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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,621 to 1,650 of 1,801
With the effect of "Destroy Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.9 (20) | Gemini Trap Hole | Normal Trap | |||
Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls. | ||||||
▶︎ Deck | 2.9 (15) | Two-Pronged Attack | Normal Trap | |||
Select and destroy 2 of your monsters and 1 of your opponent's monsters. | ||||||
▶︎ Deck | 2.9 (17) | Regretful Rebirth | Normal Trap | |||
When a monster you control is destroyed by battle and sent to the Graveyard: Target that monster; Special Summon it in face-up Defense Position, but it is destroyed during your End Phase. | ||||||
▶︎ Deck | 2.9 (9) | Chain Ignition | Continuous Trap | |||
Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target. | ||||||
▶︎ Deck | 2.9 (8) | Des Counterblow | Continuous Trap | |||
Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly. | ||||||
▶︎ Deck | 2.8 (10) | Koa'ki Meiru Ghoulungulate | Effect Monster | |||
- | 5 | Zombie | 2500 | 1700 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a "Koa'ki Meiru" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 "Koa'ki Meiru" monster in your Graveyard instead. | ||||||
▶︎ Deck | 2.8 (13) | Buster Blaster |
Effect Monster Union Monster |
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- | 1 | Machine | 0 | 0 | ||
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | ||||||
▶︎ Deck | 2.8 (12) | Blazing Hiita | Effect Monster | |||
- | 4 | Spellcaster | 800 | 1500 | ||
Once per turn: You can Tribute 1 other FIRE monster; Special Summon 1 FIRE monster from your hand, but destroy it when a face-up "Blazing Hiita" you control leaves the field. | ||||||
▶︎ Deck | 2.8 (12) | Legendary Flame Lord |
Ritual Monster Effect Monster |
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- | 7 | Spellcaster | 2400 | 2000 | ||
This card can only be Ritual Summoned with the Ritual Spell Card, "Incandescent Ordeal". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card. | ||||||
▶︎ Deck | 2.8 (28) | Number 44: Sky Pegasus |
Xyz Monster Effect Monster |
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- | 4 | Beast | 1800 | 1600 | ||
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect. |
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▶︎ Deck | 2.8 (11) | Flash of the Forbidden Spell | Normal Spell | |||
If your opponent controls monsters in all of their Main Monster Zones: Destroy all monsters your opponent controls. | ||||||
▶︎ Deck | 2.8 (20) | Ekibyo Drakmord | Equip Spell | |||
The equipped monster cannot attack. Destroy the equipped monster at the end of its controller's 2nd turn after this card is activated. At that time, this card is returned to the owner's hand. | ||||||
▶︎ Deck | 2.8 (8) | Dinomist Eruption | Normal Trap | |||
If a "Dinomist" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it. | ||||||
▶︎ Deck | 2.8 (10) | Token Feastevil | Normal Trap | |||
When a Token(s) is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, inflict 300 damage to your opponent for each Token destroyed. | ||||||
▶︎ Deck | 2.7 (11) | Kryuel | Effect Monster | |||
- | 4 | Fiend | 1000 | 1700 | ||
When this card is sent to the Graveyard as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field. | ||||||
▶︎ Deck | 2.7 (12) | White Ninja |
Effect Monster Flip Monster |
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- | 4 | Warrior | 1500 | 800 | ||
FLIP: Target 1 Defense Position monster on the field; destroy that target. | ||||||
▶︎ Deck | 2.7 (15) | Worm Prince | Effect Monster | |||
- | 6 | Reptile | 2200 | 400 | ||
If this card destroys an opponent's monster by battle, you can add to your hand 1 Reptile-Type "Worm" monster from your Deck. Destroy this card during the End Phase if you do not control a Reptile-Type "Worm" monster other than this card. | ||||||
▶︎ Deck | 2.7 (14) | The Fabled Kudabbi |
Synchro Monster Effect Monster |
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- | 4 | Beast | 2200 | 1100 | ||
1 "Fabled" Tuner + 1+ non-Tuner monsters This card gains the following effect based on the number of cards in your hand. ●0: Cannot be destroyed by battle or card effects. ●3+: Once per turn, during the End Phase: Destroy this card. |
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▶︎ Deck | 2.7 (12) | Performapal Momoncarpet |
Pendulum Monster Effect Monster Flip Monster |
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- | 3 | Beast | 1000 | 100 | ||
Pendulum Effect Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any battle damage you take becomes halved. Card Text FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position. |
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▶︎ Deck | 2.7 (12) | Ancient Gear Explosive | Normal Spell | |||
Target 1 "Ancient Gear" monster you control; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. | ||||||
▶︎ Deck | 2.7 (15) | Chaos End | Normal Spell | |||
You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field. | ||||||
▶︎ Deck | 2.7 (11) | That Wacky Magic! | Normal Spell | |||
Banish all Spell Cards from your Graveyard; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished x 300. | ||||||
▶︎ Deck | 2.7 (6) | Gagaku-P.U.N.K. Crash Beat | Continuous Spell | |||
If your opponent activates a card or effect that targets your "P.U.N.K." monster(s): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Gagaku-P.U.N.K. Crash Beat" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; this turn, your opponent cannot target "P.U.N.K." monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. | ||||||
▶︎ Deck | 2.7 (20) | Tri-Blaze Accelerator | Continuous Spell | |||
Activate this card by sending 1 face-up "Blaze Accelerator" you control to the GY. During your Main Phase: You can target 1 monster your opponent controls; send 1 Pyro monster from your hand to the GY, and if you do, destroy that target, and if you do that, inflict 500 damage to your opponent. Your monsters cannot attack the turn you activate this effect. | ||||||
▶︎ Deck | 2.7 (6) | Danger! Disturbance! Disorder! | Field Spell | |||
When your "Danger!" monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. You can banish 3 "Danger!" Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" monsters. You can only use this effect of "Danger! Disturbance! Disorder!" once per turn. | ||||||
▶︎ Deck | 2.7 (24) | Radiant Mirror Force | Normal Trap | |||
When an opponent's monster declares an attack while they control 3 or more Attack Position monsters: Destroy all Attack Position monsters your opponent controls. | ||||||
▶︎ Deck | 2.7 (7) | Fusion Fright Waltz | Normal Trap | |||
Target 1 "Frightfur" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field. | ||||||
▶︎ Deck | 2.6 (26) | Hyper-Ancient Shark Megalodon | Effect Monster | |||
- | 8 | Fish | 2900 | 1300 | ||
When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 2.6 (14) | Karakuri Spider | Effect Monster | |||
- | 2 | Machine | 400 | 500 | ||
If this card attacks a DARK monster, destroy the attack target after damage calculation. | ||||||
▶︎ Deck | 2.6 (13) | Scrap Hunter | Effect Monster | |||
- | 3 | Machine | 1600 | 400 | ||
Once per turn, you can select 1 face-up "Scrap" monster you control, except this card, destroy it, and send 1 Tuner monster from your Deck to the Graveyard. | ||||||
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