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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Destroy Monster". Search result Showing 1,381 to 1,410 of 1,801
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4.7 (12) | Blackwing - Jin the Rain Shadow |
Effect Monster Tuner Monster |
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- | 1 | Winged Beast | 600 | 500 | |||||||||
If this card battles a face-up monster with DEF equal to or less than this card's ATK, destroy that monster at the start of the Damage Step (without damage calculation). | |||||||||||||
▶︎ Deck | 4.7 (15) | Blade Rabbit | Effect Monster | ||||||||||
- | 2 | Beast | 400 | 300 | |||||||||
When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field. | |||||||||||||
▶︎ Deck | 4.7 (3) | Steel Star Regulator |
Link Monster Effect Monster |
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- | - | Machine | 1000 | - | |||||||||
3 non-Link Monsters Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of "Steel Star Regulator" once per turn.
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▶︎ Deck | 4.7 (7) | Detonate Deleter |
Link Monster Effect Monster |
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- | - | Cyberse | 2100 | - | |||||||||
2+ Cyberse monsters Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a Link-3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it.
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▶︎ Deck | 4.7 (10) | Borrelcode Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 2500 | - | |||||||||
2+ Effect Monsters This card cannot be destroyed by card effects while a Link Monster points to it. You can only use each of the following effects of "Borrelcode Dragon" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster with 3000 or more ATK from the field, and if you do, Special Summon 1 "Topologic" monster from your Extra Deck or GY.
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▶︎ Deck | 4.7 (3) | Zexal Catapult | Normal Spell | ||||||||||
Special Summon 1 "ZW -" or "ZS -" monster from your hand, then, if you control a "Utopia" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 "ZW -" or "ZS -" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Zexal Catapult" once per turn. | |||||||||||||
▶︎ Deck | 4.7 (15) | Shooting Star | Normal Trap | ||||||||||
If a "Stardust" monster is on the field: Target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 4.7 (17) | Justi-Break | Normal Trap | ||||||||||
When your opponent's monster declares an attack on your Normal Monster: Destroy all monsters on the field, except Attack Position Normal Monsters. | |||||||||||||
▶︎ Deck | 4.7 (10) | Zero-Day Blaster | Normal Trap | ||||||||||
Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them. | |||||||||||||
▶︎ Deck | 4.7 (34) | Widespread Ruin | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Destroy the 1 Attack Position monster your opponent controls with the highest ATK (your choice, if tied). | |||||||||||||
▶︎ Deck | 4.7 (6) | Fuhma Wave | Normal Trap | ||||||||||
Target 1 face-up monster on the field; destroy 1 monster on the field with the same Attribute, but a different name, as that monster. | |||||||||||||
▶︎ Deck | 4.7 (14) | High Tide on Fire Island | Normal Trap | ||||||||||
If you control a Level 7 or higher WATER or FIRE monster: Apply the appropriate effects, in sequence, depending on the Attributes of monsters you control at that time. ●WATER: Special Summon as many WATER monsters as possible that were sent to your Graveyard to activate monster effects this turn, then destroy 1 monster you control. ●FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the Graveyard. |
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▶︎ Deck | 4.7 (34) | Acid Trap Hole | Normal Trap | ||||||||||
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000. | |||||||||||||
▶︎ Deck | 4.7 (22) | The Selection | Counter Trap | ||||||||||
Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it. | |||||||||||||
▶︎ Deck | 4.6 (9) | B.E.S. Covered Core | Effect Monster | ||||||||||
- | 7 | Machine | 2500 | 800 | |||||||||
When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 4.6 (11) | Cyber Gymnast | Effect Monster | ||||||||||
- | 4 | Warrior | 800 | 1800 | |||||||||
Once per turn: You can discard 1 card, then target 1 Attack Position monster your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 4.6 (15) | Giant Kozaky | Effect Monster | ||||||||||
- | 4 | Fiend | 2500 | 2400 | |||||||||
If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card is destroyed, inflict damage equal to the original ATK of this card to its current controller. | |||||||||||||
▶︎ Deck | 4.6 (36) | Granmarg the Rock Monarch | Effect Monster | ||||||||||
- | 6 | Rock | 2400 | 1000 | |||||||||
If this card is Tribute Summoned: Target 1 Set card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 4.6 (21) | Naturia Sunflower | Effect Monster | ||||||||||
- | 2 | Plant | 500 | 0 | |||||||||
When your opponent's monster effect is activated (Quick Effect): You can Tribute 1 "Naturia" monster and this card; negate the activation, and if you do, destroy that card. | |||||||||||||
▶︎ Deck | 4.6 (12) | Naturia White Oak | Effect Monster | ||||||||||
- | 4 | Plant | 1800 | 1400 | |||||||||
When your opponent activates a card or effect that targets this card (Quick Effect): You can send this card from the field to the GY; Special Summon 2 Level 4 or lower "Naturia" monsters from your Deck, but they cannot declare an attack, also destroy them during your End Phase. | |||||||||||||
▶︎ Deck | 4.6 (14) | Gravekeeper's Watcher | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1000 | 1000 | |||||||||
During either player's turn, when your opponent activates a Spell/Trap Card or monster effect that could make them discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 4.6 (33) | Man-Eater Bug |
Effect Monster Flip Monster |
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- | 2 | Insect | 450 | 600 | |||||||||
FLIP: Target 1 monster on the field; destroy it. | |||||||||||||
▶︎ Deck | 4.6 (27) | The Six Samurai - Nisashi | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 700 | |||||||||
While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 4.6 (16) | Evilswarm Golem | Effect Monster | ||||||||||
- | 5 | Rock | 2150 | 1250 | |||||||||
Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target. | |||||||||||||
▶︎ Deck | 4.6 (8) | Dual Avatar - Empowered Mitsu-Jaku |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2000 | 3000 | |||||||||
"Dual Avatar Feet - Kokoku" + 2 "Dual Avatar" monsters The first time each "Dual Avatar" Fusion Monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn, during your Main Phase: You can return all Spells and Traps your opponent controls to the hand. When a monster effect is activated on your opponent's field while you control 2 or more Fusion Monsters (Quick Effect): You can destroy that monster. You can only use this effect of "Dual Avatar - Empowered Mitsu-Jaku" once per turn. |
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▶︎ Deck | 4.6 (23) | Majestic Star Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3800 | 3000 | |||||||||
"Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target. |
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▶︎ Deck | 4.6 (14) | Big Wave Small Wave | Normal Spell | ||||||||||
Destroy all face-up WATER monsters you control, then you can Special Summon WATER monsters from your hand, up to the number of monsters destroyed by this effect. | |||||||||||||
▶︎ Deck | 4.6 (14) | Grand Convergence | Quick-Play Spell | ||||||||||
If you control "Macro Cosmos": Inflict 300 damage to your opponent, and if you do, destroy all monsters on the field. | |||||||||||||
▶︎ Deck | 4.6 (7) | Breaking of the World | Field Spell | ||||||||||
Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects; ●Draw 1 card. ●Destroy 1 card on the field. |
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▶︎ Deck | 4.6 (8) | Expendable Dai | Normal Trap | ||||||||||
Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card. | |||||||||||||
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