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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 421 to 450 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.3 (6) | Doll Happiness | Continuous Spell | ||||||||||
When this card is activated: Add 1 "Grandpa Demetto" or "Box of Friends" from your Deck to your hand. While you control "Princess Cologne", your opponent's monsters cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can destroy 1 monster in your hand or field, and if you do, send 1 "Doll Monster" card from your Deck to the GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only activate "Doll Happiness" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Royal Penguins Garden | Continuous Spell | ||||||||||
When this card is activated: You can add 1 "Penguin" card from your Deck to your hand, except "Royal Penguins Garden". Once per turn, during your Main Phase: You can decrease the Level of 1 "Penguin" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 "Royal Penguins Garden" per turn. | |||||||||||||
▶︎ Deck | 9.3 (30) | Saqlifice | Equip Spell | ||||||||||
Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.3 (4) | Mementotlan Bone Party | Quick-Play Spell | ||||||||||
Destroy 1 "Memento" monster in your hand or face-up field, take 1 "Memento" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Memento" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of "Mementotlan Bone Party" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (15) | Oracle of Zefra | Field Spell | ||||||||||
When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as material, you can activate these effects depending on the monster Summoned, once per turn per effect: ●Ritual: Shuffle 1 monster on the field into the Deck. ●Fusion: Special Summon 1 monster from your hand. ●Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ●Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn. |
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▶︎ Deck | 9.3 (23) | Nekroz Cycle | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Nekroz Cycle" once per turn. If you control no monsters: You can banish this card and 1 "Nekroz" monster from your GY; add 1 "Nekroz" Spell from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.3 (6) | Amaze Attraction Cyclo-Coaster | Normal Trap | ||||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ●Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn. |
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▶︎ Deck | 9.2 (55) | Fire King High Avatar Garunix | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2700 | 1700 | |||||||||
During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix". | |||||||||||||
▶︎ Deck | 9.2 (32) | Goblin Zombie | Effect Monster | ||||||||||
- | 4 | Zombie | 1100 | 1050 | |||||||||
If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.2 (13) | Cyberdark Chimera | Effect Monster | ||||||||||
- | 4 | Machine | 800 | 2100 | |||||||||
You can discard 1 Spell/Trap; add 1 "Power Bond" from your Deck to your hand, you can only use Dragon or Machine "Cyber" monsters as Fusion Material this turn, also once when you Fusion Summon this turn, you can also banish monster(s) from your GY as material. If this card is sent to the GY: You can send 1 "Cyberdark" monster from your Deck to the GY, with a different name from the cards in your GY. You can only use each effect of "Cyberdark Chimera" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (14) | Cyber Petit Angel | Effect Monster | ||||||||||
- | 2 | Fairy | 300 | 200 | |||||||||
If this card is Summoned: You can add 1 "Cyber Angel" monster or "Machine Angel Ritual" from your Deck to your hand. You can only use this effect of "Cyber Petit Angel" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (35) | Satellarknight Deneb | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1000 | |||||||||
If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (9) | Constellar Caduceus | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1550 | |||||||||
If you control a "Constellar" monster, except "Constellar Caduceus": You can Special Summon this card from your hand. During your Main Phase: You can add 1 "Constellar" Spell/Trap from your Deck to your hand. You can only use each of the previous effects of "Constellar Caduceus" once per turn. A "Constellar" Xyz Monster that has this card as material gains this effect. ●If this card battles a LIGHT or DARK monster, before damage calculation: You can banish that monster. |
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▶︎ Deck | 9.2 (24) | Batteryman 9-Volt | Effect Monster | ||||||||||
- | 4 | Thunder | 1000 | 1000 | |||||||||
When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card. | |||||||||||||
▶︎ Deck | 9.2 (37) | King of the Swamp | Effect Monster | ||||||||||
- | 3 | Aqua | 500 | 1100 | |||||||||
This card in your hand, field, or GY can be used as a substitute for any 1 Fusion Material whose name is mentioned on the Fusion Monster Card, but the other materials must be correct. You can discard this card to the GY; add 1 "Polymerization" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.2 (64) | Heroic Challenger - Assault Halberd | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 200 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 "Heroic" card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.2 (14) | B-Buster Drake |
Effect Monster Union Monster |
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- | 4 | Machine | 1500 | 1800 | |||||||||
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union Monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.2 (24) | The Phantom Knights of Silent Boots | Effect Monster | ||||||||||
- | 3 | Warrior | 200 | 1200 | |||||||||
If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (20) | Ruffian Railcar | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 1000 | |||||||||
Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (5) | Vampire Ghost | Effect Monster | ||||||||||
- | 3 | Zombie | 1500 | 0 | |||||||||
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (22) | Chaofeng, Phantom of the Yang Zing |
Synchro Monster Effect Monster |
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- | 9 | Wyrm | 2800 | 2200 | |||||||||
1 Tuner + 1+ non-Tuner monsters While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the "Yang Zing" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the GY: You can add 1 Tuner from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field. |
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▶︎ Deck | 9.2 (21) | Paleozoic Opabinia |
Xyz Monster Effect Monster |
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- | 2 | Aqua | 0 | 2400 | |||||||||
2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn. |
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▶︎ Deck | 9.2 (27) | Bujintei Susanowo |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2400 | 1600 | |||||||||
2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo". |
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▶︎ Deck | 9.2 (5) | Predaplant Bufolicula |
Pendulum Monster Effect Monster |
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- | 1 | Plant | 0 | 0 | |||||||||
Pendulum Effect During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn. Card Text If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn. |
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▶︎ Deck | 9.2 (17) | Majespecter Raccoon - Bunbuku |
Pendulum Monster Effect Monster |
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- | 3 | Spellcaster | 1200 | 900 | |||||||||
Pendulum Effect Card Text When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects. |
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▶︎ Deck | 9.2 (12) | Xtra HERO Cross Crusader |
Link Monster Effect Monster |
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- | - | Warrior | 1600 | - | |||||||||
2 Warrior monsters If this card is Link Summoned: You can target 1 "Destiny HERO" monster in your GY; Special Summon it. You can Tribute 1 "Destiny HERO" monster; add 1 "HERO" monster with a different name from your Deck to your hand. You can only use each effect of "Xtra HERO Cross Crusader" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except "HERO" monsters.
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▶︎ Deck | 9.2 (14) | Celestial Knightlord Parshath |
Link Monster Effect Monster |
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- | - | Fairy | 2400 | - | |||||||||
2+ Fairy monsters You can discard 1 card; add 1 "The Sanctuary in the Sky", or 1 card that specifically lists "The Sanctuary in the Sky" in its text, from your Deck to your hand, or, if "The Sanctuary in the Sky" is on the field, you can add 1 Fairy monster instead. If another face-up Fairy monster you control is sent to the GY (except during the Damage Step): You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster from your hand whose Level is higher than that banished monster's. You can only use each effect of "Celestial Knightlord Parshath" once per turn.
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▶︎ Deck | 9.2 (14) | Witchcrafter Creation | Normal Spell | ||||||||||
Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 "Witchcrafter Creation" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.2 (22) | Gladiator Proving Ground | Normal Spell | ||||||||||
Add 1 Level 4 or lower "Gladiator Beast" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.2 (34) | Toon Table of Contents | Normal Spell | ||||||||||
Add 1 "Toon" card from your Deck to your hand. | |||||||||||||
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