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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your field to the GY". Search result Showing 331 to 360 of 715
With the effect of "send card from your field to the GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.3 (3) | Synchro Dilemma | Continuous Spell | ||||||||||
You can activate 1 of the following effects; ●Send 1 "Synchron" monster from your hand or face-up field to the GY; Special Summon 1 monster from your hand. ●Target 1 other card you control; destroy it, and if you do, Special Summon 1 "Synchron" monster with a different original name from your hand or GY. You can only use this effect of "Synchro Dilemma" once per turn. |
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▶︎ Deck | 7.3 (4) | Jurassic Power | Continuous Spell | ||||||||||
All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (3) | Tri-Brigade Stand-Off | Continuous Spell | ||||||||||
You cannot Special Summon monsters from the Extra Deck, except Beast, Beast-Warrior, or Winged Beast Monsters. You can send 1 monster from your hand or field to the GY; add 1 "Tri-Brigade" monster from your Deck to your hand with a different original Type than that monster sent to the GY. You can only use this effect of "Tri-Brigade Stand-Off" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; your opponent cannot declare an attack this turn. | |||||||||||||
▶︎ Deck | 7.3 (12) | Favorite Hero | Equip Spell | ||||||||||
Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row. | |||||||||||||
▶︎ Deck | 7.3 (6) | Blessed Winds | Continuous Trap | ||||||||||
You can activate 1 of the following effects. ●Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ●Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ●Pay 1000 LP; Special Summon 1 "Aroma" monster from your GY. You can only use this effect of "Blessed Winds" once per turn. |
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▶︎ Deck | 7.2 (28) | Manticore of Darkness | Effect Monster | ||||||||||
- | 6 | Beast-Warrior | 2300 | 1000 | |||||||||
During the End Phase, if this card is in the GY because it was sent there this turn: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or face-up field to the GY; Special Summon this card from your GY. | |||||||||||||
▶︎ Deck | 7.2 (14) | Superheavy Samurai Battleball |
Effect Monster Tuner Monster |
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- | 2 | Machine | 100 | 800 | |||||||||
If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (13) | Mermail Abyssocea | Effect Monster | ||||||||||
- | 3 | Aqua | 1100 | 1900 | |||||||||
You can target 1 "Mermail" monster you control; Special Summon any number of Level 4 or lower "Mermail" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the Graveyard. You can only use the effect of "Mermail Abyssocea" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (6) | Amunessia, the Ogdoadic Queen | Effect Monster | ||||||||||
- | 8 | Reptile | 2700 | 2100 | |||||||||
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (10) | Doom Virus Dragon |
Fusion Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1500 | |||||||||
Must be Special Summoned with "The Fang of Critias", using "Crush Card Virus". If this card is Special Summoned: Look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK. | |||||||||||||
▶︎ Deck | 7.2 (29) | Phantasmal Lord Ultimitl Bishbaalkin |
Synchro Monster Effect Monster |
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- | - | Dragon | 0 | 0 | |||||||||
(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of "Utchatzimime Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn. |
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▶︎ Deck | 7.2 (5) | Dragunity Knight - Gormfaobhar |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 2300 | |||||||||
1 "Dragunity" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 "Dragunity" Tuner in your GY; equip it to this card. (Quick Effect): You can send 1 Equip Card you control that is equipped to this card to the GY, then target up to 2 cards in your opponent's GY; banish them. You can only use each effect of "Dragunity Knight - Gormfaobhar" once per turn. |
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▶︎ Deck | 7.2 (12) | Performapal Trump Girl |
Pendulum Monster Effect Monster |
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- | 2 | Spellcaster | 200 | 200 | |||||||||
Pendulum Effect Card Text Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase. |
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▶︎ Deck | 7.2 (9) | All-Eyes Phantom Dragon |
Pendulum Monster Effect Monster |
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- | 10 | Dragon | 3000 | 2500 | |||||||||
Pendulum Effect Once per turn, at the end of the Damage Step, if your Dragon Pendulum Monster attacked an opponent's monster: You can activate this effect; it can attack again in a row. You cannot declare attacks the turn you activate this effect, except with that monster. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or face-up Extra Deck) by Tributing all monsters you control (min. 2), including a Dragon Pendulum Monster. You can only Special Summon "All-Eyes Phantom Dragon" once per turn this way. Once per turn, during damage calculation, if this card battles an opponent's monster: Double this card's current ATK until the end of this turn. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Spell/Trap you control to the GY; negate the activation. |
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▶︎ Deck | 7.2 (15) | Update Jammer |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.
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▶︎ Deck | 7.2 (15) | Herald of the Abyss | Normal Spell | ||||||||||
Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn. | |||||||||||||
▶︎ Deck | 7.2 (15) | Aerial Recharge | Continuous Trap | ||||||||||
Once per turn: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or "Mecha Phantom Beast" monster, or send this card to the Graveyard. | |||||||||||||
▶︎ Deck | 7.2 (10) | Hazy Glory | Continuous Trap | ||||||||||
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. You can send this face-up card from the field to the Graveyard to target 1 "Hazy" card in your Graveyard, except "Hazy Glory"; add that target to your hand. | |||||||||||||
▶︎ Deck | 7.2 (15) | Dark Factory of More Production | Continuous Trap | ||||||||||
You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn. | |||||||||||||
▶︎ Deck | 7.2 (12) | Re-qliate | Continuous Trap | ||||||||||
If a monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster(s) is Special Summoned, and it is a Level 5 or higher monster: Negate its effects until the end of this turn, also banish it when it leaves the field. If there is no "Qli" card on the field, except "Re-qliate", send this card to the Graveyard. | |||||||||||||
▶︎ Deck | 7.1 (7) | Armed Dragon Thunder LV3 | Effect Monster | ||||||||||
- | 3 | Dragon | 1200 | 900 | |||||||||
This card's name becomes "Armed Dragon LV3" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV3" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card. | |||||||||||||
▶︎ Deck | 7.1 (20) | Evocator Chevalier |
Effect Monster Gemini Monster |
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- | 4 | Warrior | 1900 | 900 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target. |
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▶︎ Deck | 7.1 (7) | Autorokket Dragon | Effect Monster | ||||||||||
- | 3 | Dragon | 1600 | 1000 | |||||||||
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 "Rokket" monster from your Deck, except "Autorokket Dragon". You can only use each effect of "Autorokket Dragon" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (8) | Gravekeeper's Spiritualist | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1500 | 1500 | |||||||||
During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (14) | Familiar-Possessed - Lyna | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1850 | 1500 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage. | |||||||||||||
▶︎ Deck | 7.1 (12) | Ignoble Knight of Black Laundsallyn | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 800 | |||||||||
You can send 1 face-up LIGHT Normal Monster you control to the Graveyard; Special Summon this card from your hand or Graveyard. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. You can only use this effect of "Ignoble Knight of Black Laundsallyn" once per turn. You can only control 1 face-up "Ignoble Knight of Black Laundsallyn". | |||||||||||||
▶︎ Deck | 7.1 (17) | Brotherhood of the Fire Fist - Gorilla | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1600 | 1000 | |||||||||
Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target. | |||||||||||||
▶︎ Deck | 7.1 (27) | White Elephant's Gift | Normal Spell | ||||||||||
Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards. | |||||||||||||
▶︎ Deck | 7.1 (22) | Ultra Polymerization | Normal Spell | ||||||||||
Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated. | |||||||||||||
▶︎ Deck | 7.1 (22) | Magic Planter | Normal Spell | ||||||||||
Send 1 face-up Continuous Trap you control to the GY; draw 2 cards. | |||||||||||||
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