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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your hand to the GY". Search result Showing 541 to 570 of 607
With the effect of "send card from your hand to the GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 3.1 (12) | Destiny HERO - Dunker | Effect Monster | |||
- | 4 | Warrior | 1200 | 1700 | ||
You can send 1 "Destiny HERO" card from your hand to the Graveyard; inflict 500 damage to your opponent. | ||||||
▶︎ Deck | 3.1 (37) | Destiny HERO - Dusktopia |
Fusion Monster Effect Monster |
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- | 10 | Warrior | 3000 | 3000 | ||
1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn). |
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▶︎ Deck | 3.1 (13) | Laval the Greater |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2400 | 800 | ||
1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the Graveyard. If this card would be destroyed by a card effect, you can banish 1 "Laval" monster from your Graveyard instead. |
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▶︎ Deck | 3.1 (20) | Drop Off | Normal Trap | |||
When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew. | ||||||
▶︎ Deck | 3 (3) | Subterror Nemesis Defender | Effect Monster | |||
- | 2 | Beast-Warrior | 100 | 2000 | ||
During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the Graveyard, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects. | ||||||
▶︎ Deck | 3 (11) | Dark Crusader | Effect Monster | |||
- | 4 | Warrior | 1600 | 200 | ||
You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK. | ||||||
▶︎ Deck | 3 (25) | Vampire Genesis | Effect Monster | |||
- | 8 | Zombie | 3000 | 2100 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target. | ||||||
▶︎ Deck | 3 (43) | Number 10: Illumiknight |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2400 | 2400 | ||
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card. |
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▶︎ Deck | 3 (16) | Witchcrafter Confusion Confession | Normal Spell | |||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a "Witchcrafter" monster. During your End Phase, if you control a "Witchcrafter" monster while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Confusion Confession" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 3 (10) | Fengsheng Mirror | Normal Spell | |||
Look at your opponent's hand. Select and discard 1 Spirit Monster to the Graveyard if Spirit Monsters exist in his/her hand. | ||||||
▶︎ Deck | 2.9 (14) | Mimir of the Nordic Ascendant | Effect Monster | |||
- | 2 | Fairy | 600 | 0 | ||
Once per turn, at the start of your Standby Phase, if you control a "Nordic" monster and this card is in your GY: You can send 1 Spell from your hand to the GY; Special Summon this card. | ||||||
▶︎ Deck | 2.9 (16) | Dimension Wanderer | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
When a monster is banished by the effect of "Galaxy-Eyes Photon Dragon": You can send this card from your hand to the Graveyard; inflict 3000 damage to your opponent. You can only use the effect of "Dimension Wanderer" once per turn. | ||||||
▶︎ Deck | 2.9 (16) | Lady of D. | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1000 | ||
Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the Graveyard instead. | ||||||
▶︎ Deck | 2.9 (14) | Wicked-Breaking Flamberge - Baou | Equip Spell | |||
Send 1 card from your hand to the GY, then target 1 monster on the field; equip this card to that target. It gains 500 ATK. Negate the effects of opponent's monsters destroyed by battle with the equipped monster. | ||||||
▶︎ Deck | 2.9 (9) | Guardragon Shield | Field Spell | |||
You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of "Guardragon Shield" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead. | ||||||
▶︎ Deck | 2.8 (10) | Koa'ki Meiru Ghoulungulate | Effect Monster | |||
- | 5 | Zombie | 2500 | 1700 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead. | ||||||
▶︎ Deck | 2.8 (12) | Fabled Miztoji |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 400 | 200 | ||
You can send this card from your hand to the GY, then target 1 non-Tuner "Fabled" monster you control; that monster is treated as a Tuner while face-up on the field. | ||||||
▶︎ Deck | 2.8 (4) | Vision Fusion | Normal Spell | |||
Fusion Summon 1 "HERO" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can also use up to 2 monsters in your Spell & Trap Zone that are being treated as Continuous Traps as Fusion Material, by banishing them. You can only activate 1 "Vision Fusion" per turn. | ||||||
▶︎ Deck | 2.8 (18) | Spell Chronicle | Continuous Spell | |||
Activate this card by sending your entire hand to the GY; banish 5 Spells/Traps from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card when that Spell Card resolves. You can remove 2 Chronicle Counters from this card; your opponent chooses 1 card banished by this card's effect for you to add to your hand. If this face-up card in the Spell & Trap Zone leaves the field: You take 500 damage for each card currently banished by this card's effect. | ||||||
▶︎ Deck | 2.8 (20) | Wonder Balloons | Continuous Spell | |||
Once per turn: You can send any number of cards from your hand to the GY; place 1 Balloon Counter on this card for each card sent to the GY. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card. | ||||||
▶︎ Deck | 2.7 (27) | Tatakawa Knight | Effect Monster | |||
- | 4 | Warrior | 1500 | 0 | ||
If the activation of your Spell/Trap Card is negated by your opponent's card effect: You can send this card from your hand to the Graveyard; inflict 1500 damage to your opponent. | ||||||
▶︎ Deck | 2.7 (11) | Bujinunity | Normal Spell | |||
If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn. | ||||||
▶︎ Deck | 2.7 (20) | Tri-Blaze Accelerator | Continuous Spell | |||
Activate this card by sending 1 face-up "Blaze Accelerator" you control to the GY. During your Main Phase: You can target 1 monster your opponent controls; send 1 Pyro monster from your hand to the GY, and if you do, destroy that target, and if you do that, inflict 500 damage to your opponent. Your monsters cannot attack the turn you activate this effect. | ||||||
▶︎ Deck | 2.6 (13) | Zeman the Ape King |
Synchro Monster Effect Monster |
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- | 7 | Beast | 2500 | 1800 | ||
1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack. |
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▶︎ Deck | 2.5 (17) | Jinzo - Lord | Effect Monster | |||
- | 8 | Machine | 2600 | 1600 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 1 face-up "Jinzo" you control to the GY. Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field. Once per turn: You can destroy as many face-up Traps on the field as possible, and if you do, inflict 300 damage to your opponent for each card destroyed. | ||||||
▶︎ Deck | 2.5 (12) | Hunter of Black Feathers | Effect Monster | |||
- | 4 | Beast-Warrior | 1700 | 1000 | ||
While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls. | ||||||
▶︎ Deck | 2.5 (12) | Armed Changer | Equip Spell | |||
Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster by battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand. | ||||||
▶︎ Deck | 2.5 (15) | Fake Feather | Normal Trap | |||
Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card. | ||||||
▶︎ Deck | 2.4 (28) | Gadget Hauler | Effect Monster | |||
- | 6 | Machine | 1300 | 0 | ||
Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each. | ||||||
▶︎ Deck | 2.4 (11) | Koa'ki Meiru Speeder | Effect Monster | |||
- | 3 | Machine | 1200 | 2200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card. | ||||||
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