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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Special Summon this card from your hand". Search result  Showing 1,621 to 1,650 of 1,930

With the effect of "Special Summon this card from your hand".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
F.A.オーバー・ヒート ▶︎ Deck 5 2 F.A. Overheat Normal Trap
If only your opponent controls a monster: Special Summon 1 "F.A." monster from your hand, and if you do, increase its Level by 3 until the end of this turn. If this card is in the GY and you control no cards in your Field Zone: You can banish this card from the GY; activate 1 "F.A." Field Spell directly from your hand or GY. You can only use this effect of "F.A. Overheat" once per turn.
アンドロ・スフィンクス ▶︎ Deck 4.9 8 Andro Sphinx Effect Monster
- 10 Beast 3000 2500
You can pay 500 Life Points to Special Summon this card when "Pyramid of Light" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the Graveyard. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half of the ATK of the destroyed monster.
転生炎獣パロー ▶︎ Deck 4.9 8 Salamangreat Parro Effect Monster
- 5 Cyberse 2000 1000
When an opponent's monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 "Salamangreat" monster in your GY; this card's ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of "Salamangreat Parro" once per turn.
超重武者ビッグワラ-G ▶︎ Deck 4.9 7 Superheavy Samurai Big Waraji Effect Monster
- 5 Machine 800 1800
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.
ドラゴンメイド・フルス ▶︎ Deck 4.9 10 Dragonmaid Nudyarl Effect Monster
- 7 Dragon 2600 1600
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn.
●You can discard this card, then target 1 monster in either GY; shuffle it into the Deck.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.
氷結界の交霊師 ▶︎ Deck 4.9 15 Medium of the Ice Barrier Effect Monster
- 7 Spellcaster 2200 1600
If your opponent controls 4 or more cards than you do, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn.
ビッグ・ワン・ウォリアー ▶︎ Deck 4.9 23 Big One Warrior Effect Monster
- 1 Warrior 100 600
During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the Graveyard to Special Summon this card from your hand.
光天使ブックス ▶︎ Deck 4.9 44 Star Seraph Sage Effect Monster
- 4 Fairy 1600 1400
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Star Seraph" monster from your hand.
ミスティック・ソードマン LV4 ▶︎ Deck 4.9 11 Mystic Swordsman LV4 Effect Monster
- 4 Warrior 1900 1600
Cannot be Normal Summoned (but can be Normal Set). At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV6" from your hand or Deck.
ワタポン ▶︎ Deck 4.9 36 Watapon Effect Monster
- 1 Fairy 200 300
If this card is added from your Deck to your hand by a card effect: You can Special Summon this card.
曲芸の魔術師 ▶︎ Deck 4.9 7 Acrobatic Magician Pendulum Monster
Effect Monster
- 5 Spellcaster 800 2300
Pendulum Effect
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.
Card Text
If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.
EMリバイバル ▶︎ Deck 4.9 9 Performapal Revival Normal Trap
If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard.
救出劇 ▶︎ Deck 4.9 11 Dramatic Rescue Normal Trap
When a card is activated that targets an "Amazoness" monster on the field: Return that targeted monster to the hand, and if you do, Special Summon 1 other monster from your hand.
極炎舞-「星斗」 ▶︎ Deck 4.9 8 Ultimate Fire Formation - Seito Normal Trap
Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect.
アルティメット・インセクト LV3 ▶︎ Deck 4.8 9 Ultimate Insect LV3 Effect Monster
- 3 Insect 1400 900
If this card was Special Summoned by the effect of "Ultimate Insect LV1", while it remains on the field all of your opponent's monsters lose 300 ATK. During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Ultimate Insect LV5" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)
インフェルノイド・ベルフェゴル ▶︎ Deck 4.8 22 Infernoid Sjette Effect Monster
- 6 Fiend 2400 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
エルフの聖剣士 ▶︎ Deck 4.8 12 Celtic Guard of Noble Arms Effect Monster
- 4 Warrior 2100 700
Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control.
対峙するG ▶︎ Deck 4.8 26 Confronting the "C" Effect Monster
- 5 Insect 1100 2500
When your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.
大凛魔天使ローザリアン ▶︎ Deck 4.8 18 Rosaria, the Stately Fallen Angel Effect Monster
- 8 Plant 2900 2400
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (1 from your hand and 1 from your Graveyard). Once per turn: You can negate the effects of all other face-up cards currently on the field, until the end of this turn.
智の賢者-ヒンメル ▶︎ Deck 4.8 9 Sage of Wisdom - Himmel Effect Monster
- 5 Machine 500 2500
(This card is always treated as a "Sky Striker" card.)
You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished "Sky Striker" Spells; add it to your hand. You can only use each effect of "Sage of Wisdom - Himmel" once per turn.
超重武者ヒキャ-Q ▶︎ Deck 4.8 6 Superheavy Samurai Transporter Effect Monster
- 5 Machine 1200 1800
If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If you have no Spell/Trap Cards in your Graveyard: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of "Superheavy Samurai Transporter" once per turn.
TG カタパルト・ドラゴン ▶︎ Deck 4.8 11 T.G. Catapult Dragon Effect Monster
- 2 Dragon 900 1300
Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand.
憑依装着-アウス ▶︎ Deck 4.8 15 Familiar-Possessed - Aussa Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
ホーリーナイツ・フラムエル ▶︎ Deck 4.8 4 Starry Knight Flamel Effect Monster
- 4 Fairy 1500 1000
When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 "Starry Knight Flamel" effect per turn, and only once that turn.
ミスティック・ソードマン LV2 ▶︎ Deck 4.8 14 Mystic Swordsman LV2 Effect Monster
- 2 Warrior 900 0
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
ロックアウト・ガードナー ▶︎ Deck 4.8 13 Lockout Gardna Effect Monster
- 3 Cyberse 1000 1000
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn.
ボンディング-D2O ▶︎ Deck 4.8 6 Bonding - D2O Normal Spell
Tribute 2 "Duoterion" and 1 "Oxygeddon" in your hand and/or field; Special Summon 1 "Water Dragon" or "Water Dragon Cluster" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of "Bonding - H2O".) If "Water Dragon" or "Water Dragon Cluster" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of "Bonding - D2O" once per turn.
決戦の火蓋 ▶︎ Deck 4.8 8 Cry Havoc! Continuous Trap
You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.
アウトバースト・ドラゴン ▶︎ Deck 4.7 3 Outburst Dragon Effect Monster
- 8 Dragon 2100 2800
If you control a monster: You can Special Summon this card from your hand, then destroy all other monsters you control, also you cannot Special Summon monsters, except DARK monsters, while this card is face-up in the Monster Zone. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Dragon Link Monster using materials you control, including this card. You can only use each effect of "Outburst Dragon" once per turn.
イグナイト・アヴェンジャー ▶︎ Deck 4.7 6 Igknight Lancer Effect Monster
- 7 Warrior 2600 1800
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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