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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "battles damage related". Search result Showing 61 to 90 of 319
With the effect of "battles damage related".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.1 (9) | Marincess Marbled Rock |
Link Monster Effect Monster |
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- | - | Cyberse | 2500 | - | |||||||||
2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.
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▶︎ Deck | 8.1 (11) | U.A. Powered Jersey | Equip Spell | ||||||||||
Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand. | |||||||||||||
▶︎ Deck | 8 (22) | Amazoness Swords Woman | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1600 | |||||||||
Your opponent takes any battle damage you would have taken from battles involving this card instead. | |||||||||||||
▶︎ Deck | 8 (34) | Ancient Gear Gadjiltron Dragon | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 2000 | |||||||||
If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters. ●Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. ●Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent. ●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent. |
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▶︎ Deck | 8 (8) | U.A. Dreadnought Dunker | Effect Monster | ||||||||||
- | 7 | Warrior | 2500 | 1800 | |||||||||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it. | |||||||||||||
▶︎ Deck | 8 (6) | Time Thief Chronocorder | Effect Monster | ||||||||||
- | 4 | Machine | 1000 | 1000 | |||||||||
During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Time Thief Chronocorder" once per turn. | |||||||||||||
▶︎ Deck | 8 (7) | T.G. Drill Fish | Effect Monster | ||||||||||
- | 1 | Fish | 100 | 800 | |||||||||
This card can attack directly. You can only use each of the following effects of "T.G. Drill Fish" once per turn. ●If all monsters you control are "T.G." monsters (min. 1): You can Special Summon this card from your hand. ●When a "T.G." monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it. |
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▶︎ Deck | 8 (17) | Deskbot 004 | Effect Monster | ||||||||||
- | 4 | Machine | 500 | 500 | |||||||||
If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position. | |||||||||||||
▶︎ Deck | 8 (29) | Masked HERO Anki |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2800 | 1200 | |||||||||
Must be Special Summoned by "Mask Change". This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of "Masked HERO Anki" once per turn. | |||||||||||||
▶︎ Deck | 8 (8) | Xyz Armor Fortress |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2500 | 800 | |||||||||
2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled. |
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▶︎ Deck | 8 (11) | Kikinagashi Fucho |
Xyz Monster Effect Monster |
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- | 1 | Winged Beast | 0 | 0 | |||||||||
2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. |
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▶︎ Deck | 8 (5) | Abyss Actor - Comic Relief |
Pendulum Monster Effect Monster |
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- | 3 | Fiend | 1000 | 2000 | |||||||||
Pendulum Effect You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn. Card Text You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone. |
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▶︎ Deck | 8 (4) | Sunavalon Dryanome | Link Monster | ||||||||||
- | - | Plant | 0 | - | |||||||||
2+ Plant monsters This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Three times per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate the attack, and if you do, move that monster you control to another of your Main Monster Zones.
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▶︎ Deck | 8 (14) | Cerulean Skyfire | Continuous Spell | ||||||||||
To Special Summon "Hamon, Lord of Striking Thunder" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position "Hamon, Lord of Striking Thunder", you can negate any Spell/Trap effect activated by your opponent, then, change 1 "Hamon, Lord of Striking Thunder" you control to Defense Position. If a face-up "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" you control leaves the field: You take no damage this turn. | |||||||||||||
▶︎ Deck | 8 (4) | Nagel's Protection | Continuous Spell | ||||||||||
"Tindangle" monsters in your Main Monster Zones cannot be destroyed by battle or your opponent's card effects. Once per turn, if your "Tindangle" monster inflicts battle damage to your opponent, the damage is doubled. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Nagel's Protection" from your Deck to your hand. You can only use this effect of "Nagel's Protection" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (15) | Gouki Octostretch | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (14) | Destiny HERO - Dynatag | Effect Monster | ||||||||||
- | 5 | Warrior | 1000 | 1000 | |||||||||
During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn. | |||||||||||||
▶︎ Deck | 7.9 (53) | Yata-Garasu |
Effect Monster Spirit Monster |
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- | 2 | Fiend | 200 | 100 | |||||||||
Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. If this card inflicts battle damage to your opponent: Skip the Draw Phase of their next turn. | |||||||||||||
▶︎ Deck | 7.9 (12) | Hot Red Dragon Archfiend Bane |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3000 | |||||||||
1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuners with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Bane" once per turn. |
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▶︎ Deck | 7.9 (18) | Performage Trapeze Magician |
Xyz Monster Effect Monster |
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- | 4 | Spellcaster | 2500 | 2000 | |||||||||
2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck. |
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▶︎ Deck | 7.9 (10) | D/D Savant Thomas |
Pendulum Monster Effect Monster |
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- | 8 | Fiend | 1800 | 2600 | |||||||||
Pendulum Effect During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn. Card Text You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn. |
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▶︎ Deck | 7.8 (6) | Libromancer Fireburst |
Ritual Monster Effect Monster |
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- | 7 | Cyberse | 2800 | 2800 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 "Libromancer" Ritual Monster from your GY; this card gains 200 ATK. | |||||||||||||
▶︎ Deck | 7.8 (4) | F.A. Shining Star GT |
Link Monster Effect Monster |
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- | - | Machine | 0 | - | |||||||||
2 Machine monsters Gains ATK equal to the total Levels of the "F.A." monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a "F.A." Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "F.A. Shining Star GT" once per turn.
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▶︎ Deck | 7.8 (19) | A Wild Monster Appears! | Normal Spell | ||||||||||
If only your opponent controls a monster: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage. | |||||||||||||
▶︎ Deck | 7.8 (23) | Inferno Tempest | Quick-Play Spell | ||||||||||
When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play. | |||||||||||||
▶︎ Deck | 7.8 (16) | Ancient City - Rainbow Ruins | Field Spell | ||||||||||
You must have this many "Crystal Beast" cards in your Spell & Trap Zone to activate and to resolve these effects. ●1+: This card cannot be destroyed by card effects. ●2+: Once per turn (including the opponent's) you can halve the battle damage you take. ●3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the GY; negate the activation, and if you do, destroy it. ●4+: Once per turn, during your Main Phase: You can draw 1 card. ●5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Zone; Special Summon that target. |
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▶︎ Deck | 7.7 (25) | Spell Striker | Effect Monster | ||||||||||
- | 3 | Warrior | 600 | 200 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card. | |||||||||||||
▶︎ Deck | 7.7 (14) | Yosenju Kama 2 | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1800 | 200 | |||||||||
If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 "Yosenju" monster from your hand, except "Yosenju Kama 2". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. | |||||||||||||
▶︎ Deck | 7.7 (10) | Marincess Wonder Heart |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.
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▶︎ Deck | 7.7 (7) | Cubic Dharma | Continuous Spell | ||||||||||
You take no battle damage from attacks involving your "Cubic" monsters. You can only use each of the following effects of "Cubic Dharma" once per turn, during your Main Phase: ●You can send 1 "Cubic" card from your hand to the GY, and if you do, draw 1 card. ●You can banish this card from your GY, then target 1 "Cubic" monster in your GY; add it to your hand. |
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