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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your GY". Search result Showing 151 to 180 of 599
With the effect of "add Card from your Deck to your GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.6 (7) | Marincess Pascalus | Effect Monster | ||||||||||
- | 4 | Cyberse | 1200 | 2000 | |||||||||
If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (17) | Drill Warrior |
Synchro Monster Effect Monster |
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- | 6 | Warrior | 2400 | 2000 | |||||||||
"Drill Synchron" + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can halve this card's ATK, and if you do, it can attack your opponent directly this turn. Once per turn: You can discard 1 card, and if you do, banish this card. During your next Standby Phase: Special Summon this card banished by this effect, then add 1 monster from your Graveyard to your hand. |
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▶︎ Deck | 8.6 (9) | Full Armored Dark Knight Lancer |
Xyz Monster Effect Monster |
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- | 7 | Aqua | 2800 | 1500 | |||||||||
3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material. |
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▶︎ Deck | 8.6 (5) | Metalfoes Vanisher |
Pendulum Monster Effect Monster |
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- | 9 | Psychic | 2900 | 1900 | |||||||||
Pendulum Effect If a monster(s) you control is destroyed by card effect (except during the Damage Step): You can add 1 "Metalfoes" card from your GY to your hand, except "Metalfoes Vanisher". You can only use this effect of "Metalfoes Vanisher" once per turn. Card Text While this card is in your hand: You can target 2 face-up cards you control, including a "Metalfoes" card; destroy them, and if you do, Special Summon this card from your hand. If this card is Special Summoned by the effect of a "Metalfoes" card: You can target 1 monster your opponent controls or in their GY; banish it. You can only use each monster effect of "Metalfoes Vanisher" once per turn. |
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▶︎ Deck | 8.6 (10) | Greatfly |
Link Monster Effect Monster |
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- | - | Insect | 1400 | - | |||||||||
2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
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▶︎ Deck | 8.6 (5) | Protector of The Agents - Moon |
Link Monster Effect Monster |
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- | - | Fairy | 1800 | - | |||||||||
2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.
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▶︎ Deck | 8.6 (5) | A.I.dle Reborn | Quick-Play Spell | ||||||||||
Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (12) | Fusion Recycling Plant | Field Spell | ||||||||||
Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as Fusion Material for a Fusion Summon this turn; add it to your hand. | |||||||||||||
▶︎ Deck | 8.6 (21) | Shaddoll Core | Continuous Trap | ||||||||||
Special Summon this card as an Effect Monster (Spellcaster/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap.) If Summoned this way, you can substitute this monster for 1 Fusion Material that lists an Attribute, on a "Shaddoll" Fusion Monster Card. If this card is sent to the GY by a card effect: You can target 1 "Shaddoll" Spell/Trap in your GY, except "Shaddoll Core"; add it to your hand. | |||||||||||||
▶︎ Deck | 8.5 (22) | Gladiator Beast Equeste | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1600 | 1200 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 "Gladiator Beast" card in your Graveyard; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Equeste". | |||||||||||||
▶︎ Deck | 8.5 (24) | Evilswarm Kerykeion | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1550 | |||||||||
You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ●This turn: You can activate this effect; Normal Summon 1 "lswarm" monster. |
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▶︎ Deck | 8.5 (15) | Witchcrafter Vice-Madame |
Fusion Monster Effect Monster |
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- | 8 | Spellcaster | 2700 | 2800 | |||||||||
1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ●Destroy 1 card on the field. ●Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ●Add 1 "Witchcrafter" Spell/Trap from your GY to your hand. |
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▶︎ Deck | 8.5 (38) | El Shaddoll Grysta |
Fusion Monster Effect Monster |
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- | 7 | Rock | 2450 | 1950 | |||||||||
1 "Shaddoll" monster + 1 FIRE monster Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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▶︎ Deck | 8.5 (21) | Superheavy Samurai Swordmaster Musashi |
Synchro Monster Effect Monster |
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- | 5 | Machine | 300 | 2300 | |||||||||
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Machine monster in your GY; add it to your hand, also if you have a Spell/Trap in your GY, you cannot Normal or Special Summon it, or a monster with its name, for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. |
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▶︎ Deck | 8.5 (10) | Ursarctic Polari |
Synchro Monster Effect Monster |
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- | 1 | Beast | 700 | 1000 | |||||||||
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn. | |||||||||||||
▶︎ Deck | 8.5 (10) | Witchcrafter Holiday | Normal Spell | ||||||||||
Target 1 "Witchcrafter" monster in your GY; Special Summon it. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Holiday" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.5 (14) | Witchcrafter Unveiling | Quick-Play Spell | ||||||||||
Special Summon 1 "Witchcrafter" monster from your hand, and if you do, your opponent cannot activate cards or effects in response to the activation of your Spellcaster monster effects for the rest of this turn. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Unveiling" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.5 (24) | Gishki Aquamirror | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck, then target 1 "Gishki" Ritual Monster in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 8.5 (2) | Brightest, Blazing, Branded King | Normal Trap | ||||||||||
Choose 1 Fusion Monster you control that mentions "Fallen of Albaz" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 "Brightest, Blazing, Branded King" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.5 (6) | Dogmatika Encounter | Normal Trap | ||||||||||
Activate 1 of these effects; ●Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your hand. ●Add to your hand or Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your GY. You can only activate 1 "Dogmatika Encounter" per turn. |
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▶︎ Deck | 8.4 (17) | Witchcrafter Golem Aruru | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2800 | 0 | |||||||||
When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 "Witchcrafter" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of "Witchcrafter Golem Aruru" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand. | |||||||||||||
▶︎ Deck | 8.4 (7) | Curse of Dragon, the Magical Knight Dragon |
Fusion Monster Effect Monster |
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- | 5 | Dragon | 2000 | 1500 | |||||||||
1 Warrior monster + 1 Level 5 or higher Dragon monster If you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn. |
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▶︎ Deck | 8.4 (8) | Fossil Fusion | Normal Spell | ||||||||||
Fusion Summon 1 "Fossil" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from any GYs (except for materials with a specific GY requirement listed). If you banished monsters from both GYs, neither player can target that Special Summoned monster with monster effects. If a face-up "Fossil" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card from the GY to your hand. You can only use this effect of "Fossil Fusion" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (17) | Fusion Conscription | Normal Spell | ||||||||||
Reveal 1 Fusion Monster in your Extra Deck and add 1 of the Fusion Materials whose name is specifically listed on that card from your Deck or Graveyard to your hand, and if you do, for the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, also your monsters with that name cannot activate their effects. You can only activate 1 "Fusion Conscription" per turn. | |||||||||||||
▶︎ Deck | 8.3 (38) | Arcana Force XXI - The World | Effect Monster | ||||||||||
- | 8 | Fairy | 3100 | 3100 | |||||||||
When this card is Summoned, toss a coin: ●Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ●Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand. |
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▶︎ Deck | 8.3 (7) | Elementsaber Nalu | Effect Monster | ||||||||||
- | 3 | Warrior | 1500 | 1000 | |||||||||
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn. | |||||||||||||
▶︎ Deck | 8.3 (16) | True King Agnimazud, the Vanisher | Effect Monster | ||||||||||
- | 9 | Wyrm | 2900 | 1900 | |||||||||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (44) | Magician of Faith |
Effect Monster Flip Monster |
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- | 1 | Spellcaster | 300 | 400 | |||||||||
FLIP: Target 1 Spell in your GY; add that target to your hand. | |||||||||||||
▶︎ Deck | 8.3 (16) | Trickstar Lilybell | Effect Monster | ||||||||||
- | 2 | Fairy | 800 | 2000 | |||||||||
If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand. | |||||||||||||
▶︎ Deck | 8.3 (7) | Hapi, Guidance of Horus | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 2400 | 1600 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | |||||||||||||
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