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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from Deck". Search result Showing 781 to 810 of 1,028
With the effect of "Special Summon this card from Deck".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.9 (14) | Paladin of Dark Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | ||
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn. | ||||||
▶︎ Deck | 5.9 (14) | Boss Rush | Continuous Spell | |||
You cannot Normal Summon or Set. During the End Phase of the turn that a "B.E.S." monster or a "Big Core" is destroyed and sent to the Graveyard, you can Special Summon 1 "B.E.S." monster or 1 "Big Core" from your Deck. | ||||||
▶︎ Deck | 5.9 (7) | Fire Fortress atop Liang Peak | Field Spell | |||
(This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ●2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ●6: Add 1 Beast-Warrior monster from your Deck to your hand. ●10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions. |
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▶︎ Deck | 5.9 (19) | Damage Condenser | Normal Trap | |||
When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in Attack Position. | ||||||
▶︎ Deck | 5.9 (7) | Level Resist Wall | Normal Trap | |||
If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon monster(s) from your Deck in Defense Position so their combined Levels equal the Level of that monster, but negate their effects. You can only activate 1 "Level Resist Wall" per turn. | ||||||
▶︎ Deck | 5.8 (26) | Warrior Lady of the Wasteland | Effect Monster | |||
- | 4 | Warrior | 1100 | 1200 | ||
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH Warrior monster with 1500 or less ATK from your Deck, in Attack Position. | ||||||
▶︎ Deck | 5.8 (10) | Ancient Warriors - Virtuous Liu Xuan | Effect Monster | |||
- | 4 | Beast-Warrior | 1400 | 1200 | ||
While you control another "Ancient Warriors" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of "Ancient Warriors - Virtuous Liu Xuan" once per turn. ●If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 "Ancient Warriors" monster from your Deck, except "Ancient Warriors - Virtuous Liu Xuan". ●When an attack is declared involving another "Ancient Warriors" monster you control: You can draw 1 card. |
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▶︎ Deck | 5.8 (5) | Eda the Sun Magician | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1500 | ||
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn. | ||||||
▶︎ Deck | 5.8 (8) | Dinowrestler Capoeiraptor | Effect Monster | |||
- | 4 | Dinosaur | 1800 | 0 | ||
This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck. You can only use this effect of "Dinowrestler Capoeiraptor" once per turn. | ||||||
▶︎ Deck | 5.8 (19) | Familiar-Possessed - Dharc | Effect Monster | |||
- | 4 | Spellcaster | 1850 | 1500 | ||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | ||||||
▶︎ Deck | 5.8 (16) | Hazy Flame Sphynx | Effect Monster | |||
- | 6 | Beast-Warrior | 1900 | 1900 | ||
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn. | ||||||
▶︎ Deck | 5.8 (9) | Hieratic Seal of the Dragon King |
Effect Monster Gemini Monster |
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- | 6 | Dragon | 0 | 0 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can Tribute this card; Special Summon 1 "Hieratic" monster, except "Hieratic Seal of the Dragon King", from your hand, Deck or Graveyard, in face-up Defense Position. |
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▶︎ Deck | 5.8 (9) | D/D Proud Ogre |
Pendulum Monster Effect Monster |
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- | 6 | Fiend | 2300 | 1500 | ||
Pendulum Effect Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. Card Text When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters. |
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▶︎ Deck | 5.8 (4) | Royal Straight | Quick-Play Spell | |||
Send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of "Queen's Knight", "King's Knight", and "Jack's Knight". | ||||||
▶︎ Deck | 5.8 (12) | Double Tag Team | Normal Trap | |||
Activate only when you Special Summon a "Gladiator Beast" monster. Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your hand or Deck. | ||||||
▶︎ Deck | 5.8 (26) | Magician's Circle | Normal Trap | |||
When a Spellcaster monster declares an attack: Each player Special Summons 1 Spellcaster monster with 2000 or less ATK from their Deck in Attack Position. | ||||||
▶︎ Deck | 5.7 (10) | Theinen the Great Sphinx | Effect Monster | |||
- | 10 | Beast | 3500 | 3000 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both "Andro Sphinx" and "Sphinx Teleia" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned successfully, pay 500 Life Points to increase the ATK of this card by 3000 points until the end of the End Phase. | ||||||
▶︎ Deck | 5.7 (12) | Raidraptor - Napalm Dragonius | Effect Monster | |||
- | 4 | Winged Beast | 1000 | 1000 | ||
Once per turn: You can inflict 600 damage to your opponent, also you cannot activate monster effects for the rest of this turn, except "Raidraptor" monsters. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Raidraptor" monster from your Deck, but its effects are negated. | ||||||
▶︎ Deck | 5.7 (10) | Paladin of Photon Dragon |
Ritual Monster Effect Monster |
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- | 4 | Warrior | 1900 | 800 | ||
You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. | ||||||
▶︎ Deck | 5.7 (12) | Legend of Heart | Normal Spell | |||
Pay 2000 LP and Tribute 1 Warrior monster; banish up to 3 "Legendary Dragon" Spells with different names from your hand and/or GY, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand, Deck, and/or GY. You can only activate 1 "Legend of Heart" per turn. | ||||||
▶︎ Deck | 5.7 (10) | Instant Neo Space | Equip Spell | |||
Equip only to a Fusion Monster that lists "Elemental HERO Neos" as material. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 "Elemental HERO Neos" from your hand, Deck, or GY. | ||||||
▶︎ Deck | 5.6 (20) | Armed Dragon LV5 | Effect Monster | |||
- | 5 | Dragon | 2400 | 1700 | ||
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck. | ||||||
▶︎ Deck | 5.6 (7) | Kozmo Delta Shuttle | Effect Monster | |||
- | 5 | Machine | 2000 | 2000 | ||
Once per turn: You can send 1 "Kozmo" monster from your Deck to the Graveyard, then target 1 face-up monster on the field; it loses ATK and DEF equal to the sent monster's Level x 100. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Kozmo" monster from your Deck. | ||||||
▶︎ Deck | 5.6 (17) | Silent Swordsman LV5 | Effect Monster | |||
- | 5 | Warrior | 2300 | 1000 | ||
Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. | ||||||
▶︎ Deck | 5.6 (7) | Prinzessin | Effect Monster | |||
- | 4 | Fairy | 300 | 600 | ||
If this card is Normal or Special Summoned: You can Special Summon 1 "Pumpkin Carriage" from your hand or Deck, then, if "Golden Castle of Stromberg" is in a Field Zone, you can equip 1 "Glass Slippers" from your Deck to this card. You can only use this effect of "Prinzessin" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 "Glass Slippers" equipped to this card and 1 face-up monster on the field; equip that "Glass Slippers" to that target. | ||||||
▶︎ Deck | 5.6 (17) | Skilled Dark Magician | Effect Monster | |||
- | 4 | Spellcaster | 1900 | 1700 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY. | ||||||
▶︎ Deck | 5.6 (12) | D/D Vice Typhon | Effect Monster | |||
- | 7 | Fiend | 2300 | 2800 | ||
When this card is Normal Summoned: You can Tribute 1 "D/D" monster; Special Summon 1 Level 7 "D/D/D" monster from your Deck. During your Main Phase, if this card is in the GY because it was sent there this turn: You can Fusion Summon 1 Level 8 or higher "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY, including this card. You can only use each effect of "D/D Vice Typhon" once per turn. | ||||||
▶︎ Deck | 5.6 (23) | Photon Caesar | Effect Monster | |||
- | 8 | Warrior | 2000 | 2800 | ||
When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck. | ||||||
▶︎ Deck | 5.6 (12) | Mecha Bunny | Effect Monster | |||
- | 2 | Machine | 800 | 100 | ||
When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Mecha Bunny" from your Deck in face-down Defense Position. | ||||||
▶︎ Deck | 5.6 (10) | Super Vehicroid - Mobile Base |
Fusion Monster Effect Monster |
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- | 10 | Machine | 0 | 5000 | ||
1 "roid" Fusion Monster + 1 "roid" monster You can target 1 face-up monster your opponent controls; Special Summon 1 "roid" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of "Super Vehicroid - Mobile Base" once per turn. Once per turn, during the End Phase: You can target 1 "roid" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone. |
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