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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "return to the Deck, Extra Deck, from hand". Search result Showing 31 to 60 of 147
With the effect of "return to the Deck, Extra Deck, from hand".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9 (39) | Plaguespreader Zombie |
Effect Monster Tuner Monster |
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- | 2 | Zombie | 400 | 200 | ||
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field. | ||||||
▶︎ Deck | 9 (4) | Lavalval Salamander |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2600 | 200 | ||
1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position. |
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▶︎ Deck | 8.9 (12) | Generaider Boss Quest | Normal Spell | |||
Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn. | ||||||
▶︎ Deck | 8.9 (15) | Zexal Construction | Normal Spell | |||
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ●"ZW -" monster ●"ZS -" monster ●"Zexal" Spell/Trap ●"Rank-Up-Magic" Spell ●"Rank-Down-Magic" Spell You can only activate 1 "Zexal Construction" per turn. |
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▶︎ Deck | 8.8 (6) | Endymion, the Magistus of Mastery | Effect Monster | |||
- | 4 | Spellcaster | 1300 | 1700 | ||
You can target 1 "Magistus" monster you control; equip it with 1 "Magistus" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Endymion, the Magistus of Mastery" once per turn. | ||||||
▶︎ Deck | 8.7 (30) | Pot of The Forbidden |
Effect Monster Flip Monster |
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- | 9 | Rock | 2000 | 3000 | ||
FLIP: You can activate 1 of these effects; ●Draw 2 cards. ●Return all Spell and Trap Cards on the field to the hand. ●Destroy all monsters your opponent controls. ●Look at your opponent's hand, also shuffle 1 card from their hand into the Deck. You can only use this effect of "Pot of The Forbidden" once per turn. |
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▶︎ Deck | 8.7 (18) | Rafale, Champion Fur Hire | Effect Monster | |||
- | 8 | Dragon | 2800 | 2200 | ||
If this card is Special Summoned: You can excavate the top cards of your Deck equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into your Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn. | ||||||
▶︎ Deck | 8.7 (19) | Baobaboon | Effect Monster | |||
- | 3 | Plant | 1200 | 1000 | ||
If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck. | ||||||
▶︎ Deck | 8.7 (3) | Magikey Mechmusket - Batosbuster |
Ritual Monster Tuner Monster Effect Monster |
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- | 4 | Machine | 2000 | 2200 | ||
You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck. | ||||||
▶︎ Deck | 8.7 (6) | Recette de Poisson (Fish Recipe) | Ritual Spell | |||
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Buerillabaisse de Nouvelles", you can apply the following effect. ●Add 1 "Recipe" Ritual Spell from your Deck or GY to your hand, except "Recette de Poisson (Fish Recipe)". |
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▶︎ Deck | 8.6 (5) | Albion the Shrouded Dragon | Effect Monster | |||
- | 8 | Dragon | 2500 | 2000 | ||
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ●Hand: Special Summon this card. ●Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of "Albion the Shrouded Dragon" once per turn. |
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▶︎ Deck | 8.6 (26) | Artifact Durendal |
Xyz Monster Effect Monster |
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- | 5 | Fairy | 2400 | 2100 | ||
2 Level 5 monsters Once per turn (Quick Effect): You can activate 1 of these effects. ●When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck. |
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▶︎ Deck | 8.6 (24) | Miracle Contact | Normal Spell | |||
Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. | ||||||
▶︎ Deck | 8.5 (4) | Mementoal Tecuhtlica - Combined Creation | Effect Monster | |||
- | 11 | Wyrm | 5000 | 5000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other "Memento" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 "Memento" monster from your hand or GY. | ||||||
▶︎ Deck | 8.4 (16) | Fantastical Dragon Phantazmay | Effect Monster | |||
- | 7 | Dragon | 2400 | 1800 | ||
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn. | ||||||
▶︎ Deck | 8.4 (22) | Sekka's Light | Normal Spell | |||
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn. | ||||||
▶︎ Deck | 8.4 (11) | Morphtronic Accelerator | Normal Spell | |||
Return 1 "Morphtronic" monster from your hand to the Deck. Destroy 1 card on the field, and draw 1 card. | ||||||
▶︎ Deck | 8.3 (3) | Pendulum Evolution | Continuous Spell | |||
You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name, from your Deck to your hand. During your Main Phase, if you Special Summoned a Pendulum Monster from the face-down Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; this turn, it can attack all monsters your opponent controls, once each. You can only use each effect of "Pendulum Evolution" once per turn. | ||||||
▶︎ Deck | 8.2 (5) | Cross Keeper | Effect Monster | |||
- | 2 | Warrior | 400 | 400 | ||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | ||||||
▶︎ Deck | 8.2 (11) | Ultimate Fusion | Quick-Play Spell | |||
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn. | ||||||
▶︎ Deck | 8 (4) | Gunkan Suship Uni | Effect Monster | |||
- | 5 | Aqua | 900 | 500 | ||
You can reveal 1 other "Gunkan" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card. ●"Gunkan Suship Shari": You can Special Summon the revealed monster. ●Other: Place the revealed card on the bottom of the Deck. You can target 1 "Gunkan" monster you control: Change its Level to 4 or 5, then you can add 1 "Gunkan Suship Shari" from your Deck to your hand. You can only use each effect of "Gunkan Suship Uni" once per turn. |
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▶︎ Deck | 8 (4) | Libromancer Agent | Effect Monster | |||
- | 6 | Warrior | 2000 | 2500 | ||
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn. | ||||||
▶︎ Deck | 8 (3) | Rock Band Xenoguitar | Effect Monster | |||
- | 4 | Rock | 1000 | 2000 | ||
If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn. | ||||||
▶︎ Deck | 8 (2) | Myutant Evolution Lab | Field Spell | |||
When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. You can only activate 1 "Myutant Evolution Lab" per turn. | ||||||
▶︎ Deck | 7.9 (19) | Cyberdark Impact! | Normal Spell | |||
Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material. | ||||||
▶︎ Deck | 7.9 (8) | Favorite Contact | Normal Trap | |||
Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn. | ||||||
▶︎ Deck | 7.9 (8) | Danger! Zone | Normal Trap | |||
Draw 3 cards, then discard 2 cards including at least 1 "Danger!" card, or, if you have no "Danger!" cards in your hand, show your entire hand and shuffle it into the Deck. You can only activate 1 "Danger! Zone" per turn. | ||||||
▶︎ Deck | 7.7 (17) | Celestial Observatory | Normal Spell | |||
Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn. | ||||||
▶︎ Deck | 7.7 (3) | Melffy Staring Contest | Continuous Spell | |||
You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to your hand and place that revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during this Battle Phase only. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of the monsters revealed by this effect. | ||||||
▶︎ Deck | 7.5 (2) | Morphtronic Impact Return | Normal Trap | |||
Target up to 2 Spells/Traps your opponent controls; shuffle 1 "Morphtronic" monster from your hand into the Deck, and if you do, shuffle the targeted card(s) into the Deck. You can banish this card from your GY, then target 1 of your "Morphtronic" monsters that is banished or in your GY; Special Summon it in Defense Position. You can only use 1 "Morphtronic Impact Return" effect per turn, and only once that turn. | ||||||
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