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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Trap". Search result Showing 631 to 660 of 1,035
With the effect of "Destroy Trap".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 6.2 (29) | Grave Squirmer | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
If this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.2 (10) | Thunder Hand | Effect Monster | ||||||||||
- | 4 | Thunder | 1600 | 1600 | |||||||||
If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn. | |||||||||||||
▶︎ Deck | 6.2 (13) | Lightray Gearfried | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your Graveyard; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 6.2 (15) | Worm Illidan | Effect Monster | ||||||||||
- | 5 | Reptile | 2000 | 1800 | |||||||||
Each time a card is Set on your side of the field, place 1 Worm Counter on this card. You can remove 2 Worm Counters from this card to select 1 card your opponent controls, and destroy it. | |||||||||||||
▶︎ Deck | 6.2 (30) | Adreus, Keeper of Armageddon |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2600 | 1700 | |||||||||
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it. |
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▶︎ Deck | 6.2 (15) | The Law of the Normal | Normal Spell | ||||||||||
You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters. | |||||||||||||
▶︎ Deck | 6.2 (13) | Photon Trident | Quick-Play Spell | ||||||||||
Target 1 face-up "Photon" monster you control; until the End Phase, it gains 700 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When it inflicts Battle Damage to your opponent this turn: You can target 1 Spell/Trap Card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.2 (22) | Dark Burning Magic | Quick-Play Spell | ||||||||||
If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls. | |||||||||||||
▶︎ Deck | 6.2 (6) | Scrum Force | Continuous Trap | ||||||||||
While you control 2 or more face-up Defense Position monsters, your opponent cannot target Defense Position monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. If this card would be destroyed by card effect, you can destroy 1 card in your Spell & Trap Zone instead. | |||||||||||||
▶︎ Deck | 6.2 (14) | Overwhelm | Counter Trap | ||||||||||
Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card. | |||||||||||||
▶︎ Deck | 6.2 (5) | Super Soldier Shield | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a "Black Luster Soldier" monster: Negate the activation, and if you do, destroy that card. If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 6.2 (11) | Morphtronic Forcefield | Counter Trap | ||||||||||
Negate the activation of a Spell or Trap Card that would destroy a face-up "Morphtronic" monster you control and destroy it. Add 1 "Morphtronic" card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 6.1 (10) | Gigastone Omega | Effect Monster | ||||||||||
- | 5 | Rock | 1000 | 2300 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls. | |||||||||||||
▶︎ Deck | 6.1 (7) | Goddess of Sweet Revenge | Effect Monster | ||||||||||
- | 6 | Fairy | 1800 | 2000 | |||||||||
While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck. | |||||||||||||
▶︎ Deck | 6.1 (18) | Flying Fortress SKY FIRE | Effect Monster | ||||||||||
- | 8 | Machine | 3000 | 2500 | |||||||||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor ・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ●When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ●When your opponent Sets a card, destroy it and inflict 800 damage to your opponent. |
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▶︎ Deck | 6.1 (13) | Blowback Dragon | Effect Monster | ||||||||||
- | 6 | Machine | 2300 | 1200 | |||||||||
Once per turn: You can target 1 card your opponent controls; toss a coin 3 times and destroy that target if at least 2 of the results are heads. | |||||||||||||
▶︎ Deck | 6.1 (27) | XYZ-Dragon Cannon |
Fusion Monster Effect Monster |
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- | 8 | Machine | 2800 | 2600 | |||||||||
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use "Polymerization".) Cannot be Special Summoned from the GY. You can discard 1 card, then target 1 card your opponent controls; destroy that target. |
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▶︎ Deck | 6.1 (24) | Dark World Lightning | Normal Spell | ||||||||||
Target 1 Set card on the field; destroy that target, then discard 1 card. | |||||||||||||
▶︎ Deck | 6.1 (12) | Gagagabolt | Normal Spell | ||||||||||
If you control a "Gagaga" monster: Target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.1 (9) | You're Finished | Continuous Trap | ||||||||||
If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone. | |||||||||||||
▶︎ Deck | 6.1 (11) | Number Wall | Continuous Trap | ||||||||||
Activate only if you control a "Number" monster. "Number" monsters on the field cannot be destroyed by card effects, and cannot be destroyed by battle except with another "Number" monster. When a "Number" monster you control is destroyed, destroy this card. | |||||||||||||
▶︎ Deck | 6 (7) | Snyffus |
Effect Monster Tuner Monster |
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- | 1 | Beast | 100 | 100 | |||||||||
Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. | |||||||||||||
▶︎ Deck | 6 (11) | Superheavy Samurai Soulbang Cannon | Effect Monster | ||||||||||
- | 3 | Machine | 1000 | 1000 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position "Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min.1), and if you do, both players take 1000 damage. | |||||||||||||
▶︎ Deck | 6 (3) | Annihilator Archfiend | Effect Monster | ||||||||||
- | 9 | Fiend | 2000 | 3000 | |||||||||
You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn. | |||||||||||||
▶︎ Deck | 6 (12) | Destructotron | Effect Monster | ||||||||||
- | 4 | Psychic | 1600 | 400 | |||||||||
During the End Phase, if this card is the only Psychic-Type monster you control: Destroy it. You can pay 1000 LP, then target 1 Set Spell/Trap Card your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 6 (13) | The Six Samurai - Yaichi | Effect Monster | ||||||||||
- | 3 | Warrior | 1300 | 800 | |||||||||
Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 6 (8) | Rose Archer | Effect Monster | ||||||||||
- | 3 | Warrior | 1000 | 100 | |||||||||
When your opponent activates a Trap Card while you control a Plant monster (Quick Effect): You can send this card from your hand to the GY; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 6 (23) | Dark Highlander |
Synchro Monster Effect Monster |
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- | 7 | Fiend | 2800 | 2300 | |||||||||
1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed. |
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▶︎ Deck | 6 (4) | Gigathunder Giclops |
Pendulum Monster Tuner Monster Effect Monster |
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- | 4 | Thunder | 1400 | 1700 | |||||||||
Pendulum Effect Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions. Card Text If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand. |
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▶︎ Deck | 6 (12) | Prank-Kids Rip-Roarin-Roaster |
Link Monster Effect Monster |
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- | - | Aqua | 3000 | - | |||||||||
2+ "Prank-Kids" monsters Must be Link Summoned. (Quick Effect): You can Tribute this card; destroy all Spells and Traps your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 card in your GY, except a Link Monster; add it to your hand. You can only use this effect of "Prank-Kids Rip-Roarin-Roaster" once per turn.
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