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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,741 to 1,770 of 1,801
With the effect of "Destroy Monster".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 1.8 (12) | Scrap Rage | Normal Trap | |||
Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase. | ||||||
▶︎ Deck | 1.8 (12) | Trojan Blast | Normal Trap | |||
Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK. | ||||||
▶︎ Deck | 1.8 (9) | Ultimate Divine-Beast | Continuous Trap | |||
When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of "Ultimate Divine-Beast" once per turn. | ||||||
▶︎ Deck | 1.7 (12) | Nobleman-Eater Bug |
Effect Monster Flip Monster |
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- | 5 | Insect | 900 | 1200 | ||
FLIP: Destroy 2 monsters on the field. | ||||||
▶︎ Deck | 1.7 (13) | Adhesive Explosive | Effect Monster | |||
- | 3 | Machine | 1000 | 1000 | ||
Before damage calculation, if this card was attacked by an opponent's monster and was in face-down Defense Position at the start of the Damage Step: Equip this card to the attacking monster. Then, during your opponent's next Standby Phase, destroy the monster this card is equipped to. | ||||||
▶︎ Deck | 1.7 (11) | Tlakalel, His Malevolent Majesty | Effect Monster | |||
- | 5 | Fiend | 2400 | 1000 | ||
If this card is Tribute Summoned: You can destroy any number of face-up monsters your opponent controls whose combined ATK is less than or equal to the original ATK of the monster Tributed to Tribute Summon this card. | ||||||
▶︎ Deck | 1.7 (20) | Manga Ryu-Ran |
Effect Monster Toon Monster |
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- | 7 | Dragon | 2200 | 2600 | ||
(This card is always treated as a "Toon" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon Monster, in which case this card must target a Toon Monster for its attacks. |
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▶︎ Deck | 1.7 (11) | Voltester | Effect Monster | |||
- | 7 | Thunder | 2500 | 1000 | ||
If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until there are no more to destroy. (This card cannot be destroyed by this effect.) You can only use this effect of "Voltester" once per turn. | ||||||
▶︎ Deck | 1.7 (22) | Eternal Drought | Normal Spell | |||
Destroy all face-up Fish-Type monsters on the field. | ||||||
▶︎ Deck | 1.7 (20) | Breath of Light | Normal Spell | |||
Destroy all face-up Rock-Type monsters on the field. | ||||||
▶︎ Deck | 1.7 (13) | Synchro Deflector | Normal Trap | |||
Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls. | ||||||
▶︎ Deck | 1.6 (18) | Jormungardr the Nordic Serpent | Effect Monster | |||
- | 8 | Dragon | 3000 | 3000 | ||
Cannot be Normal Summoned/Set. If an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 1.6 (12) | Radiant Spirit | Effect Monster | |||
- | 7 | Reptile | 2000 | 1500 | ||
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-LIGHT monsters. | ||||||
▶︎ Deck | 1.6 (20) | Genex Doctor | Effect Monster | |||
- | 3 | Spellcaster | 1500 | 1000 | ||
You can Tribute 1 face-up "Genex Controller" to select and destroy 1 card on the field. | ||||||
▶︎ Deck | 1.6 (13) | Firestorm Prominence | Effect Monster | |||
- | 7 | Reptile | 2000 | 1500 | ||
When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters. | ||||||
▶︎ Deck | 1.6 (19) | Blast Juggler | Effect Monster | |||
- | 3 | Machine | 800 | 900 | ||
You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | ||||||
▶︎ Deck | 1.6 (11) | Double Snare | Normal Spell | |||
Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects. | ||||||
▶︎ Deck | 1.6 (16) | Boot-Up Order - Gear Force | Normal Trap | |||
When either player's monster declares an attack and all monsters you control are face-up Machine monsters (min. 1): Destroy Attack Position monsters your opponent controls, up to the number of Machine monsters you control. | ||||||
▶︎ Deck | 1.6 (16) | D - Counter | Normal Trap | |||
When a face-up "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster. | ||||||
▶︎ Deck | 1.6 (17) | Assault on GHQ | Normal Trap | |||
Target 1 monster you control; destroy it, then send 2 cards from the top of your opponent's Deck to the GY. | ||||||
▶︎ Deck | 1.6 (12) | Roar of the Earthbound Immortal | Continuous Trap | |||
Once per turn, if an opponent's monster declares an attack: Target the attacking monster; destroy that target, and if you do, inflict damage to your opponent equal to half the destroyed monster's ATK. You must control an "Earthbound Immortal" monster with ATK higher than the ATK of the attacking monster to activate and to resolve this effect. | ||||||
▶︎ Deck | 1.5 (16) | Sand Gambler | Effect Monster | |||
- | 3 | Spellcaster | 300 | 1600 | ||
Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase. | ||||||
▶︎ Deck | 1.5 (15) | Jigen Bakudan |
Effect Monster Flip Monster |
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- | 2 | Pyro | 200 | 1000 | ||
FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points. | ||||||
▶︎ Deck | 1.5 (13) | Two Thousand Needles | Effect Monster | |||
- | 5 | Beast | 2000 | 1800 | ||
When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step. | ||||||
▶︎ Deck | 1.5 (13) | Magnetic Mosquito |
Effect Monster Flip Monster |
|||
- | 3 | Insect | 300 | 1000 | ||
FLIP: Destroy all face-up Machine-Type monsters on the field. | ||||||
▶︎ Deck | 1.5 (33) | Elemental HERO Chaos Neos |
Fusion Monster Effect Monster |
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- | 9 | Warrior | 3000 | 2500 | ||
"Elemental HERO Neos" + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times. ●3 Heads: Destroy all monsters your opponent controls. ●2 Heads: For the rest of this turn, the effects of all face-up monsters your opponent controls are negated. ●1 Head: Return all monsters you control to the hand. |
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▶︎ Deck | 1.5 (16) | Gotterdammerung | Normal Spell | |||
Target 1 "Aesir" monster you control; give control of that monster to your opponent. During your opponent's next End Phase, destroy that monster, and if you do, banish all cards your opponent controls. | ||||||
▶︎ Deck | 1.5 (12) | Kaminote Blow | Normal Spell | |||
Activate only if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step. | ||||||
▶︎ Deck | 1.5 (17) | Thunder Crash | Normal Spell | |||
Destroy all monsters you control, and if you do, inflict 300 damage to your opponent for each monster destroyed. | ||||||
▶︎ Deck | 1.5 (22) | Clay Charge | Normal Trap | |||
When an "Elemental HERO Clayman" you control is targeted for an attack (even if it is face-down, but reveal it to your opponent in that case): Destroy the attacking monster and that "Elemental HERO Clayman", and inflict 800 damage to your opponent. | ||||||
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