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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 1,711 to 1,740 of 1,930
With the effect of "Special Summon this card from your hand".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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4.3 (6) | Sage of Strength - Akash | Effect Monster | ||||||||||
- | 5 | Machine | 2400 | 200 | |||||||||
(This card is always treated as a "Sky Striker" card.) You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Strength - Akash" once per turn. |
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4.3 (6) | Spell Strider | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 600 | |||||||||
If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card. | |||||||||||||
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4.3 (8) | Marincess Crown Tail | Effect Monster | ||||||||||
- | 5 | Cyberse | 600 | 2300 | |||||||||
During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other "Marincess" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the "Marincess" Link Monsters in your GY x 1000. You can only use each effect of "Marincess Crown Tail" once per turn. | |||||||||||||
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4.3 (15) | Eco, Mystical Spirit of the Forest | Effect Monster | ||||||||||
- | 4 | Plant | 1700 | 1000 | |||||||||
When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn. | |||||||||||||
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4.3 (7) | Cyberse Enchanter |
Link Monster Effect Monster |
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- | - | Cyberse | 2400 | - | |||||||||
2+ monsters If you control this card that was Link Summoned using "Cyberse Wizard" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 "Cyberse Wizard" from your hand, Deck, or GY. You can only use each effect of "Cyberse Enchanter" once per turn.
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4.3 (6) | Seed of Deception | Quick-Play Spell | ||||||||||
Special Summon 1 Level 2 or lower Plant-Type monster from your hand. | |||||||||||||
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4.3 (6) | Performapal Dramatic Theater | Field Spell | ||||||||||
Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. | |||||||||||||
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4.3 (6) | The Revenge of the Normal | Normal Trap | ||||||||||
Special Summon Level 4 or lower monsters from your hand, up to the number of monsters your opponent controls. You can only activate 1 "The Revenge of the Normal" per turn. | |||||||||||||
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4.3 (3) | U.A. Man of the Match | Normal Trap | ||||||||||
(This card is always treated as a "F.A." card.) After damage calculation, if your "U.A." or "F.A." monster destroyed an opponent's monster by battle, OR when your "U.A." or "F.A." monster inflicts battle damage to your opponent: Special Summon any number of "U.A." and/or "F.A." monsters with different names from your hand and/or GY in Defense Position. You can only activate 1 "U.A. Man of the Match" per turn. |
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4.3 (8) | Packet Link | Normal Trap | ||||||||||
During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 "Packet Link" per turn. | |||||||||||||
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4.3 (7) | Battlewasp - Nest | Continuous Trap | ||||||||||
When your "Battlewasp" monster is targeted for an attack: Special Summon 1 "Battlewasp" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of "Battlewasp - Nest" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY. | |||||||||||||
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4.2 (10) | Performapal Flip Hippo | Effect Monster | ||||||||||
- | 3 | Beast | 800 | 800 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position. | |||||||||||||
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4.2 (12) | Helmer, Helmsman Fur Hire | Effect Monster | ||||||||||
- | 3 | Aqua | 0 | 2000 | |||||||||
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Helmer, Helmsman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can discard 1 card "Fur Hire"; draw 1 card. You can only use each effect of "Helmer, Helmsman Fur Hire" once per turn. | |||||||||||||
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4.2 (9) | Snowdust Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 1800 | |||||||||
You can Special Summon this card (from your hand) by removing 4 Ice Counters from anywhere on the field. Other monsters with Ice Counters cannot attack or change their battle positions. | |||||||||||||
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4.2 (14) | Radius, the Half-Moon Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1400 | 1200 | |||||||||
If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8. | |||||||||||||
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4.2 (17) | Bitrooper | Effect Monster | ||||||||||
- | 4 | Cyberse | 1500 | 2000 | |||||||||
You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Bitrooper" once per turn. | |||||||||||||
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4.2 (11) | Ancient Lamp | Effect Monster | ||||||||||
- | 3 | Spellcaster | 900 | 1400 | |||||||||
During your Main Phase: You can Special Summon "La Jinn the Mystical Genie of the Lamp" from your hand. This card must be face-up on the field to activate and to resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation. | |||||||||||||
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4.2 (20) | HERO's Bond | Normal Spell | ||||||||||
If there is a face-up "HERO" monster on the field: Special Summon 2 Level 4 or lower "Elemental HERO" monsters from your hand. | |||||||||||||
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4.2 (19) | Transcendent Wings | Quick-Play Spell | ||||||||||
Send 1 face-up or face-down "Winged Kuriboh" you control and 2 cards from your hand to the GY; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck. | |||||||||||||
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4.1 (17) | Berlineth the Firestorm Vassal | Effect Monster | ||||||||||
- | 3 | Pyro | 800 | 1000 | |||||||||
You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of "Berlineth the Firestorm Vassal" once per turn. | |||||||||||||
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4.1 (15) | Ganbara Lancer | Effect Monster | ||||||||||
- | 5 | Warrior | 1000 | 2000 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 "Ganbara Lancer" from your hand or Graveyard in face-up Defense Position. | |||||||||||||
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4.1 (17) | Gimmick Puppet Twilight Joker | Effect Monster | ||||||||||
- | 8 | Machine | 800 | 1600 | |||||||||
When a "Gimmick Puppet" monster you control is destroyed by battle and sent to your Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn. | |||||||||||||
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4.1 (11) | Raging Eria | Effect Monster | ||||||||||
- | 4 | Spellcaster | 800 | 1500 | |||||||||
Once per turn: You can Tribute 1 other WATER monster; Special Summon 1 WATER monster from your hand, but destroy it when a face-up "Raging Eria" you control leaves the field. | |||||||||||||
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4.1 (10) | Junk Defender | Effect Monster | ||||||||||
- | 3 | Warrior | 500 | 1800 | |||||||||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF until the end of this turn. | |||||||||||||
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4.1 (9) | Scrap Breaker | Effect Monster | ||||||||||
- | 6 | Machine | 2100 | 700 | |||||||||
If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up "Scrap" monster you control, and destroy it. | |||||||||||||
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4.1 (21) | Trident Warrior | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1200 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. | |||||||||||||
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4.1 (16) | Escher the Frost Vassal | Effect Monster | ||||||||||
- | 4 | Aqua | 800 | 1000 | |||||||||
If your opponent controls 2 or more cards in their Spell & Trap Zones, you can Special Summon this card (from your hand). | |||||||||||||
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4.1 (14) | Predaplant Heliamphorhynchus | Effect Monster | ||||||||||
- | 8 | Plant | 1200 | 2400 | |||||||||
If your opponent controls a monster with a Predator Counter: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 DARK Dragon or 1 DARK Plant monster in your GY, except "Predaplant Heliamphorhynchus"; Special Summon it. You can only use each effect of "Predaplant Heliamphorhynchus" once per turn. | |||||||||||||
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4.1 (12) | Helios Trice Megistus | Effect Monster | ||||||||||
- | 8 | Pyro | ? | ? | |||||||||
You can Special Summon this card (from your hand) by Tributing 1 "Helios Duo Megistus". This card's ATK/DEF become the number of banished monsters x 300. After this card attacks, if your opponent controls a monster, this card can make a second attack in a row. During the End Phase, if this card is in the GY because it was destroyed by battle and sent there this turn: You can Special Summon this card, and it gains 500 ATK/DEF. | |||||||||||||
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4.1 (13) | Horus the Black Flame Dragon LV4 | Effect Monster | ||||||||||
- | 4 | Dragon | 1600 | 1000 | |||||||||
Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck. | |||||||||||||
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