" becomes the ATK/DEF of "Cocoon of Evolution". | ||||||
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2.8 (16) | Cat's Ear Tribe | Effect Monster | |||
- | 1 | Beast-Warrior | 200 | 100 | ||
The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step. | ||||||
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2.8 (11) | Reverse Glasses | Normal Trap | |||
Halve the ATK of all face-up monsters currently on the field, until the End Phase. | ||||||
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2.8 (17) | Adhesion Trap Hole | Normal Trap | |||
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK. | ||||||
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2.7 (18) | Magicians Unite | Normal Spell | |||
If you control 2 or more Attack Position Spellcaster monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, also for the rest of this turn after this card resolves, other Spellcaster monsters you control cannot attack. | ||||||
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2.6 (25) | Karate Man | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase. | ||||||
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2.6 (17) | Fusion Devourer | Effect Monster | |||
- | 4 | Fiend | 1400 | 1200 | ||
When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only. | ||||||
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2.6 (10) | Synchro Gift | Normal Spell | |||
Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK. | ||||||
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2.6 (20) | Pestilence | Equip Spell | |||
Equip only to a Warrior-Type, Beast-Warrior-Type, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster. | ||||||
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2.6 (12) | Berserking | Continuous Trap | |||
Once per turn, during your Main Phase or your opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK. | ||||||
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2.5 (13) | Half or Nothing | Normal Trap | |||
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects. ●Halve the ATK of all monsters they currently control, until the end of the Battle Phase. ●End the Battle Phase. |
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2.4 (35) | Meklord Astro Dragon Asterisk | Effect Monster | |||
- | 10 | Machine | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player. | ||||||
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2.4 (12) | Great Spirit | Effect Monster | |||
- | 4 | Rock | 500 | 1500 | ||
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn. | ||||||
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2.3 (15) | Goggle Golem |
Effect Monster Gemini Monster |
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- | 4 | Rock | 1500 | 500 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ●The original ATK of this card becomes 2100. |
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