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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy the negated card". Search result Showing 211 to 240 of 288
With the effect of "Destroy the negated card".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.6 (14) | Paradox Fusion | Counter Trap | |||
When a monster(s) would be Special Summoned, OR a Spell/Trap Card is activated: Banish 1 face-up Fusion Monster you control; negate the Special Summon or activation, and if you do, destroy that card, also during your 2nd End Phase, return the banished Fusion Monster to your field in face-up Attack Position. | ||||||
▶︎ Deck | 5.5 (24) | A-to-Z-Dragon Buster Cannon |
Fusion Monster Effect Monster |
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- | 10 | Machine | 4000 | 4000 | ||
"ABC-Dragon Buster" + "XYZ-Dragon Cannon" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished "ABC-Dragon Buster", and "XYZ-Dragon Cannon"; Special Summon them. |
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▶︎ Deck | 5.4 (14) | Burgeoning Whirlflame | Counter Trap | |||
When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand. | ||||||
▶︎ Deck | 5.4 (9) | Nega-Ton Corepanel | Counter Trap | |||
Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it. | ||||||
▶︎ Deck | 5.3 (17) | Ancient Gear Engineer | Effect Monster | |||
- | 5 | Machine | 1500 | 1500 | ||
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.3 (24) | Phoenix Gearfried |
Effect Monster Gemini Monster |
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- | 8 | Warrior | 2800 | 2200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If your opponent activates a Spell Card: You can target 1 Gemini Monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.3 (8) | Goddess Bow |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1600 | ||
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase. | ||||||
▶︎ Deck | 5.3 (20) | Loki, Lord of the Aesir |
Synchro Monster Effect Monster |
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- | 10 | Spellcaster | 3300 | 3000 | ||
1 "Nordic Alfar" Tuner + 2+ non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this face-up card you controlled was destroyed by your opponent's card and sent to your GY this turn: You can banish 1 "Nordic Alfar" Tuner from your GY; Special Summon this card. When Summoned this way: You can target 1 Trap in your GY; add that target to your hand. |
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▶︎ Deck | 5.3 (3) | Starry Knight Blast | Normal Trap | |||
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn. | ||||||
▶︎ Deck | 5.2 (9) | Adamancipator Resonance | Counter Trap | |||
When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 5.2 (17) | Chivalry | Counter Trap | |||
Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card. | ||||||
▶︎ Deck | 5.2 (25) | Horn of Heaven | Counter Trap | |||
When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s). | ||||||
▶︎ Deck | 5.2 (33) | Magic Jammer | Counter Trap | |||
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 5.1 (14) | ZW - Eagle Claw | Effect Monster | |||
- | 5 | Winged Beast | 2000 | 1200 | ||
If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, negate the first Trap Card or effect activated on your opponent's field, when it resolves. You can only control 1 "ZW - Eagle Claw". | ||||||
▶︎ Deck | 5.1 (18) | Oh F!sh! | Counter Trap | |||
When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it. | ||||||
▶︎ Deck | 5.1 (17) | Spell Shield Type-8 | Counter Trap | |||
Activate 1 of these effects. ●When a Spell Card is activated that targets exactly 1 monster on the field: Negate the activation, and if you do, destroy it. ●When a Spell Card is activated: Send 1 Spell Card from your hand to the Graveyard; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.1 (14) | Vanity's Call | Counter Trap | |||
Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them. | ||||||
▶︎ Deck | 5 (8) | Obsidian Dragon | Effect Monster | |||
- | 4 | Rock | 800 | 2100 | ||
Negate any Spell/Trap effects that target exactly 1 DARK monster you control (and no other cards), and if you do, destroy them. | ||||||
▶︎ Deck | 5 (23) | Judgment of Anubis | Counter Trap | |||
When your opponent activates a Spell Card that would destroy a Spell/Trap(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field. | ||||||
▶︎ Deck | 5 (5) | Gemini Counter | Counter Trap | |||
Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it. | ||||||
▶︎ Deck | 4.9 (17) | Arcana Knight Joker |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3800 | 2500 | ||
"Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect. |
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▶︎ Deck | 4.9 (16) | Pulling the Rug | Counter Trap | |||
Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster. | ||||||
▶︎ Deck | 4.8 (16) | Ryu Senshi |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2000 | 1200 | ||
"Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it. |
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▶︎ Deck | 4.7 (18) | Sorcerer of Dark Magic | Effect Monster | |||
- | 9 | Spellcaster | 3200 | 2800 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. | ||||||
▶︎ Deck | 4.7 (22) | The Selection | Counter Trap | |||
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it. | ||||||
▶︎ Deck | 4.6 (16) | Freed the Matchless General | Effect Monster | |||
- | 5 | Warrior | 2300 | 1700 | ||
Negate any Spell effect that targets this card on the field when it resolves, and if you do, destroy that card. During your Draw Phase, instead of conducting your normal draw: You can add 1 Level 4 or lower Warrior monster from your Deck to your hand. This card must be face-up on the field to activate and to resolve this effect. | ||||||
▶︎ Deck | 4.6 (21) | Naturia Sunflower | Effect Monster | |||
- | 2 | Plant | 500 | 0 | ||
When your opponent's monster effect is activated (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 4.6 (14) | Gravekeeper's Watcher | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 4.6 (14) | Face-Off | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 4.6 (10) | Assault Counter | Counter Trap | |||
Activate only while you control an "/Assault Mode" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it. | ||||||
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