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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 901 to 930 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.4 (10) | Deskbot 005 |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 500 | 500 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. Card Text If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn. |
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▶︎ Deck | 7.4 (9) | Eria the Water Charmer, Gentle |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
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▶︎ Deck | 7.4 (10) | Wynn the Wind Charmer, Verdant |
Link Monster Effect Monster |
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- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
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▶︎ Deck | 7.4 (23) | Infinitrack Fortress Megaclops |
Link Monster Effect Monster |
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- | - | Machine | 4000 | - | |||||||||
3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
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▶︎ Deck | 7.4 (9) | Summoning Swarm |
Normal Spell Effect Monster |
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Target Level 4 or lower "Battlewasp" monsters in your GY, up to the number of monsters your opponent controls; Special Summon them. You can only activate 1 "Summoning Swarm" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Insect monsters. | |||||||||||||
▶︎ Deck | 7.4 (5) | Infernity Paranoia | Normal Spell | ||||||||||
Tribute 1 DARK monster; Special Summon 1 "Infernity" monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Infernity" monster in your GY; add it to your hand. You can only activate 1 "Infernity Paranoia" per turn. | |||||||||||||
▶︎ Deck | 7.4 (8) | Glorious Numbers | Normal Spell | ||||||||||
If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (10) | Frightfur Repair | Normal Spell | ||||||||||
Target 1 "Frightfur" Fusion Monster in your GY; return it to the Extra Deck, then you can Special Summon 1 "Fluffal" or "Edge Imp" monster from your GY. You can banish this card from your GY; Special Summon 1 "Fluffal" or "Edge Imp" monster from your hand. You can only use 1 "Frightfur Repair" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.4 (7) | Hyper Galaxy | Quick-Play Spell | ||||||||||
Tribute 1 monster with 2000 or more ATK, except "Galaxy-Eyes Photon Dragon", then target 1 monster your opponent controls with 2000 or more ATK; Tribute it, and if you do, Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand, Deck, or GY. You can only activate 1 "Hyper Galaxy" per turn. | |||||||||||||
▶︎ Deck | 7.4 (5) | Saga of the Dragon Emperor | Quick-Play Spell | ||||||||||
Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster's effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summon 1 of your Dragon Xyz Monsters that is banished or in your GY, in Defense Position. You can only use 1 "Saga of the Dragon Emperor" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.4 (9) | Evil★Twin Challenge | Normal Trap | ||||||||||
Target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; Special Summon it, then you can apply the following effect. ●Immediately after this effect resolves, Link Summon 1 "Evil★Twin" Link Monster using monsters you control as material. You can only activate 1 "Evil★Twin Challenge" per turn. |
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▶︎ Deck | 7.4 (24) | Torrential Reborn | Normal Trap | ||||||||||
When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon the monsters destroyed and sent from the field to your Graveyard at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 "Torrential Reborn" per turn. | |||||||||||||
▶︎ Deck | 7.4 (5) | Springans Interluder | Continuous Trap | ||||||||||
When your opponent activates a card or effect: You can return 1 "Springans" Xyz Monster you control to the Extra Deck, then apply 1 of these effects. ●Negate that activated effect. ●Special Summon 1 Level 8 monster from your GY. If a face-up Xyz Monster you control leaves the field by card effect: You can make all monsters your opponent currently controls lose 1000 ATK, until the end of this turn (even if this card leaves the field). You can only use each effect of "Springans Interluder" once per turn. |
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▶︎ Deck | 7.3 (8) | Parl, Hermit of Dark World | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 100 | |||||||||
If this card is discarded to the GY by card effect: You can target 1 "Dark World" monster in your GY, except "Parl, Hermit of Dark World"; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of "Parl, Hermit of Dark World" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (11) | Brotherhood of the Fire Fist - Spirit |
Effect Monster Tuner Monster |
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- | 3 | Beast-Warrior | 500 | 200 | |||||||||
Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior Monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (3) | Albaz the Ashen | Effect Monster | ||||||||||
- | 4 | Dragon | 1800 | 0 | |||||||||
This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (3) | Nowru Aries the Vernal Dragon | Effect Monster | ||||||||||
- | 7 | Dragon | 2000 | 2500 | |||||||||
If this card is in your GY: You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 card your opponent controls; banish it. You can only use each effect of "Nowru Aries the Vernal Dragon" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (10) | Kuribohrn | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
At the end of the Battle Phase: You can discard this card, then target 1 monster in your GY that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your GY, then target any number of "Kuriboh" monsters in your GY; Special Summon them. | |||||||||||||
▶︎ Deck | 7.3 (6) | Cyber Tutubon | Effect Monster | ||||||||||
- | 5 | Warrior | 1800 | 1600 | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand. | |||||||||||||
▶︎ Deck | 7.3 (12) | Superheavy Samurai Soulbeads | Effect Monster | ||||||||||
- | 1 | Machine | 0 | 0 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position. | |||||||||||||
▶︎ Deck | 7.3 (9) | Destiny HERO - Dark Angel | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
If you have 3 or more "Destiny HERO" monsters in your GY: You can discard this card, then target 1 "Destiny HERO" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 "Destiny HERO" monster from your GY; each player chooses 1 Normal Spell from their Deck, and places it on top of their Deck. | |||||||||||||
▶︎ Deck | 7.3 (21) | Dododo Buster | Effect Monster | ||||||||||
- | 6 | Warrior | 1900 | 800 | |||||||||
If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your GY; Special Summon that target in Defense Position. | |||||||||||||
▶︎ Deck | 7.3 (11) | Dragunity Arma Gram | Effect Monster | ||||||||||
- | 10 | Dragon | 2900 | 2200 | |||||||||
You can banish 2 Dragon and/or Winged Beast Monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (8) | Matriarch of Nephthys | Effect Monster | ||||||||||
- | 2 | Spellcaster | 600 | 600 | |||||||||
You can target 1 Level 4 or lower "Nephthys" monster in your GY, except "Matriarch of Nephthys"; destroy 1 card in your hand, and if you do, Special Summon the targeted monster in Defense Position, but negate its effects. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can Special Summon this card from the GY. You can only use each effect of "Matriarch of Nephthys" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (15) | The Immortal Bushi | Effect Monster | ||||||||||
- | 3 | Warrior | 1200 | 600 | |||||||||
While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 7.3 (17) | Block Golem | Effect Monster | ||||||||||
- | 3 | Rock | 1000 | 1500 | |||||||||
If all the monsters in your GY are EARTH: You can Tribute this card, then target 2 Level 4 or lower Rock monsters in your GY, except "Block Golem"; Special Summon those Rock monsters, but their effects that activate on the field cannot be activated this turn. | |||||||||||||
▶︎ Deck | 7.3 (3) | Penguin Cleric | Effect Monster | ||||||||||
- | 3 | Aqua | 600 | 1700 | |||||||||
If a "Penguin" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of "Penguin Cleric" once per turn. Once per turn: You can target 1 "Penguin" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP. | |||||||||||||
▶︎ Deck | 7.3 (6) | Machina Possesstorage | Effect Monster | ||||||||||
- | 4 | Machine | 1600 | 1500 | |||||||||
If this card is Normal or Special Summoned: You can target 1 "Machina" monster in your GY, except "Machina Possesstorage"; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other "Machina" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of "Machina Possesstorage" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (15) | Malicevorous Knife | Effect Monster | ||||||||||
- | 2 | Fiend | 600 | 100 | |||||||||
When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target. | |||||||||||||
▶︎ Deck | 7.3 (7) | Lunalight White Rabbit | Effect Monster | ||||||||||
- | 2 | Beast-Warrior | 800 | 800 | |||||||||
When this card is Normal Summoned: You can target 1 "Lunalight" monster in your Graveyard, except "Lunalight White Rabbit"; Special Summon it in Defense Position. Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other "Lunalight" cards you control; return them to the hand. | |||||||||||||
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