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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,651 to 1,680 of 1,801
With the effect of "Destroy Monster".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.6 (11) | Rodenut | Effect Monster | |||
- | 1 | Beast | 100 | 100 | ||
Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 2.6 (16) | Nomadic Force | Effect Monster | |||
- | 4 | Warrior | 1700 | 1000 | ||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card to target 1 face-down Defense Position monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 2.6 (157) | The Winged Dragon of Ra | Effect Monster | |||
- | 10 | Divine-Beast | ? | ? | ||
Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target. | ||||||
▶︎ Deck | 2.6 (9) | Token Thanksgiving | Normal Spell | |||
Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points. | ||||||
▶︎ Deck | 2.6 (13) | Magic Triangle of the Ice Barrier | Normal Spell | |||
Reveal 3 "Ice Barrier" monsters with different names in your hand, then target 1 card your opponent controls; destroy that target, and if you do, Special Summon 1 "Ice Barrier" monster from your hand. | ||||||
▶︎ Deck | 2.6 (11) | Link Hole | Normal Spell | |||
If you control a Link-4 or higher monster: Destroy monsters your opponent controls, up to the number of Link-3 or higher monsters you control. You can only activate 1 "Link Hole" per turn. | ||||||
▶︎ Deck | 2.6 (12) | Domino Effect | Continuous Spell | |||
When a monster your opponent controls is destroyed by battle and sent to the Graveyard, you can send 1 monster you control to the Graveyard to destroy 1 monster your opponent controls. | ||||||
▶︎ Deck | 2.6 (16) | Sword of Dragon's Soul | Equip Spell | |||
Equip only to a Warrior monster. It gains 700 ATK. After damage calculation, if the equipped monster battled a Dragon monster: Destroy that monster at the end of that Battle Phase. | ||||||
▶︎ Deck | 2.6 (13) | Reverse of Neos | Quick-Play Spell | |||
Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn. | ||||||
▶︎ Deck | 2.6 (10) | The Nordic Lights | Field Spell | |||
"Nordic" monsters on the field cannot be destroyed by battle. If this card on the field is destroyed: Destroy all "Nordic" monsters on the field. | ||||||
▶︎ Deck | 2.6 (14) | Trap of the Imperial Tomb | Normal Trap | |||
When a Zombie monster(s) is Special Summoned from your opponent's GY to your field: Target 2 cards on the field; destroy them. | ||||||
▶︎ Deck | 2.6 (13) | Anti-Magic Prism | Normal Trap | |||
When your opponent activates a Quick-Play Spell Card, select 1 card on the field and destroy it. | ||||||
▶︎ Deck | 2.6 (15) | Asleep at the Switch | Normal Trap | |||
When your opponent gains Life Points: Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 2.5 (13) | Nettles |
Effect Monster Tuner Monster |
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- | 2 | Plant | 1200 | 400 | ||
If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead. | ||||||
▶︎ Deck | 2.5 (24) | Karate Man | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase. | ||||||
▶︎ Deck | 2.5 (12) | Getsu Fuhma | Effect Monster | |||
- | 4 | Warrior | 1700 | 1200 | ||
If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step. | ||||||
▶︎ Deck | 2.5 (6) | Amphibious Bugroth MK-11 | Effect Monster | |||
- | 5 | Machine | 1850 | 1500 | ||
While "Umi" is not on the field, this card gains 700 ATK, also it cannot attack directly. While "Umi" is on the field: You can target 1 face-up non-WATER monster on the field; destroy it. You can only use this effect of "Amphibious Bugroth MK-11" once per turn. | ||||||
▶︎ Deck | 2.5 (12) | Hunter of Black Feathers | Effect Monster | |||
- | 4 | Beast-Warrior | 1700 | 1000 | ||
While your opponent controls 2 or more face-up monsters, all of the same Type, you can send 1 card from your hand to the Graveyard to select and destroy 1 face-up monster your opponent controls. | ||||||
▶︎ Deck | 2.5 (10) | Telekinetic Shocker | Effect Monster | |||
- | 4 | Psychic | 1700 | 700 | ||
If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead. | ||||||
▶︎ Deck | 2.5 (15) | Dark Magician Knight | Effect Monster | |||
- | 7 | Warrior | 2500 | 2100 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Knight's Title" and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 card on the field; destroy that target. | ||||||
▶︎ Deck | 2.5 (18) | Thunder Nyan Nyan | Effect Monster | |||
- | 4 | Thunder | 1900 | 800 | ||
If there is a non-LIGHT monster on your side of the field, destroy this face-up card. | ||||||
▶︎ Deck | 2.5 (22) | Eradicating Aerosol | Normal Spell | |||
Destroy all Insect monsters on the field. | ||||||
▶︎ Deck | 2.5 (8) | Continuous Destruction Punch | Continuous Spell | |||
If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally. | ||||||
▶︎ Deck | 2.5 (6) | Jurassic Impact | Normal Trap | |||
If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon. | ||||||
▶︎ Deck | 2.5 (11) | Blind Destruction | Continuous Trap | |||
Once per turn, during your Standby Phase: Roll a six-sided die. If the result is 1-5, destroy all monsters on the field with the same Level as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field. | ||||||
▶︎ Deck | 2.4 (10) | Wattmole | Effect Monster | |||
- | 3 | Thunder | 0 | 100 | ||
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | ||||||
▶︎ Deck | 2.4 (16) | Bonfire Colossus | Effect Monster | |||
- | 8 | Beast-Warrior | 2600 | 2200 | ||
If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets. | ||||||
▶︎ Deck | 2.4 (11) | Koa'ki Meiru Speeder | Effect Monster | |||
- | 3 | Machine | 1200 | 2200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card. | ||||||
▶︎ Deck | 2.4 (14) | Eternal Rest | Normal Spell | |||
Destroy all monsters equipped with Equip Cards. | ||||||
▶︎ Deck | 2.4 (7) | Cybersal Cyclone | Quick-Play Spell | |||
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone. | ||||||
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