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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Special Summon this card from your hand". Search result  Showing 1,711 to 1,740 of 1,930

With the effect of "Special Summon this card from your hand".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
武の賢者-アーカス ▶︎ Deck 4.3 6 Sage of Strength - Akash Effect Monster
- 5 Machine 2400 200
(This card is always treated as a "Sky Striker" card.)
You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn.
マジック・ストライダー ▶︎ Deck 4.3 6 Spell Strider Effect Monster
- 4 Warrior 1800 600
If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card.
海晶乙女クラウンテイル ▶︎ Deck 4.3 8 Marincess Crown Tail Effect Monster
- 5 Cyberse 600 2300
During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other "Marincess" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the "Marincess" Link Monsters in your GY x 1000. You can only use each effect of "Marincess Crown Tail" once per turn.
森の聖霊 エーコ ▶︎ Deck 4.3 15 Eco, Mystical Spirit of the Forest Effect Monster
- 4 Plant 1700 1000
When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.
4.3 7 Cyberse Enchanter Link Monster
Effect Monster
- - Cyberse 2400 -
2+ monsters
If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
偽りの種 ▶︎ Deck 4.3 6 Seed of Deception Quick-Play Spell
Special Summon 1 Level 2 or lower Plant-Type monster from your hand.
EMドラマチックシアター ▶︎ Deck 4.3 6 Performapal Dramatic Theater Field Spell
Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard.
一色即発 ▶︎ Deck 4.3 6 The Revenge of the Normal Normal Trap
Special Summon Level 4 or lower monsters from your hand, up to the number of monsters your opponent controls. You can only activate 1 "The Revenge of the Normal" per turn.
U.A.マン・オブ・ザ・マッチ ▶︎ Deck 4.3 3 U.A. Man of the Match Normal Trap
(This card is always treated as a "F.A." card.)
After damage calculation, if your "U.A." or "F.A." monster destroyed an opponent's monster by battle, OR when your "U.A." or "F.A." monster inflicts battle damage to your opponent: Special Summon any number of "U.A." and/or "F.A." monsters with different names from your hand and/or GY in Defense Position. You can only activate 1 "U.A. Man of the Match" per turn.
パケットリンク ▶︎ Deck 4.3 8 Packet Link Normal Trap
During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 "Packet Link" per turn.
B・F・N ▶︎ Deck 4.3 7 Battlewasp - Nest Continuous Trap
When your "Battlewasp" monster is targeted for an attack: Special Summon 1 "Battlewasp" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of "Battlewasp - Nest" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY.
EMオールカバー・ヒッポ ▶︎ Deck 4.2 10 Performapal Flip Hippo Effect Monster
- 3 Beast 800 800
When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.
空牙団の舵手 ヘルマー ▶︎ Deck 4.2 12 Helmer, Helmsman Fur Hire Effect Monster
- 3 Aqua 0 2000
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn.
スノーダスト・ドラゴン ▶︎ Deck 4.2 9 Snowdust Dragon Effect Monster
- 8 Dragon 2800 1800
You can Special Summon this card (from your hand) by removing 4 Ice Counters from anywhere on the field. Other monsters with Ice Counters cannot attack or change their battle positions.
半月竜ラディウス ▶︎ Deck 4.2 14 Radius, the Half-Moon Dragon Effect Monster
- 4 Dragon 1400 1200
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.
ビットルーパー ▶︎ Deck 4.2 17 Bitrooper Effect Monster
- 4 Cyberse 1500 2000
You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn.
マジック・ランプ ▶︎ Deck 4.2 11 Ancient Lamp Effect Monster
- 3 Spellcaster 900 1400
During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and to resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation.
HERO’S ボンド ▶︎ Deck 4.2 20 HERO's Bond Normal Spell
If there is a face-up "HERO" monster on the field: Special Summon 2 Level 4 or lower "Elemental HERO" monsters from your hand.
進化する翼 ▶︎ Deck 4.2 19 Transcendent Wings Quick-Play Spell
Send 1 face-up or face-down "Winged Kuriboh" you control and 2 cards from your hand to the GY; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck.
炎帝家臣ベルリネス ▶︎ Deck 4.1 17 Berlineth the Firestorm Vassal Effect Monster
- 3 Pyro 800 1000
You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of "Berlineth the Firestorm Vassal" once per turn.
ガンバランサー ▶︎ Deck 4.1 15 Ganbara Lancer Effect Monster
- 5 Warrior 1000 2000
When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position.
ギミック・パペット-ナイト・ジョーカー ▶︎ Deck 4.1 17 Gimmick Puppet Twilight Joker Effect Monster
- 8 Machine 800 1600
When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.
逆巻くエリア ▶︎ Deck 4.1 11 Raging Eria Effect Monster
- 4 Spellcaster 800 1500
Once per turn: You can Tribute 1 other WATER monster; Special Summon 1 WATER monster from your hand, but destroy it when a face-up "Raging Eria" you control leaves the field.
ジャンク・ディフェンダー ▶︎ Deck 4.1 10 Junk Defender Effect Monster
- 3 Warrior 500 1800
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn.
スクラップ・ブレイカー ▶︎ Deck 4.1 9 Scrap Breaker Effect Monster
- 6 Machine 2100 700
If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it.
トライデント・ウォリアー ▶︎ Deck 4.1 21 Trident Warrior Effect Monster
- 4 Warrior 1800 1200
When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
氷帝家臣エッシャー ▶︎ Deck 4.1 16 Escher the Frost Vassal Effect Monster
- 4 Aqua 800 1000
If your opponent controls 2 or more cards in their Spell & Trap Zones, you can Special Summon this card (from your hand).
捕食植物ヘリアンフォリンクス ▶︎ Deck 4.1 14 Predaplant Heliamphorhynchus Effect Monster
- 8 Plant 1200 2400
If your opponent controls a monster with a Predator Counter: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 DARK Dragon or 1 DARK Plant monster in your GY, except "Predaplant Heliamphorhynchus"; Special Summon it. You can only use each effect of "Predaplant Heliamphorhynchus" once per turn.
ヘリオス・トリス・メギストス ▶︎ Deck 4.1 12 Helios Trice Megistus Effect Monster
- 8 Pyro ? ?
You can Special Summon this card (from your hand) by Tributing 1 "Helios Duo Megistus". This card's ATK/DEF become the number of banished monsters x 300. After this card attacks, if your opponent controls a monster, this card can make a second attack in a row. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 500 ATK/DEF.
ホルスの黒炎竜 LV4 ▶︎ Deck 4.1 13 Horus the Black Flame Dragon LV4 Effect Monster
- 4 Dragon 1600 1000
Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
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