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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "gain LP". Search result  Showing 211 to 237 of 237

With the effect of "gain LP".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ロイヤルナイツ ▶︎ Deck 2 14 Royal Knight Effect Monster
- 3 Fairy 1300 800
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to the DEF of the destroyed monster.
盗人ゴブリン ▶︎ Deck 2 14 Goblin Thief Normal Spell
Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.
天使の生き血 ▶︎ Deck 1.9 16 Soul of the Pure Normal Spell
Increase your Life Points by 800 points.
エネルギー吸収板 ▶︎ Deck 1.9 11 Energy-Absorbing Monolith Normal Trap
Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken.
チェンジ・デステニー ▶︎ Deck 1.9 11 Changing Destiny Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, change it to Defense Position and it cannot change its battle position while it is face-up on the field. Then, your opponent chooses 1 of these effects.
●You (the opponent of this card's activator) gain LP equal to half the target's ATK.
●Your opponent (the activator of this card) takes damage equal to half the target's ATK.
吸収天児 ▶︎ Deck 1.8 15 Absorbing Kid from the Sky Effect Monster
- 4 Fairy 1300 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.
不死之炎鳥 ▶︎ Deck 1.8 12 Fushi No Tori Effect Monster
Spirit Monster
- 4 Winged Beast 1200 0
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.
八尺勾玉 ▶︎ Deck 1.8 8 Orb of Yasaka Equip Spell
Equip only to a Spirit Monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.
ホーリー・エルフの祝福 ▶︎ Deck 1.8 16 Gift of The Mystical Elf Normal Trap
Increase your Life Points by 300 points for each monster on the field.
ヒール・ウェーバー ▶︎ Deck 1.7 27 Healing Wave Generator Effect Monster
- 4 Machine 800 1600
Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.
CNo.92 偽骸虚龍 Heart-eartH Chaos Dragon ▶︎ Deck 1.7 43 Number C92: Heart-eartH Chaos Dragon Xyz Monster
Effect Monster
- 10 Dragon 1000 0
4 Level 10 monsters
Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain LP equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect.
●Once per turn: You can detach 1 material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated.
サニー・ピクシー ▶︎ Deck 1.6 14 Sunny Pixie Effect Monster
Tuner Monster
- 1 Spellcaster 300 400
If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster: Gain 1000 Life Points.
魔法の国の王女-ピケル ▶︎ Deck 1.5 12 Princess Pikeru Effect Monster
- 4 Spellcaster 2000 0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Trial of the Princesses". During your Standby Phase, gain 800 Life Points for each monster you control.
モウヤンのカレー ▶︎ Deck 1.4 22 Mooyan Curry Normal Spell
Choose 1 player; that player gains 200 Life Points.
オプションハンター ▶︎ Deck 1.4 9 Option Hunter Normal Trap
Activate only when a monster you control is destroyed by battle and sent to the Graveyard. Gain Life Points equal to the original ATK of the destroyed monster.
ブラックポータン ▶︎ Deck 1.3 18 Black Potan Effect Monster
- 1 Fiend 200 100
If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.
恵みの像 ▶︎ Deck 1.3 12 Elephant Statue of Blessing Effect Monster
- 3 Rock 1500 0
When this card is sent from your hand to your Graveyard by an opponent's card effect: You gain 2000 Life Points.
迷走悪魔 ▶︎ Deck 1.2 17 Stray Asmodian Effect Monster
- 3 Fiend 1300 1700
When this card is destroyed and sent to the Graveyard by battle, both players gain 800 Life Points.
グリフォンの羽根帚 ▶︎ Deck 1.2 19 Gryphon's Feather Duster Normal Spell
Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.
ブルー・ポーション ▶︎ Deck 1.2 25 Blue Medicine Normal Spell
Gain 400 Life Points.
レッド・ポーション ▶︎ Deck 1.2 30 Red Medicine Normal Spell
Increase your Life Points by 500 points.
ナイルの恵み ▶︎ Deck 1.2 15 Blessings of the Nile Continuous Spell
Each time card(s) are discarded from your hand to the Graveyard by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.
サイコ・ソウル ▶︎ Deck 1.2 10 Psychic Soul Normal Trap
Tribute 1 Psychic-Type monster you control. Gain Life Points equal to the Level of the Tributed monster x 300.
チェーン・ヒーリング ▶︎ Deck 1.2 15 Chain Healing Normal Trap
Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.
ゴブリンの秘薬 ▶︎ Deck 1.1 26 Goblin's Secret Remedy Normal Spell
Increase your Life Points by 600 points.
スリーストライク・バリア ▶︎ Deck 1.1 20 Three Strikes Barrier Normal Trap
If your opponent controls exactly 3 cards: Activate 1 of these effects;
●This turn, your monsters cannot be destroyed by battle.
●This turn, you take no battle damage.
●This turn, each time your monster inflicts battle damage to your opponent, you gain the same amount of LP.
初買い ▶︎ Deck 1 8 Hatsugai Normal Trap
Excavate the top 5 cards of your opponent's Deck (or as many as possible), choose 1 excavated card, and declare a number in multiples of 100 (min. 100, max. 3000). Your opponent can choose to gain LP equal to the declared number. If they gained LP, you lose that amount of LP, and if you do, add that chosen card to your hand, also place the rest on top of the Deck in the same order. If they did not, place the excavated cards on top of the Deck in the same order.
Other sorts : Card Registration Date, scale blue, scale red

(8/8 pages) 211 - 237

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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