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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 1,051 to 1,080 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7 (4) | Mayakashi Winter | Continuous Spell | ||||||||||
Monsters your opponent controls lose 100 ATK/DEF for each "Mayakashi" monster with a different name in your GY. You can only use 1 of the following effects of "Mayakashi Winter" per turn, and only once that turn. ●Send this card and 1 "Mayakashi" monster you control to the GY; draw 1 card. ●Banish this card and 1 Zombie monster from your GY, then target 1 "Mayakashi" monster in your GY; Special Summon it. |
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▶︎ Deck | 7 (5) | Phantasm Spiral Wave | Equip Spell | ||||||||||
Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of "Phantasm Spiral Wave" once per turn. | |||||||||||||
▶︎ Deck | 7 (4) | Phantasm Spiral Crash | Equip Spell | ||||||||||
Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 "Phantasm Spiral Dragon" from your hand, Deck, or Graveyard, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of "Phantasm Spiral Crash" once per turn. | |||||||||||||
▶︎ Deck | 7 (19) | Xyz Encore | Quick-Play Spell | ||||||||||
Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the Graveyard among those detached Xyz Materials, Special Summon as many of those monsters as possible from the Graveyard to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation. | |||||||||||||
▶︎ Deck | 7 (5) | Light of the Branded | Quick-Play Spell | ||||||||||
Target 1 Fusion Monster on the field or in either GY; return it to the Extra Deck, then you can Special Summon 1 "Fallen of Albaz" from your GY to your field and 1 monster from your opponent's GY to their field. You can only activate 1 "Light of the Branded" per turn. | |||||||||||||
▶︎ Deck | 7 (5) | Primal Cry | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Vennu, Bright Bird of Divinity". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. During your End Phase: You can banish this card from your Graveyard, then target 1 Ritual Monster in your Graveyard that was sent there from the field this turn; Special Summon it. | |||||||||||||
▶︎ Deck | 7 (7) | Super Team Buddy Force Unite! | Normal Trap | ||||||||||
Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 "Super Team Buddy Force Unite!" directly from your Deck to your Spell & Trap Zone. | |||||||||||||
▶︎ Deck | 7 (6) | Xyz Revive Splash | Normal Trap | ||||||||||
Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (4) | Imprudent Intrusion | Normal Trap | ||||||||||
Your LP must be lower than your opponent's to activate and to resolve this effect. Activate 1 of these effects; ●Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP. ●Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP. |
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▶︎ Deck | 7 (4) | Starry Dragon's Cycle | Normal Trap | ||||||||||
Target 1 Fusion, Synchro, Xyz, or Link Monster on the field; return that face-up monster to the Extra Deck, then, based on its card type, you can Special Summon 1 appropriate monster from either GY to your field. ●Fusion: Monster with the same Attribute. ●Synchro: Monster with a lower Level. ●Xyz: Monster with the same Level as its Rank. ●Link: Monster with the same Type. You can only activate 1 "Starry Dragon's Cycle" per turn. |
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▶︎ Deck | 7 (5) | S-Force Specimen | Normal Trap | ||||||||||
If your opponent controls a monster: Target 1 of your "S-Force" monsters that is banished or in your GY; Special Summon it to your field in the same column as an opponent's monster. You can banish this card from your GY, then target 1 "S-Force" monster you control; move that target to another of your Main Monster Zones. You can only use 1 "S-Force Specimen" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (2) | Mannadium Breakheart | Normal Trap | ||||||||||
Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn. | |||||||||||||
▶︎ Deck | 7 (9) | Magicians' Combination | Continuous Trap | ||||||||||
Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field. | |||||||||||||
▶︎ Deck | 6.9 (9) | Artifact Vajra | Effect Monster | ||||||||||
- | 5 | Fairy | 1800 | 1900 | |||||||||
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. | |||||||||||||
▶︎ Deck | 6.9 (24) | Inari Fire | Effect Monster | ||||||||||
- | 4 | Pyro | 1500 | 200 | |||||||||
You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY. | |||||||||||||
▶︎ Deck | 6.9 (10) | Arisen Gaia the Fierce Knight | Effect Monster | ||||||||||
- | 7 | Warrior | 2300 | 2100 | |||||||||
If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 "Black Luster Soldier" monster from your hand or Graveyard. You can only use this effect of "Arisen Gaia the Fierce Knight" once per turn. When you Ritual Summon a "Black Luster Soldier" monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. | |||||||||||||
▶︎ Deck | 6.9 (8) | Heavy Mech Support Armor |
Effect Monster Union Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
If this card is Normal Summoned: You can target 1 Union Monster in your GY; Special Summon it. Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. | |||||||||||||
▶︎ Deck | 6.9 (15) | Endymion, the Master Magician | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2700 | 1700 | |||||||||
You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell in your GY; add that target to your hand. Once per turn: You can discard 1 Spell, then target 1 card on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.9 (12) | Noble Knight Eachtar | Effect Monster | ||||||||||
- | 5 | Warrior | 1600 | 2000 | |||||||||
You can banish 2 "Noble Knight" monsters from your GY; Special Summon this card from your hand or GY. You can only use this effect of "Noble Knight Eachtar" once per turn. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned. | |||||||||||||
▶︎ Deck | 6.9 (7) | Dinomorphia Diplos | Effect Monster | ||||||||||
- | 4 | Dinosaur | 1000 | 0 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Dinomorphia" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower "Dinomorphia" monster from your GY, except "Dinomorphia Diplos". You can only use each effect of "Dinomorphia Diplos" once per turn. | |||||||||||||
▶︎ Deck | 6.9 (11) | Archfiend Cavalry | Effect Monster | ||||||||||
- | 4 | Fiend | 1900 | 0 | |||||||||
If this card on the field is destroyed by card effect and sent to the GY: You can target 1 "Archfiend" monster in your GY, except "Archfiend Cavalry"; Special Summon it, but it cannot attack this turn. | |||||||||||||
▶︎ Deck | 6.9 (10) | Awakening of the Possessed - Nefariouser Archfiend | Effect Monster | ||||||||||
- | 5 | Beast | 2000 | 200 | |||||||||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn. ●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 6.9 (14) | Uniflora, Mystical Beast of the Forest | Effect Monster | ||||||||||
- | 1 | Beast | 700 | 500 | |||||||||
If all the monsters in your Graveyard are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or Graveyard, except "Uniflora, Mystical Beast of the Forest", but it cannot attack this turn. | |||||||||||||
▶︎ Deck | 6.9 (39) | Green Baboon, Defender of the Forest | Effect Monster | ||||||||||
- | 7 | Beast | 2600 | 1800 | |||||||||
When a face-up Beast monster you control is destroyed and sent to the GY, while this card is in your hand or GY (except during the Damage Step): You can pay 1000 LP; Special Summon this card. | |||||||||||||
▶︎ Deck | 6.9 (12) | Lord Poison | Effect Monster | ||||||||||
- | 4 | Plant | 1500 | 1000 | |||||||||
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target. | |||||||||||||
▶︎ Deck | 6.9 (14) | The Dark Magicians |
Fusion Monster Effect Monster |
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- | 8 | Spellcaster | 2800 | 2300 | |||||||||
"Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY. |
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▶︎ Deck | 6.9 (18) | Goyo King |
Synchro Monster Effect Monster |
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- | 8 | Warrior | 2800 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner Synchro Monsters When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate 1 of these effects; ●Special Summon that monster to your side of the field. ●Take control of 1 face-up monster your opponent controls. |
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▶︎ Deck | 6.9 (7) | Elphase |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of "Elphase" once per turn.
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▶︎ Deck | 6.9 (19) | Symbols of Duty | Equip Spell | ||||||||||
Send 1 Normal Monster you control to the Graveyard, then target 1 monster in either player's Graveyard; Special Summon it, and if you do, equip this card to it. When this card leaves the field, destroy the equipped monster. | |||||||||||||
▶︎ Deck | 6.9 (9) | Malefic Divide | Quick-Play Spell | ||||||||||
Target 1 "Malefic" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase. | |||||||||||||
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