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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "self-destruction, Destruction instead". Search result Showing 271 to 300 of 419
With the effect of "self-destruction, Destruction instead".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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5.2 (17) | Miniaturize | Continuous Trap | ||||||||||
Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card. | |||||||||||||
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5.1 (24) | Fake Trap | Normal Trap | ||||||||||
You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s). | |||||||||||||
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5 (14) | Heavy Mech Support Platform |
Effect Monster Union Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 500 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
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5 (6) | Calcab, Malebranche of the Burning Abyss | Effect Monster | ||||||||||
- | 3 | Fiend | 1400 | 0 | |||||||||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand. |
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5 (5) | Performapal Changeraffe |
Pendulum Monster Effect Monster |
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- | 1 | Beast | 100 | 500 | |||||||||
Pendulum Effect When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field. |
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4.9 (17) | ZW - Tornado Bringer | Effect Monster | ||||||||||
- | 5 | Dragon | 1300 | 1800 | |||||||||
You can target 1 "Utopia" monster you control; equip this monster from your hand or face-up field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer". | |||||||||||||
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4.9 (29) | Magician of Hope |
Xyz Monster Pendulum Monster Effect Monster |
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- | 4 | Spellcaster | 2500 | 2000 | |||||||||
Pendulum Effect Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. Card Text 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material. |
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4.9 (8) | Sunvine Gardna |
Link Monster Effect Monster |
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- | - | Plant | 600 | - | |||||||||
1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card, linked to a "Sunavalon" Link Monster, and an opponent's monster: You can activate this effect; the damage you take from that battle is halved. When this card is destroyed by battle: End the Battle Phase after the Damage Step.
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4.9 (8) | Psychic Tuning | Continuous Trap | ||||||||||
Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400. | |||||||||||||
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4.9 (8) | Sanguine Swamp | Continuous Trap | ||||||||||
If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation. | |||||||||||||
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4.8 (8) | Oilman |
Effect Monster Union Monster |
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- | 2 | Machine | 400 | 400 | |||||||||
Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |||||||||||||
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4.8 (12) | Koa'ki Meiru Prototype | Effect Monster | ||||||||||
- | 4 | Rock | 1800 | 1800 | |||||||||
If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800). | |||||||||||||
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4.8 (28) | Blue-Eyes Toon Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. | |||||||||||||
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4.8 (10) | Dark Blade the Captain of the Evil World | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1500 | |||||||||
Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead. | |||||||||||||
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4.8 (5) | Performapal Bubblebowwow |
Pendulum Monster Effect Monster |
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- | 6 | Beast | 2300 | 1000 | |||||||||
Pendulum Effect If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead. Card Text When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects. |
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4.8 (10) | White Wing Magician |
Pendulum Monster Tuner Monster Effect Monster |
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- | 4 | Spellcaster | 1600 | 1400 | |||||||||
Pendulum Effect Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card. Card Text (This card is always treated as a "Synchro Dragon" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it. |
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4.8 (10) | Out of the Blue | Continuous Spell | ||||||||||
Destroy this card if your opponent activates a card or effect that targets a card(s) in the Graveyard. When this card is destroyed by this effect and sent to the Graveyard, your opponent shuffles all cards in their Graveyard into the Deck. | |||||||||||||
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4.8 (16) | Summoning Curse | Continuous Spell | ||||||||||
If a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once per turn, during your End Phase, pay 500 LP or destroy this card. | |||||||||||||
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4.8 (17) | Clear World | Field Spell | ||||||||||
During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives effects, depending on the monster Attributes they control. ●LIGHT: Play with your hand revealed at all times. ●DARK: If you control 2 or more monsters, you cannot declare an attack. ●EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy that target. ●WATER: During your End Phase: Discard 1 card. ●FIRE: During your End Phase: Take 1000 damage. ●WIND: You must pay 500 Life Points to activate a Spell Card. |
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4.8 (12) | Tower of Babel | Continuous Trap | ||||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If the 4th Spell Counter is placed on this card: Destroy this card, and if you do, the player who activated the Spell Card at that time takes 3000 damage. | |||||||||||||
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4.8 (6) | Monster Rebone | Continuous Trap | ||||||||||
If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's Graveyard; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card. | |||||||||||||
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4.7 (15) | Scrap Soldier |
Effect Monster Tuner Monster |
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- | 5 | Warrior | 2100 | 700 | |||||||||
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Soldier", and add it to your hand. | |||||||||||||
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4.7 (9) | Blockout Curtain | Continuous Spell | ||||||||||
If a card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead of 1 of those cards. If a card(s) your opponent controls would be destroyed by battle or card effect, you can banish this card from your GY instead of 1 of those cards. You can only use each effect of "Blockout Curtain" once per turn. | |||||||||||||
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4.7 (9) | Tyrant Wing | Normal Trap | ||||||||||
Target 1 Dragon monster on the field; equip this card to it. It gains 400 ATK/DEF, also it can make up to 2 attacks on monsters during each Battle Phase. Once per turn, during the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster this turn: Destroy this card. | |||||||||||||
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4.7 (13) | Rare Metalmorph | Continuous Trap | ||||||||||
Activate this card by targeting 1 Machine monster on the field; while this card is face-up on the field, that Machine monster gains 500 ATK, also negate the first Spell effect that targets that monster. When that monster leaves the field, destroy this card. | |||||||||||||
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4.6 (9) | B.E.S. Covered Core | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 800 | |||||||||
When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. | |||||||||||||
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4.6 (15) | Giant Kozaky | Effect Monster | ||||||||||
- | 4 | Fiend | 2500 | 2400 | |||||||||
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller. | |||||||||||||
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4.6 (7) | Trigon |
Effect Monster Union Monster |
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- | 3 | Dragon | 500 | 1700 | |||||||||
Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your Graveyard. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |||||||||||||
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4.6 (27) | The Six Samurai - Nisashi | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 700 | |||||||||
While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
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4.6 (7) | Cross Over | Normal Spell | ||||||||||
Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 "Cross Over" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead. | |||||||||||||
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