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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Monster". Search result Showing 1,231 to 1,260 of 1,498
With the effect of "banish Monster".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5 (2) | Swordsoul Assessment | Normal Trap | ||||||||||
Target 1 face-up monster you control; banish up to 5 "Swordsoul" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Assessment" once per turn. | |||||||||||||
▶︎ Deck | 5 (4) | World Legacy Bestowal | Normal Trap | ||||||||||
Activate 1 of the following effects. ●Send 1 Link Monster your opponent controls to the GY. ●Banish 7 "World Legacy" cards from your GY; add 1 Cyberse monster from your Deck to your hand. You can only activate 1 "World Legacy Bestowal" per turn. |
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▶︎ Deck | 5 (8) | Dice Roll Battle | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Target 1 "Speedroid" monster in your Graveyard; banish both it and 1 "Speedroid" Tuner monster in your hand, and if you do, Special Summon from your Extra Deck, 1 Synchro Monster whose Level equals the total original Levels of those 2 monsters. During your opponent's Battle Step: You can banish this card from your Graveyard, then target 1 face-up Attack Position Synchro Monster on each side of the field; make that face-up Attack Position monster your opponent controls attack that monster you control, and perform damage calculation. | |||||||||||||
▶︎ Deck | 5 (10) | Pyramid of Light | Continuous Trap | ||||||||||
If this face-up card is removed from your side of the field, destroy "Andro Sphinx" and "Sphinx Teleia" on your side of the field and remove them from play. | |||||||||||||
▶︎ Deck | 5 (4) | Monster Rebone | Continuous Trap | ||||||||||
If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's Graveyard; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card. | |||||||||||||
▶︎ Deck | 5 (10) | Sealing Ceremony of Raiton | Continuous Trap | ||||||||||
Once per turn: You can return 1 face-up WIND monster you control to the bottom of the Main Deck to target up to 2 cards in your opponent's Graveyard; banish those targets. | |||||||||||||
▶︎ Deck | 4.9 (9) | Ancient Gear Hydra | Effect Monster | ||||||||||
- | 7 | Machine | 2700 | 1700 | |||||||||
At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent cannot activate Spell/Trap Cards and monster effects until the end of the Damage Step. | |||||||||||||
▶︎ Deck | 4.9 (15) | Djinn Disserere of Rituals | Effect Monster | ||||||||||
- | 1 | Fiend | 200 | 200 | |||||||||
When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects. | |||||||||||||
▶︎ Deck | 4.9 (18) | Banisher of the Light | Effect Monster | ||||||||||
- | 3 | Fairy | 100 | 2000 | |||||||||
Any card sent to the GY is banished instead. | |||||||||||||
▶︎ Deck | 4.9 (7) | Zuijin of the Ice Barrier | Effect Monster | ||||||||||
- | 2 | Warrior | 500 | 300 | |||||||||
You can Tribute this card; Special Summon 1 Level 5 or higher "Ice Barrier" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Zuijin of the Ice Barrier" once per turn. | |||||||||||||
▶︎ Deck | 4.9 (14) | CXyz Comics Hero Legend Arthur |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 3000 | 2400 | |||||||||
3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect. ●When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK. |
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▶︎ Deck | 4.9 (8) | Power Pickaxe | Equip Spell | ||||||||||
Once per turn, you can select and remove from play 1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase. | |||||||||||||
▶︎ Deck | 4.9 (8) | First-Aid Squad | Normal Trap | ||||||||||
Target 1 Normal Monster in your Graveyard; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your Graveyard in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level 3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of "First-Aid Squad" once per turn. If Summoned this way, banish this card when it leaves the field. | |||||||||||||
▶︎ Deck | 4.9 (16) | Double Trap Hole | Normal Trap | ||||||||||
If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position. | |||||||||||||
▶︎ Deck | 4.9 (8) | Dimension Gate | Continuous Trap | ||||||||||
Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect. | |||||||||||||
▶︎ Deck | 4.8 (10) | Gaia, the Polar Knight | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1200 | |||||||||
You can only use each effect of "Gaia, the Polar Knight" once per turn. ●You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. ●You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn. |
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▶︎ Deck | 4.8 (4) | The Abyss Dragon Swordsoul | Effect Monster | ||||||||||
- | 8 | Wyrm | 3000 | 2900 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. You can only use each effect of "The Abyss Dragon Swordsoul" once per turn. | |||||||||||||
▶︎ Deck | 4.8 (4) | Loud Cloud the Storm Serpent | Effect Monster | ||||||||||
- | 5 | Reptile | 0 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of "Loud Cloud the Storm Serpent" once per turn. ●You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK. ●You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it. |
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▶︎ Deck | 4.8 (18) | Rosaria, the Stately Fallen Angel | Effect Monster | ||||||||||
- | 8 | Plant | 2900 | 2400 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (1 from your hand and 1 from your Graveyard). Once per turn: You can negate the effects of all other face-up cards currently on the field, until the end of this turn. | |||||||||||||
▶︎ Deck | 4.8 (4) | Starry Knight Flamel | Effect Monster | ||||||||||
- | 4 | Fairy | 1500 | 1000 | |||||||||
When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 4.8 (14) | Future Samurai |
Effect Monster Gemini Monster |
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- | 4 | Warrior | 1600 | 1200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target. |
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▶︎ Deck | 4.8 (10) | Dark Blade the Captain of the Evil World | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1500 | |||||||||
Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead. | |||||||||||||
▶︎ Deck | 4.8 (4) | Rose Shaman | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 200 | |||||||||
You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if you added a Plant monster whose original Level is 7 or higher, you can send 1 Plant monster from your Deck to the GY. You can only use 1 "Rose Shaman" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 4.8 (23) | Elemental HERO Divine Neos |
Fusion Monster Effect Monster |
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- | 12 | Warrior | 2500 | 2500 | |||||||||
Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects. | |||||||||||||
▶︎ Deck | 4.8 (10) | White Wing Magician |
Pendulum Monster Tuner Monster Effect Monster |
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- | 4 | Spellcaster | 1600 | 1400 | |||||||||
Pendulum Effect Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card. Card Text (This card is always treated as a "Synchro Dragon" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it. |
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▶︎ Deck | 4.8 (9) | Borrelcode Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2500 | - | |||||||||
2+ Effect Monsters This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.
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▶︎ Deck | 4.8 (16) | Train Connection | Equip Spell | ||||||||||
Must be equipped to an EARTH Machine monster, by banishing 2 Level 10 or higher Machine monsters from your GY. The equipped monster's ATK becomes double its original ATK, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack. | |||||||||||||
▶︎ Deck | 4.8 (21) | Rage with Eyes of Blue | Quick-Play Spell | ||||||||||
Banish this card, and as many cards as possible from your hand, field, and GY, face-down, and if you do, Special Summon up to 3 copies of "Blue-Eyes White Dragon" from your Deck. You cannot Normal or Special Summon monsters the turn you activate this card, except "Blue-Eyes White Dragon". | |||||||||||||
▶︎ Deck | 4.8 (10) | Ghosts From the Past | Normal Trap | ||||||||||
Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn. | |||||||||||||
▶︎ Deck | 4.8 (12) | Armageddon Designator | Normal Trap | ||||||||||
Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name for the rest of this Duel. | |||||||||||||
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