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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from Extra Deck". Search result Showing 361 to 390 of 564
With the effect of "Special Summon this card from Extra Deck".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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7.2 (12) | Performapal Trump Girl |
Pendulum Monster Effect Monster |
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- | 2 | Spellcaster | 200 | 200 | ||
Pendulum Effect Card Text Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase. |
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7.2 (5) | Runick Dispelling | Quick-Play Spell | |||
Activate 1 of these effects, but skip your next Battle Phase after activation; ●If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn. |
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7.2 (9) | Eternal Galaxy | Normal Trap | |||
If you control a "Photon" or "Galaxy" monster: Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Photon" or "Galaxy" Xyz Monster that is 4 Ranks higher than that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Eternal Galaxy" per turn. | ||||||
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7.2 (6) | Limit Code | Normal Trap | |||
If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate "Limit Code" once per Duel. | ||||||
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7.2 (6) | Prank-Kids Plan | Continuous Trap | |||
During the Main Phase: You can activate this effect; immediately after this effect resolves, Link Summon 1 "Prank-Kids" Link Monster using "Prank-Kids" monsters you control as material. When an opponent's monster declares an attack: You can banish this card from your GY; shuffle any number of "Prank-Kids" cards from your GY into the Deck, and if you do, that attacking monster loses 100 ATK for each card shuffled, until the end of this turn. You can only use each effect of "Prank-Kids Plan" once per turn. | ||||||
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7.1 (16) | Summoner of Illusions |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 800 | 900 | ||
FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck, but destroy it during the End Phase of this turn. | ||||||
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7.1 (8) | Gravekeeper's Spiritualist | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1500 | ||
During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn. | ||||||
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7.1 (23) | Gladiator Beast Tamer Editor |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 2400 | 3000 | ||
2 Level 5 or higher "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. |
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7.1 (22) | Ultra Polymerization | Normal Spell | |||
Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated. | ||||||
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7.1 (22) | Rank-Up-Magic Astral Force | Normal Spell | |||
Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force". | ||||||
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7.1 (8) | Noble Arms - Excaliburn | Equip Spell | |||
Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn. | ||||||
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7.1 (10) | Rank-Up-Magic Doom Double Force | Quick-Play Spell | |||
Target 1 "Raidraptor" Xyz Monster in your Graveyard that was destroyed by battle and sent there this turn; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that has twice the Rank of that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) | ||||||
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7.1 (24) | Xyz Universe | Normal Trap | |||
Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a "Number" monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as material, also, for the rest of this turn after this card resolves, your opponent takes no damage. | ||||||
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7.1 (16) | Converging Wishes | Normal Trap | |||
If you have 5 or more Dragon Synchro Monsters with different names in your GY: Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), and equip it with this card, but banish it during the End Phase. That equipped monster gains ATK equal to the combined ATK of all Dragon Synchro Monsters in your GY. Each time that equipped monster destroys an opponent's monster by battle: You can banish 1 Dragon Synchro Monster from your GY; that equipped monster can attack an opponent's monster again in a row. | ||||||
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7.1 (14) | Predaplanet | Continuous Trap | |||
If a monster with a Predator Counter leaves the field while this card is face-up on the field: Add 1 "Predap" card from your Deck to your hand. You can only use this effect of "Predaplanet" once per turn. You can banish this card from your Graveyard; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Only "Predaplant" monsters can be used as Fusion Materials for a Fusion Summon using this effect. | ||||||
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7.1 (17) | Yang Zing Unleashed | Continuous Trap | |||
All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials. | ||||||
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7 (9) | The Earth - Hex-Sealed Fusion | Effect Monster | |||
- | 3 | Rock | 1000 | 1600 | ||
You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding EARTH Fusion Monster from your Extra Deck. | ||||||
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7 (2) | Shamisen Samsara Sorrowcat |
Synchro Monster Tuner Monster Effect Monster |
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- | 3 | Zombie | 1600 | 1200 | ||
1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Shamisen Samsara Sorrowcat" once per turn. |
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7 (2) | Daidaratant the Ooze Giant |
Xyz Monster Pendulum Monster Effect Monster |
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- | 4 | Zombie | 2400 | 400 | ||
Pendulum Effect You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of "Daidaratant the Ooze Giant" once per turn. Card Text 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of "Daidaratant the Ooze Giant" once per turn. |
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7 (7) | Performapal U Go Golem |
Pendulum Monster Effect Monster |
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- | 4 | Fiend | 1600 | 1000 | ||
Pendulum Effect Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand. Card Text Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials. |
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7 (5) | Pendulum Xyz | Normal Spell | |||
Target 2 cards in your Pendulum Zones; Special Summon both targets, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 Xyz Monster using only those 2 monsters. When you do, you can treat the Level of 1 of the monsters the same as the other monster's. You can only activate 1 "Pendulum Xyz" per turn. | ||||||
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7 (21) | Rank-Up-Magic Numeron Force | Normal Spell | |||
Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards. | ||||||
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7 (3) | Runick Smiting Storm | Quick-Play Spell | |||
Activate 1 of these effects, but skip your next Battle Phase after activation; ●Banish cards from the top of your opponent's Deck, up to the number of cards they control. ●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Smiting Storm" per turn. |
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7 (4) | Guardragon Reincarnation | Quick-Play Spell | |||
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it, that are all Link Monsters, from your field or GY. You can only activate 1 "Guardragon Reincarnation" per turn. | ||||||
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7 (2) | Solfachord Symphony | Quick-Play Spell | |||
Apply these effects, in sequence, based on the number of face-up "Solfachord" Pendulum Monsters with different names in your Extra Deck. ●3+: "Solfachord" Pendulum Monsters you control gain ATK equal to their own Pendulum Scale x 300 this turn. ●5+: You can destroy 1 card your opponent controls, then if you have an odd Pendulum Scale in your Pendulum Zone, draw 1 card. ●7+: You can Special Summon 1 "GranSolfachord" monster from your Extra Deck. You can only activate 1 "Solfachord Symphony" per turn. |
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7 (6) | Xyz Revive Splash | Normal Trap | |||
Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn. | ||||||
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7 (14) | Wonder Xyz | Normal Trap | |||
Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials. | ||||||
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6.9 (34) | CXyz Barian Hope |
Xyz Monster Effect Monster |
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- | 7 | Warrior | 0 | 0 | ||
3 or more Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn. |
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6.9 (10) | Digital Bug Corebage |
Xyz Monster Effect Monster |
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- | 5 | Insect | 2200 | 1800 | ||
2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material. |
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6.9 (11) | Odd-Eyes Fusion | Normal Spell | |||
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn. | ||||||
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