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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "add Card from your Deck to your hand". Search result Showing 391 to 420 of 1,305
With the effect of "add Card from your Deck to your hand".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.3 (10) | Sauge de Fleur | Effect Monster | ||||||||||
- | 8 | Spellcaster | 2900 | 0 | |||||||||
You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (65) | Traptrix Myrmeleo | Effect Monster | ||||||||||
- | 4 | Insect | 1600 | 1200 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 9.3 (6) | Drytron Zeta Aldhibah | Effect Monster | ||||||||||
- | 1 | Machine | 2000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (27) | Ninja Grandmaster Hanzo | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1000 | |||||||||
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo". | |||||||||||||
▶︎ Deck | 9.3 (8) | Harpie Perfumer | Effect Monster | ||||||||||
- | 4 | Winged Beast | 1400 | 1300 | |||||||||
This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Despian Tragedy | Effect Monster | ||||||||||
- | 1 | Fairy | 400 | 400 | |||||||||
If this card is sent to the GY, or banished, by a card effect: You can add 1 "Despia" monster from your Deck to your hand, except "Despian Tragedy". You can banish this card from your GY, then target 1 "Branded" Spell/Trap in your GY; Set it to your field. You can only use 1 "Despian Tragedy" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Heroic Challenger - Morning Star | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1300 | |||||||||
If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Heroic" Spell/Trap from your Deck to your hand. If this card is in your GY and your LP are 500 or less: You can Special Summon this card, but negate its effects. You can only use each effect of "Heroic Challenger - Morning Star" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (8) | Beetrooper Sting Lancer | Effect Monster | ||||||||||
- | 7 | Insect | 2400 | 1800 | |||||||||
During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 "Beetrooper" Spell/Trap from your Deck to your hand. You can only use each effect of "Beetrooper Sting Lancer" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (10) | Pikari @Ignister | Effect Monster | ||||||||||
- | 4 | Cyberse | 1200 | 600 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "A.I." Spell/Trap from your Deck to your hand. You can target 1 "@Ignister" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of "Pikari @Ignister" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (3) | Lyrilusc - Celestine Wagtail | Effect Monster | ||||||||||
- | 1 | Winged Beast | 200 | 0 | |||||||||
If this card is Special Summoned: You can add 1 "Lyrilusc" Spell/Trap from your Deck to your hand. If this card is in your GY: You can target 1 "Lyrilusc" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Lyrilusc - Celestine Wagtail" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (7) | Rescue-ACE Air Lifter Semi-Limited | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1700 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (3) | Valkyrie Dritte | Effect Monster | ||||||||||
- | 4 | Fairy | 1000 | 1600 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Valkyrie" card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters. | |||||||||||||
▶︎ Deck | 9.3 (9) | Alba-Lenatus the Abyss Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2500 | |||||||||
1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. |
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▶︎ Deck | 9.3 (3) | Beetrooper Cruel Saturnas |
Fusion Monster Effect Monster |
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- | 5 | Insect | 2400 | 2000 | |||||||||
1 "Beetrooper" monster + 1 Insect monster You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of "Beetrooper Cruel Saturnas" once per turn. If this card is Special Summoned: You can add 1 "Beetrooper" card from your Deck to your hand. If an Insect monster(s) is banished face-up (except during the Damage Step): You can target 1 of your banished "Beetrooper" monsters; Special Summon it. |
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▶︎ Deck | 9.3 (30) | Cyber Angel Benten |
Ritual Monster Effect Monster |
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- | 6 | Fairy | 1800 | 1500 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.3 (4) | Gunkan Suship Shirauo-class Carrier |
Xyz Monster Effect Monster |
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- | 4 | Aqua | 2200 | 250 | |||||||||
2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of "Gunkan Suship Shirauo-class Carrier" once per turn. ●"Gunkan Suship Shari": Draw 1 card. ●"Gunkan Suship Shirauo": Add 1 "Gunkan" Spell/Trap from your Deck to your hand. While a face-up card is in a Field Zone, "Gunkan" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF. |
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▶︎ Deck | 9.3 (28) | Ghostrick Angel of Mischief |
Xyz Monster Effect Monster |
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- | 4 | Fairy | 2000 | 2500 | |||||||||
2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as material, except "Ghostrick Angel of Mischief". (Transfer its materials to this card.) When the number of materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 material from this card; add 1 "Ghostrick" Spell/Trap from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as material. |
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▶︎ Deck | 9.3 (8) | DoSolfachord Cutia |
Pendulum Monster Effect Monster |
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- | 1 | Fairy | 100 | 400 | |||||||||
Pendulum Effect Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. Card Text While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn. |
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▶︎ Deck | 9.3 (18) | Zefraniu, Secret of the Yang Zing |
Pendulum Monster Effect Monster |
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- | 6 | Wyrm | 0 | 2600 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. Card Text When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn. |
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▶︎ Deck | 9.3 (15) | Aussa the Earth Charmer, Immovable |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
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▶︎ Deck | 9.3 (9) | Lyna the Light Charmer, Lustrous |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.
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▶︎ Deck | 9.3 (11) | Marincess Sea Angel |
Link Monster Effect Monster |
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- | - | Cyberse | 1000 | - | |||||||||
1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.
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▶︎ Deck | 9.3 (7) | Mekk-Knight of the Morning Star |
Link Monster Effect Monster |
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- | - | Machine | 2000 | - | |||||||||
2 monsters, including a "Mekk-Knight" monster If this card is Link Summoned: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; add 1 "World Legacy" card from your Deck to your hand. You can only use this effect of "Mekk-Knight of the Morning Star" once per turn. If your "Mekk-Knight" monster battles a monster in a different column than it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.
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▶︎ Deck | 9.3 (6) | Joker's Straight | Normal Spell | ||||||||||
Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (12) | World Legacy Survivor | Normal Spell | ||||||||||
Excavate the top 5 cards of your Deck, and if you do, add 1 excavated "Krawler" monster or "World Legacy" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 "World Legacy Survivor" per turn. | |||||||||||||
▶︎ Deck | 9.3 (3) | Realm Elegy | Normal Spell | ||||||||||
Add 1 "Veda" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while "Visas Starfrost" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of "Realm Elegy" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (77) | Terraforming Limited | Normal Spell | ||||||||||
Add 1 Field Spell from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.3 (44) | Where Arf Thou? | Normal Spell | ||||||||||
If you control a Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card. | |||||||||||||
▶︎ Deck | 9.3 (10) | Tearlaments Scream | Continuous Spell | ||||||||||
If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn. | |||||||||||||
▶︎ Deck | 9.3 (6) | Virtual World Gate - Qinglong | Continuous Spell | ||||||||||
You can banish 1 "Virtual World" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Virtual World" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Qinglong" once per turn. | |||||||||||||
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