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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "return to the Deck, Extra Deck, from hand". Search result  Showing 31 to 60 of 147

With the effect of "return to the Deck, Extra Deck, from hand".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ダーク・オカルティズム ▶︎ Deck 9.1 23 Dark Spirit's Mastery Normal Spell
Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.
ゾンビキャリア ▶︎ Deck 9 39 Plaguespreader Zombie Effect Monster
Tuner Monster
- 2 Zombie 400 200
If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
魔鍵銃-バトスバスター ▶︎ Deck 9 3 Magikey Mechmusket - Batosbuster Ritual Monster
Tuner Monster
Effect Monster
- 4 Machine 2000 2200
You can Ritual Summon this card with "Magikey Maftea". If this card is Ritual Summoned: You can add 1 "Magikey" card from your Deck to your hand. You can only use this effect of "Magikey Mechmusket - Batosbuster" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck.
ラヴァルバル・サラマンダー ▶︎ Deck 9 4 Lavalval Salamander Synchro Monster
Effect Monster
- 7 Dragon 2600 200
1 Tuner + 1+ non-Tuner FIRE monsters
If this card is Synchro Summoned: You can draw 2 cards, then, if you have a FIRE monster in your hand, send 2 cards from your hand to the GY including a FIRE monster. Otherwise, reveal your entire hand, and shuffle it into the Deck. You can only use this effect of "Lavalval Salamander" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls, up to the number of "Laval" monsters you control, to face-down Defense Position.
王の試練 ▶︎ Deck 8.9 12 Generaider Boss Quest Normal Spell
Reveal 1 "Generaider" monster in your hand, and if you do, add up to 2 "Generaider" Spells/Traps with different names from each other from your Deck to your hand, except "Generaider Boss Quest". Then place the revealed card on the bottom of your Deck. You can only activate 1 "Generaider Boss Quest" per turn.
ゼアル・コンストラクション ▶︎ Deck 8.9 15 Zexal Construction Normal Spell
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck.
"ZW -" monster
"ZS -" monster
"Zexal" Spell/Trap
"Rank-Up-Magic" Spell
"Rank-Down-Magic" Spell
You can only activate 1 "Zexal Construction" per turn.
禁忌の壺 ▶︎ Deck 8.7 30 Pot of The Forbidden Effect Monster
Flip Monster
- 9 Rock 2000 3000
FLIP: You can activate 1 of these effects;
●Draw 2 cards.
●Return all Spell and Trap Cards on the field to the hand.
●Destroy all monsters your opponent controls.
●Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
You can only use this effect of "Pot of The Forbidden" once per turn.
空牙団の英雄 ラファール ▶︎ Deck 8.7 18 Rafale, Champion Fur Hire Effect Monster
- 8 Dragon 2800 2200
If this card is Special Summoned: You can excavate the top cards of your Deck equal to the number of monsters "Fur Hire" you control with different names, except "Rafale, Champion Fur Hire", and if you do, add 1 of them to your hand, also shuffle the rest back into your Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Rafale, Champion Fur Hire" once per turn.
バオバブーン ▶︎ Deck 8.7 19 Baobaboon Effect Monster
- 3 Plant 1200 1000
If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.
冥骸合竜-メメントラル・テクトリカ ▶︎ Deck 8.7 3 Mementoal Tecuhtlica - Combined Creation Effect Monster
- 11 Wyrm 5000 5000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other "Memento" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 "Memento" monster from your hand or GY.
アーティファクト-デュランダル ▶︎ Deck 8.7 24 Artifact Durendal Xyz Monster
Effect Monster
- 5 Fairy 2400 2100
2 Level 5 monsters
Once per turn (Quick Effect): You can activate 1 of these effects.
●When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls".
●You can detach 1 material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.
ミラクル・コンタクト ▶︎ Deck 8.7 23 Miracle Contact Normal Spell
Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.
Recette de Poisson~魚料理のレシピ~ ▶︎ Deck 8.7 6 Recette de Poisson (Fish Recipe) Ritual Spell
This card can be used to Ritual Summon any "Nouvelles" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned "Buerillabaisse de Nouvelles", you can apply the following effect.
●Add 1 "Recipe" Ritual Spell from your Deck or GY to your hand, except "Recette de Poisson (Fish Recipe)".
黒衣竜アルビオン ▶︎ Deck 8.6 5 Albion the Shrouded Dragon Effect Monster
- 8 Dragon 2500 2000
This card's name becomes "Fallen of Albaz" while on the field or in the GY. If this card is in your hand or GY: You can send 1 "Fallen of Albaz" or 1 "Branded" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from.
●Hand: Special Summon this card.
●Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card.
You can only use this effect of "Albion the Shrouded Dragon" once per turn.
幻創龍ファンタズメイ ▶︎ Deck 8.4 14 Fantastical Dragon Phantazmay Effect Monster
- 7 Dragon 2400 1800
If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.
雪花の光 ▶︎ Deck 8.4 21 Sekka's Light Normal Spell
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
D・スピードユニット ▶︎ Deck 8.4 11 Morphtronic Accelerator Normal Spell
Return 1 "Morphtronic" monster from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.
クロス・キーパー ▶︎ Deck 8.3 4 Cross Keeper Effect Monster
- 2 Warrior 400 400
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn.
ペンデュラム・エボリューション ▶︎ Deck 8.3 3 Pendulum Evolution Continuous Spell
You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name, from your Deck to your hand. During your Main Phase, if you Special Summoned a Pendulum Monster from the face-down Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 "Supreme King Z-ARC" you control; this turn, it can attack all monsters your opponent controls, once each. You can only use each effect of "Pendulum Evolution" once per turn.
究極融合 ▶︎ Deck 8.3 9 Ultimate Fusion Quick-Play Spell
During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.
うにの軍貫 ▶︎ Deck 8 4 Gunkan Suship Uni Effect Monster
- 5 Aqua 900 500
You can reveal 1 other "Gunkan" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card.
●"Gunkan Suship Shari": You can Special Summon the revealed monster.
●Other: Place the revealed card on the bottom of the Deck.
You can target 1 "Gunkan" monster you control: Change its Level to 4 or 5, then you can add 1 "Gunkan Suship Shari" from your Deck to your hand.
You can only use each effect of "Gunkan Suship Uni" once per turn.
リブロマンサー・エージェント ▶︎ Deck 8 4 Libromancer Agent Effect Monster
- 6 Warrior 2000 2500
You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 "Libromancer" card in your GY, except "Libromancer Agent"; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Libromancer Agent" once per turn.
巌帯の美技-ゼノギタム ▶︎ Deck 8 3 Rock Band Xenoguitar Effect Monster
- 4 Rock 1000 2000
If this card is sent to the GY: You can target 1 Rock monster in your GY, except "Rock Band Xenoguitar"; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of "Rock Band Xenoguitar" once per turn.
サイバーダーク・インパクト! ▶︎ Deck 8 18 Cyberdark Impact! Normal Spell
Fusion Summon 1 "Cyberdark Dragon" from your Extra Deck, by shuffling 1 each of "Cyberdark Horn", "Cyberdark Edge", and "Cyberdark Keel" from your hand, field, and/or GY, into the Deck, as Fusion Material.
ミュートリア進化研究所 ▶︎ Deck 8 2 Myutant Evolution Lab Field Spell
When this card is activated: You can Special Summon 1 of your Level 4 or lower "Myutant" monsters from your hand or that is banished. "Myutant" monsters you control gain 100 ATK for each of your banished "Myutant" cards with different names. Once per turn, during your Main Phase: You can place 1 "Myutant" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. You can only activate 1 "Myutant Evolution Lab" per turn.
未界域の危険地帯 ▶︎ Deck 7.9 8 Danger! Zone Normal Trap
Draw 3 cards, then discard 2 cards including at least 1 "Danger!" card, or, if you have no "Danger!" cards in your hand, show your entire hand and shuffle it into the Deck. You can only activate 1 "Danger! Zone" per turn.
星呼びの天儀台 ▶︎ Deck 7.8 16 Celestial Observatory Normal Spell
Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 "Celestial Observatory" per turn.
メルフィーとにらめっこ ▶︎ Deck 7.7 3 Melffy Staring Contest Continuous Spell
You can reveal 1 Beast monster in your hand; add 1 "Melffy" monster with a different name from your Deck or GY to your hand and place that revealed monster on the bottom of the Deck. You can only use this effect of "Melffy Staring Contest" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of "Melffy" monsters in your hand and keep them revealed during this Battle Phase only. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of the monsters revealed by this effect.
フェイバリット・コンタクト ▶︎ Deck 7.7 6 Favorite Contact Normal Trap
Special Summon 1 Fusion Monster from your Extra Deck that mentions a "HERO" monster as material, ignoring its Summoning conditions, by placing the Fusion Materials mentioned on it on the bottom of the Deck in any order, from among cards in your hand, field, GY, and/or your banished cards. If you placed "Elemental HERO Neos" into the Deck, neither player can return the monster Special Summoned by this effect to the Extra Deck. You can only activate 1 "Favorite Contact" per turn.
切り盛り隊長 ▶︎ Deck 7.5 20 Marmiting Captain Effect Monster
- 3 Warrior 1200 400
When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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