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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 601 to 630 of 1,734
With the effect of "Special Summon this card from GY".
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| Rating Score | Card Name | Card-Type | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck
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8.2 (5) | Auram the World Chalice Blademaster |
Link Monster Effect Monster |
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| - | - | Cyberse | 2000 | - | |||||||||
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2 "World Chalice" monsters Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
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▶︎ Deck
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8.2 (10) | Tearlaments Grief | Normal Spell | ||||||||||
| Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck
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8.2 (5) | Magistus Vritra | Normal Spell | ||||||||||
| Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn. | |||||||||||||
▶︎ Deck
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8.2 (17) | Predaponics | Continuous Spell | ||||||||||
| Once per turn: You can Special Summon 1 Level 4 or lower "Predaplant" monster from your hand or GY, but negate its effects (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card. | |||||||||||||
▶︎ Deck
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8.2 (10) | Magician's Restage | Continuous Spell | ||||||||||
| You can target 1 Level 3 or lower Spellcaster monster in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the GY: You can add 1 "Magician" Continuous Spell from your Deck to your hand, except "Magician's Restage". | |||||||||||||
▶︎ Deck
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8.2 (19) | Galaxy Zero | Equip Spell | ||||||||||
| Target 1 "Photon" or "Galaxy" monster in your GY; Special Summon it in Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed by battle or card effect during the Battle Phase, you can destroy this card instead. If this face-up card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn. | |||||||||||||
▶︎ Deck
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8.2 (16) | Telekinetic Power Well | Quick-Play Spell | ||||||||||
| Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300. | |||||||||||||
▶︎ Deck
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8.2 (5) | Doodlebook - Uh uh uh! | Normal Trap | ||||||||||
| When your Dinosaur monster is targeted for an attack: Negate that attack, then you can Special Summon 1 "Doodle Beast" monster from your GY. It cannot be destroyed by battle, also destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of "Doodlebook - Uh uh uh!" once per turn. | |||||||||||||
▶︎ Deck
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8.1 (23) | Artifact Caduceus | Effect Monster | ||||||||||
| - | 5 | Fairy | 1600 | 2400 | |||||||||
| You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus". | |||||||||||||
▶︎ Deck
|
8.1 (10) | PSY-Framegear Alpha |
Effect Monster Tuner Monster |
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| - | 1 | Psychic | 500 | 0 | |||||||||
| Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect. | |||||||||||||
▶︎ Deck
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8.1 (14) | Salamangreat Jack Jaguar | Effect Monster | ||||||||||
| - | 4 | Cyberse | 1800 | 1200 | |||||||||
| If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn. | |||||||||||||
▶︎ Deck
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8.1 (18) | Synchron Explorer | Effect Monster | ||||||||||
| - | 2 | Machine | 0 | 700 | |||||||||
| When this card is Normal Summoned: You can target 1 "Synchron" monster in your GY; Special Summon that target, but negate its effects. | |||||||||||||
▶︎ Deck
|
8.1 (8) | Tindangle Dholes |
Effect Monster Flip Monster |
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| - | 5 | Fiend | 1000 | 1000 | |||||||||
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FLIP: You can send 1 Spell/Trap from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can target 1 "Tindangle" monster in your GY, except "Tindangle Dholes"; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of "Tindangle Dholes" once per turn. A "Tindangle" Link Monster that used this card as material can make 3 attacks during each Battle Phase. |
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▶︎ Deck
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8.1 (30) | Vennominaga the Deity of Poisonous Snakes | Effect Monster | ||||||||||
| - | 10 | Reptile | 0 | 0 | |||||||||
| Cannot be Normal Summoned/Set. Must be Special Summoned with "Rise of the Snake Deity" or by its own effect. Gains 500 ATK for each Reptile monster in your GY. Neither player can target this card with card effects, also it is unaffected by other cards and their effects. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile monster from your GY; Special Summon this card. When this card inflicts battle damage to your opponent: Place 1 Hyper-Venom Counter on it. When the 3rd Hyper-Venom Counter is placed on this card, you win the Duel. | |||||||||||||
▶︎ Deck
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8.1 (13) | Nurse Dragonmaid | Effect Monster | ||||||||||
| - | 2 | Dragon | 500 | 1600 | |||||||||
| If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn. | |||||||||||||
▶︎ Deck
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8.1 (23) | Fishborg Archer |
Effect Monster Tuner Monster |
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| - | 3 | Fish | 300 | 300 | |||||||||
| If this card is in your Graveyard and you control no monsters during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your Graveyard, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of "Fishborg Archer" once per turn. | |||||||||||||
▶︎ Deck
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8.1 (26) | Deskbot 001 |
Effect Monster Tuner Monster |
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| - | 1 | Machine | 500 | 500 | |||||||||
| Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card. | |||||||||||||
▶︎ Deck
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8.1 (19) | Yubel - Terror Incarnate | Effect Monster | ||||||||||
| - | 11 | Fiend | 0 | 0 | |||||||||
| Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard. | |||||||||||||
▶︎ Deck
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8.1 (36) | Light and Darkness Dragon | Effect Monster | ||||||||||
| - | 8 | Dragon | 2800 | 2400 | |||||||||
| Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any). | |||||||||||||
▶︎ Deck
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8.1 (9) | Labrynth Cooclock | Effect Monster | ||||||||||
| - | 1 | Fiend | 0 | 0 | |||||||||
| (Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn. | |||||||||||||
▶︎ Deck
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8.1 (19) | Assault Blackwing - Chidori the Rain Sprinkling |
Synchro Monster Effect Monster |
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| - | 7 | Winged Beast | 2600 | 2000 | |||||||||
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1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it. |
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▶︎ Deck
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8.1 (42) | Cyber Dragon Nova |
Xyz Monster Effect Monster |
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| - | 5 | Machine | 2100 | 1600 | |||||||||
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2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck. |
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▶︎ Deck
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8.1 (8) | Nine-Lives Cat |
Xyz Monster Effect Monster |
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| - | 9 | Zombie | 900 | 3300 | |||||||||
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2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn. |
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▶︎ Deck
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8.1 (17) | Gottoms' Second Call | Normal Spell | ||||||||||
| If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
▶︎ Deck
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8.1 (16) | Bond Between Teacher and Student | Normal Spell | ||||||||||
| If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn. | |||||||||||||
▶︎ Deck
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8.1 (16) | Heraldry Reborn | Normal Spell | ||||||||||
| Target 1 "Heraldic Beast" monster in your Graveyard; Special Summon it. | |||||||||||||
▶︎ Deck
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8.1 (33) | Xyz Reborn | Normal Trap | ||||||||||
| Target 1 Xyz Monster in your GY; Special Summon it, and if you do, attach this card to it as material. | |||||||||||||
▶︎ Deck
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8.1 (12) | Rite of Spirit | Normal Trap | ||||||||||
| Target 1 "Gravekeeper's" monster in your GY; Special Summon that target. This card's activation and effect are unaffected by "Necrovalley". | |||||||||||||
▶︎ Deck
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8.1 (8) | Meklord Astro the Eradicator | Normal Trap | ||||||||||
| Target 3 "Meklord" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a "Meklord Astro" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Meklord Astro the Eradicator" once per turn. | |||||||||||||
▶︎ Deck
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8.1 (15) | Ritual Beast Ambush | Normal Trap | ||||||||||
| Target 1 of your "Ritual Beast Tamer" monsters and 1 of your "Spiritual Beast" monsters that are banished and/or in your Graveyard; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except "Ritual Beast" monsters, for the rest of this turn. You can only activate 1 "Ritual Beast Ambush" per turn. | |||||||||||||
| Other sorts : Card Registration Date, scale blue, scale red | |||||||||||||
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