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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Special Summon this card from Deck". Search result  Showing 631 to 660 of 1,028

With the effect of "Special Summon this card from Deck".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
憑依装着-ライナ ▶︎ Deck 7.1 14 Familiar-Possessed - Lyna Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Lyna the Light Charmer" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except "Familiar-Possessed - Lyna". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
ブロック・スパイダー ▶︎ Deck 7.1 17 Block Spider Effect Monster
- 1 Insect 0 100
Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn.
捕食植物スピノ・ディオネア ▶︎ Deck 7.1 8 Predaplant Spinodionaea Effect Monster
- 4 Plant 1800 0
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 "Predaplant" monster from your Deck, except "Predaplant Spinodionaea".
妖仙獣 凶旋嵐 ▶︎ Deck 7.1 9 Yosenju Magat Effect Monster
- 6 Beast 2000 100
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magat". During the End Phase, if this card was Special Summoned this turn: Return it to the hand.
剣闘獣総監エーディトル ▶︎ Deck 7.1 23 Gladiator Beast Tamer Editor Fusion Monster
Effect Monster
- 8 Beast-Warrior 2400 3000
2 Level 5 or higher "Gladiator Beast" monsters
Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 "Gladiator Beast" Fusion Monster from your Extra Deck, except "Gladiator Beast Tamer Editor", ignoring its Summoning conditions. At the end of the Battle Phase, if your "Gladiator Beast" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck.
メガリス・アンフォームド ▶︎ Deck 7.1 13 Megalith Unformed Quick-Play Spell
Activate 1 of these effects;
●All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn.
●Ritual Summon 1 "Megalith" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level.
トゥーン・マスク ▶︎ Deck 7.1 12 Toon Mask Normal Trap
If you control "Toon World": Target 1 face-up monster your opponent controls; Special Summon 1 Toon Monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.
空牙団の修練 ▶︎ Deck 7.1 14 Training Fur Hire, Fur All Your Training Needs Continuous Trap
If a face-up monster(s) "Fur Hire" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster "Fur Hire" from your Deck, whose Level is lower than that target's original Level. You can only use this effect of "Training Fur Hire, Fur All Your Training Needs" once per turn.
ウォーター・ドラゴン-クラスター ▶︎ Deck 7 9 Water Dragon Cluster Effect Monster
- 10 Sea Serpent 2800 2600
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Bonding" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 "Water Dragon" from your hand and/or Deck in Defense Position, ignoring their Summoning conditions.
ガスタ・ガルド ▶︎ Deck 7 11 Gusto Gulldo Effect Monster
Tuner Monster
- 3 Winged Beast 500 500
When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.
子狸たんたん ▶︎ Deck 7 8 Baby Raccoon Tantan Effect Monster
Flip Monster
- 2 Beast 0 800
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
コーリング・ノヴァ ▶︎ Deck 7 18 Nova Summoner Effect Monster
- 4 Fairy 1400 800
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
真竜騎将ドライアスIII世 ▶︎ Deck 7 7 Dreiath III, the True Dracocavalry General Effect Monster
- 6 Wyrm 2100 2800
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up "True Draco" or "True King" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 "True Draco" or "True King" monster from your Deck in Defense Position.
沈黙の剣士-サイレント・ソードマン ▶︎ Deck 7 17 Silent Swordsman Effect Monster
- 4 Warrior 1000 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
ハイドロゲドン ▶︎ Deck 7 20 Hydrogeddon Effect Monster
- 4 Dinosaur 1600 1000
When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.
墓守の使徒 ▶︎ Deck 7 11 Gravekeeper's Nobleman Effect Monster
- 3 Spellcaster 1000 1000
When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman".
憑依装着-エリア ▶︎ Deck 7 23 Familiar-Possessed - Eria Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
見習い魔術師 ▶︎ Deck 7 11 Apprentice Magician Effect Monster
- 2 Spellcaster 400 800
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
ロード・ウォリアー ▶︎ Deck 7 24 Road Warrior Synchro Monster
Effect Monster
- 8 Warrior 3000 1500
"Road Synchron" + 2 or more non-Tuner monsters
Once per turn: You can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.
EMインコーラス ▶︎ Deck 7 6 Performapal Parrotrio Pendulum Monster
Effect Monster
- 3 Winged Beast 500 500
Pendulum Effect
Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn.
Card Text
When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster.
アクセル・ライト ▶︎ Deck 7 19 Accellight Normal Spell
If you control no monsters: Special Summon 1 Level 4 or lower "Photon" or "Galaxy" monster from your Deck. You can only activate 1 "Accellight" per turn. You cannot Normal Summon/Set during the turn you activate this card.
X・Y・Zコンバイン ▶︎ Deck 7 2 XYZ Combine Continuous Spell
If your LIGHT Machine Union Monster Card is banished (except during the Damage Step): You can Special Summon 1 "X-Head Cannon", "Y-Dragon Head", or "Z-Metal Tank" from your Deck. You can return 1 Fusion Monster you control to the Extra Deck; Special Summon up to 2 of your banished monsters with different names, from among "X-Head Cannon", "Y-Dragon Head", and "Z-Metal Tank". You can only use each effect of "XYZ Combine" once per turn.
決戦のゴルゴンダ ▶︎ Deck 7 6 Decisive Battle of Golgonda Continuous Spell
This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.
古代遺跡の静粛 ▶︎ Deck 7 1 Triamid Loading Continuous Spell
If a Field Spell is placed face-up in the Field Zone: You can add 1 "Triamid" Spell/Trap from your Deck to your hand, except "Triamid Loading". If a face-up Rock monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Triamid" monster with a different name from your Deck. You can only use each effect of "Triamid Loading" once per turn.
幻煌龍の螺旋波 ▶︎ Deck 7 5 Phantasm Spiral Wave Equip Spell
Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn.
幻煌龍の螺旋突 ▶︎ Deck 7 4 Phantasm Spiral Crash Equip Spell
Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Phantasm Spiral Crash" once per turn.
希望郷-オノマトピア- ▶︎ Deck 7 13 Onomatopia Field Spell
Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck.
スターライト・ジャンクション ▶︎ Deck 7 12 Starlight Junktion Field Spell
You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.
大いなる魂 ▶︎ Deck 7 5 Time to Stand Up Normal Trap
If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are "Resonator" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of "Time to Stand Up" once per turn.
ガスタのつむじ風 ▶︎ Deck 7 9 Whirlwind of Gusto Normal Trap
If you control no monsters: Target 2 "Gusto" monsters in your Graveyard; shuffle both targets into the Deck, then Special Summon 1 "Gusto" monster with 1000 or less DEF from your Deck.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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