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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "return to the Deck, Extra Deck". Search result Showing 121 to 150 of 292
With the effect of "return to the Deck, Extra Deck".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 2.6 (8) | Super Robolady |
Fusion Monster Effect Monster |
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- | 6 | Machine | 1200 | 500 | |||||||||
"Robolady" + "Roboyarou" You can Special Summon "Super Roboyarou" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points. |
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▶︎ Deck | 2.3 (6) | Delta Tri | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 1000 | |||||||||
If this card destroys an opponent's monster by battle: Activate 1 of these effects. ●Target 1 appropriate Union Monster in your GY; equip that target to this card. ●Target 1 face-up LIGHT Machine monster you control; shuffle that target into the Deck, then draw 1 card. |
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▶︎ Deck | 9.9 (12) | Expurrely Noir |
Xyz Monster Effect Monster |
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- | 7 | Fairy | 1100 | 2800 | |||||||||
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 "Purrely" monster as material. |
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▶︎ Deck | 8.2 (5) | Saion the Vaylantz Archer |
Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 1100 | 1100 | |||||||||
Pendulum Effect During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn. Card Text If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn. |
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▶︎ Deck | 3.5 (6) | Reversible Beetle |
Effect Monster Flip Monster |
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- | 3 | Insect | 1100 | 1500 | |||||||||
FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s). If this card is Normal or Special Summoned: Change this card, and any monsters in its column, to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn. |
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▶︎ Deck | 9.7 (57) | Madolche Anjelly | Effect Monster | ||||||||||
- | 4 | Fairy | 1000 | 1000 | |||||||||
You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, and if you do, it cannot be destroyed by battle, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. If this card in your possession is destroyed by your opponent's card and sent to your GY: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 8.8 (21) | Destrudo the Lost Dragon's Frisson |
Effect Monster Tuner Monster |
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- | 7 | Dragon | 1000 | 3000 | |||||||||
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (22) | Gravity Controller |
Link Monster Effect Monster |
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- | - | Psychic | 1000 | - | |||||||||
1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.
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▶︎ Deck | 5.4 (5) | Malice, Lady of Lament | Effect Monster | ||||||||||
- | 3 | Fiend | 1000 | 1000 | |||||||||
(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of "Malice, Lady of Lament" once per turn. | |||||||||||||
▶︎ Deck | 4.9 (19) | Gladiator Beast Andabata |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 1000 | 2800 | |||||||||
"Gladiator Beast Augustus" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If Summoned this way: You can Special Summon 1 Level 7 or lower "Gladiator Beast" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
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▶︎ Deck | 9.8 (11) | Test Panther |
Link Monster Effect Monster |
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- | - | Beast | 800 | - | |||||||||
2 monsters including a "Gladiator Beast" monster If this card is Link Summoned: You can add 1 "Gladiator Beast" card from your Deck to your hand. You can target 1 "Gladiator Beast" monster you control; shuffle that "Gladiator Beast" monster into the Deck, and if you do, Special Summon 1 "Gladiator Beast" monster with a different original name from your Deck. (This is treated as a Special Summon by a "Gladiator Beast" monster's effect.) You can only use each effect of "Test Panther" once per turn.
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▶︎ Deck | 8.4 (48) | Morphing Jar #2 |
Effect Monster Flip Monster |
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- | 3 | Rock | 800 | 700 | |||||||||
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard. | |||||||||||||
▶︎ Deck | 7.6 (5) | S-Force Nightchaser |
Link Monster Effect Monster |
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- | - | Cyberse | 800 | - | |||||||||
1 non-Link "S-Force" monster Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot target the monsters in its same column for attacks. During the Main Phase (Quick Effect): You can target 1 "S-Force" monster you control; shuffle it into the Deck, then you can Special Summon 1 of your banished "S-Force" monsters. You can only use this effect of "S-Force Nightchaser" once per turn.
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▶︎ Deck | 7.1 (19) | Gladiator Beast Murmillo | Effect Monster | ||||||||||
- | 3 | Fish | 800 | 400 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo". | |||||||||||||
▶︎ Deck | 6.1 (17) | Mysterious Guard |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 800 | 1200 | |||||||||
FLIP: Target 1 face-up monster on the field, and if you control a face-up Warrior monster, you can target 1 additional face-up monster on the field; place the first target to the top of the Deck, then return the additional target (if any) to the hand if you still control a face-up Warrior monster. | |||||||||||||
▶︎ Deck | 6 (9) | Gladiator Beast Attorix | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 800 | 2000 | |||||||||
If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck or Extra Deck to the GY, except "Gladiator Beast Attorix"; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Attorix". | |||||||||||||
▶︎ Deck | 5.1 (20) | Gladiator Beast Hoplomus | Effect Monster | ||||||||||
- | 4 | Rock | 700 | 2100 | |||||||||
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus". | |||||||||||||
▶︎ Deck | 9.1 (18) | Test Tiger | Effect Monster | ||||||||||
- | 3 | Beast | 600 | 300 | |||||||||
If you control a face-up "Gladiator Beast" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up "Gladiator Beast" monster you control; shuffle that target into the Deck, then Special Summon 1 "Gladiator Beast" from your Deck, and treat it as if it was Special Summoned by the effect of a "Gladiator Beast" monster. | |||||||||||||
▶︎ Deck | 9.3 (38) | Fiber Jar Forbidden |
Effect Monster Flip Monster |
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- | 3 | Plant | 500 | 500 | |||||||||
FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards. | |||||||||||||
▶︎ Deck | 6.8 (8) | Crystron Rion |
Effect Monster Tuner Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard. You can only use this effect of "Crystron Rion" once per turn. | |||||||||||||
▶︎ Deck | 2.4 (13) | Nubian Guard | Effect Monster | ||||||||||
- | 2 | Warrior | 500 | 500 | |||||||||
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck. | |||||||||||||
▶︎ Deck | 1.4 (36) | Parasite Paracide |
Effect Monster Flip Monster |
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- | 2 | Insect | 500 | 300 | |||||||||
FLIP: Shuffle this card face-up into your opponent's Deck. If you draw this card after it was added to your Deck by its effect: Special Summon it in Defense Position, and if you do, take 1000 damage. All monsters controlled by the player that Summoned this card by its effect become Insect monsters. |
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▶︎ Deck | 9.7 (38) | Magical Scientist Forbidden | Effect Monster | ||||||||||
- | 1 | Spellcaster | 300 | 300 | |||||||||
Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Extra Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Extra Deck at the end of the turn. | |||||||||||||
▶︎ Deck | 9.2 (12) | Rescue Ferret | Effect Monster | ||||||||||
- | 4 | Beast | 300 | 100 | |||||||||
You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn. | |||||||||||||
▶︎ Deck | 2 (8) | Phantom Cricket |
Effect Monster Flip Monster |
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- | 2 | Insect | 300 | 1000 | |||||||||
FLIP: Return 1 face-down monster from the field to the top of its owner's Deck. | |||||||||||||
▶︎ Deck | 7.9 (15) | Ritual Beast Ulti-Pettlephin |
Fusion Monster Effect Monster |
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- | 6 | Aqua | 200 | 2800 | |||||||||
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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▶︎ Deck | 9.1 (24) | Raidraptor - Last Strix | Effect Monster | ||||||||||
- | 1 | Winged Beast | 100 | 100 | |||||||||
If a "Raidraptor" monster you control battles, while you have any Spell/Trap Cards on your field or in your Graveyard, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your Graveyard. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of "Raidraptor - Last Strix" once per turn. | |||||||||||||
▶︎ Deck | 3.7 (32) | Earthbound Immortal Wiraqocha Rasca | Effect Monster | ||||||||||
- | 10 | Winged Beast | 100 | 100 | |||||||||
There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect. | |||||||||||||
▶︎ Deck | 9.9 (39) | Michion, the Timelord | Effect Monster | ||||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9.9 (11) | Hugin the Runick Wings |
Fusion Monster Effect Monster |
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- | 2 | Fairy | 0 | 0 | |||||||||
2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck. |
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