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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 931 to 960 of 1,930
With the effect of "Special Summon this card from your hand".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 7.6 (19) | Apprentice Piper |
Effect Monster Flip Monster |
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- | 2 | Spellcaster | 100 | 1500 | ||
FLIP: You can Special Summon 1 monster from your hand. If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand. |
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▶︎ Deck | 7.6 (5) | Melffy Pony | Effect Monster | |||
- | 2 | Beast | 400 | 0 | ||
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except "Melffy Pony". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Pony" once per turn. | ||||||
▶︎ Deck | 7.6 (13) | Lantern Shark | Effect Monster | |||
- | 4 | Fish | 1500 | 900 | ||
If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | ||||||
▶︎ Deck | 7.6 (17) | Raidraptor - Fuzzy Lanius | Effect Monster | |||
- | 4 | Winged Beast | 500 | 1500 | ||
If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except "Raidraptor" monsters. | ||||||
▶︎ Deck | 7.6 (5) | Red-Eyes Soul | Effect Monster | |||
- | 7 | Dragon | 900 | 2000 | ||
This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel. | ||||||
▶︎ Deck | 7.6 (12) | Timaeus the Knight of Destiny |
Fusion Monster Effect Monster |
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- | 10 | Warrior | ? | ? | ||
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Unaffected by other cards' effects. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK/DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or GY, ignoring their Summoning conditions. |
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▶︎ Deck | 7.6 (5) | Centaur Mina |
Fusion Monster Effect Monster |
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- | 6 | Beast-Warrior | 2200 | 1600 | ||
1 LIGHT Warrior monster + 1 Beast monster Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field. |
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▶︎ Deck | 7.6 (5) | Reflection of Endymion |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 1850 | 2700 | ||
Pendulum Effect Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. Card Text You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand. |
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▶︎ Deck | 7.6 (13) | Super Solar Nutrient | Continuous Spell | |||
Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck | 7.6 (29) | Magical Dimension | Quick-Play Spell | |||
If you control a Spellcaster monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster monster from your hand, then you can destroy 1 monster on the field. | ||||||
▶︎ Deck | 7.6 (5) | Mikanko Kagura | Ritual Spell | |||
This card can be used to Ritual Summon any "Mikanko" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then you can apply the following effect. ●Destroy cards your opponent controls up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to your opponent for each card destroyed. You can only activate 1 "Mikanko Kagura" per turn. |
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▶︎ Deck | 7.6 (5) | Kashtira Big Bang | Normal Trap | |||
If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn. | ||||||
▶︎ Deck | 7.6 (9) | NEXT | Normal Trap | |||
Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand. | ||||||
▶︎ Deck | 7.5 (2) | Fallen of Argyros | Effect Monster | |||
- | 2 | Thunder | 700 | 700 | ||
If a Level/Rank/Link 2 monster is on the field, you can Special Summon this card (from your hand) to either field. You can only Special Summon "Fallen of Argyros" once per turn this way. Neither player can activate the effects of Link Monsters that point to this card. During your opponent's turn (Quick Effect): You can target 1 Xyz Monster on the field; detach 1 or 2 materials from it. You can only use this effect of "Fallen of Argyros" once per turn. | ||||||
▶︎ Deck | 7.5 (31) | Unknown Synchron |
Effect Monster Tuner Monster |
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- | 1 | Machine | 0 | 0 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way. | ||||||
▶︎ Deck | 7.5 (17) | Steelswarm Cell | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
If you control no monsters, you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster. | ||||||
▶︎ Deck | 7.5 (24) | Evil HERO Infernal Prodigy | Effect Monster | |||
- | 2 | Fiend | 300 | 600 | ||
If you control no monsters, you can Special Summon this card (from your hand) in Attack Position. Once per turn, during the End Phase, if this card was Tributed this turn to Tribute Summon a "HERO" monster: Draw 1 card. | ||||||
▶︎ Deck | 7.5 (11) | Wingtortoise | Effect Monster | |||
- | 3 | Aqua | 1500 | 1400 | ||
When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or Graveyard. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.) | ||||||
▶︎ Deck | 7.5 (13) | Woodland Archer | Effect Monster | |||
- | 3 | Beast-Warrior | 1400 | 1300 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini Monster from your Deck to your hand. | ||||||
▶︎ Deck | 7.5 (4) | Performapal Sky Pupil | Effect Monster | |||
- | 3 | Spellcaster | 800 | 800 | ||
During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster. | ||||||
▶︎ Deck | 7.5 (8) | Chaos Daedalus | Effect Monster | |||
- | 7 | Sea Serpent | 2600 | 1500 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn. | ||||||
▶︎ Deck | 7.5 (2) | Gizmek Inaba, the Hopping Hare of Hakuto | Effect Monster | |||
- | 1 | Machine | 50 | 50 | ||
When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of "Gizmek Inaba, the Hopping Hare of Hakuto" once per turn. | ||||||
▶︎ Deck | 7.5 (6) | Crystron Prasiortle | Effect Monster | |||
- | 2 | Machine | 500 | 2000 | ||
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron" monster from your hand. You can only use 1 "Crystron Prasiortle" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 7.5 (11) | Cosmo Brain | Effect Monster | |||
- | 7 | Spellcaster | 1500 | 2450 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned by sending 1 non-Effect Monster from your hand or face-up field to the GY. This card gains ATK equal to the Level of the monster sent to the GY this way x 200. You can Tribute 1 Effect Monster; Special Summon 1 Normal Monster from your hand or Deck. You can only use this effect of "Cosmo Brain" once per turn. | ||||||
▶︎ Deck | 7.5 (30) | Swordsman of Revealing Light | Effect Monster | |||
- | 8 | Warrior | 0 | 2400 | ||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ●Each turn, the first time this card would be destroyed by battle, it is not destroyed. |
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▶︎ Deck | 7.5 (10) | Cyberse Converter | Effect Monster | |||
- | 2 | Cyberse | 1000 | 1000 | ||
If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monster until the end of this turn. | ||||||
▶︎ Deck | 7.5 (20) | The Agent of Entropy - Uranus |
Effect Monster Tuner Monster |
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- | 5 | Fairy | 2200 | 1200 | ||
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect. | ||||||
▶︎ Deck | 7.5 (11) | Sea Archiver | Effect Monster | |||
- | 3 | Cyberse | 300 | 2100 | ||
If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Sea Archiver" once per turn. | ||||||
▶︎ Deck | 7.5 (2) | Jabbing Panda | Effect Monster | |||
- | 3 | Beast-Warrior | 1500 | 1000 | ||
If 2 or more Beast-Warrior Monsters are on the field, you can Special Summon this card (from your hand). You can only Special Summon "Jabbing Panda" once per turn this way. If this card is sent from the field to your GY: You can target 1 face-up monster you control; it gains 500 ATK. You can only use this effect of "Jabbing Panda" once per turn. | ||||||
▶︎ Deck | 7.5 (4) | S-Force Dog Tag | Effect Monster | |||
- | 5 | Machine | 1600 | 2100 | ||
During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn. | ||||||
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